Player Matchup

Freya
Freya
Alebrandon313
Freya
Level 124
God Stats
1W - 4L
1,369 SR
Queue Stats
254W - 255L
1,438 Elo+
Solo
Horus
Horus
ChocoAllFather
Horus
Level 109
God Stats
13W - 15L
1,494 SR
Queue Stats
216W - 255L
1,453 Elo+
Solo
Susano
Susano
FoulMapleSyrup
Susano
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 73L
1,503 Elo+
Solo
Poseidon
Poseidon
PancakesNBacon22
Poseidon
Level 140
God Stats
11W - 5L
1,617 SR
Queue Stats
239W - 212L
1,527 Elo+
Solo
Mulan
Mulan
diamondshuffle
Mulan
Level 81
God Stats
11W - 12L
1,598 SR
Queue Stats
58W - 78L
1,537 Elo+
Solo
Team Averages
Level 119
1,515 SR
1,492 Elo+

VS

Team Averages
Level 102
1,545 SR
1,474 Elo+
Fafnir
Fafnir
 
Fafnir
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bolillo0015
Baron Samedi
Level 68
God Stats
37W - 35L
1,564 SR
Queue Stats
335W - 429L
1,438 Elo+
Solo
Izanami
Izanami
CursedGumi-13
Izanami
Level 116
God Stats
52W - 47L
1,655 SR
Queue Stats
253W - 252L
1,525 Elo+
Solo
Arachne
Arachne
Itachi_Ultra_Ins
Arachne
Level 66
God Stats
20W - 21L
1,507 SR
Queue Stats
49W - 69L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,530
466
6,663
9,794
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
5,144
367
1,387
6,677
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
6,020
430
4,617
10,673
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,846
418
3,423
5,181
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 1
6,753
482
10,295
13,798
8,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 1 / 10
7,980
570
4,127
12,123
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
 
Ah Puch
14
3 / 1 / 3
7,953
568
8,450
14,349
6,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Bolillo0015
Baron Samedi
14
4 / 0 / 2
7,942
567
5,100
5,651
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
13
1 / 0 / 4
7,804
557
4,624
8,290
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
6 / 0 / 4
7,722
552
6,409
8,936
4,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
17
18
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
10
8
W
Ah Puch
 
Ah Puch
3
1
3
4.5
L
1
3
0
0.33
W
Baron Samedi
Bolillo0015
Baron Samedi
4
0
2
5
L
0
3
0
0
W
Izanami
1
0
4
3
L
0
4
0
0
W
6
0
4
8
L
0
3
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,385
Damage
28,710
46,123
Taken
49,349
21,432
Mitigated
28,193
15,841
Healing
24,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,127
1,163
383
4,690
12,123
11,829
223
3,232
8,521
15,995
0
W
Ah Puch
 
Ah Puch
8,450
1,701
0
11,133
14,349
6,283
550
0
14,349
58,150
0
L
6,663
2,365
0
4,153
9,794
3,337
0
1,238
8,556
49,823
0
W
Baron Samedi
Bolillo0015
Baron Samedi
5,100
112
763
998
5,651
2,688
1,055
2,286
3,365
54,531
0
L
1,387
914
629
1,540
6,677
3,375
48
1,119
5,558
0
6,726
W
Izanami
4,624
2,916
0
3,590
8,290
2,947
0
2,737
5,255
0
65,190
L
4,617
872
0
3,200
10,673
4,104
0
3,606
7,067
0
45,359
W
6,409
5,194
0
3,076
8,936
4,446
181
1,105
7,773
0
51,179
L
3,423
495
0
1,208
5,181
1,890
0
2,966
2,215
37,672
0
L
10,295
1,281
0
5,111
13,798
8,726
0
8,748
5,050
0
52,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
39,401
350
Minions Killed
423
0
Camps Cleared
0
1,093,245
Distance Traveled
1,350,813
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,980
570
16
1
0
271,406
3
W
Ah Puch
7,953
568
100
7
0
243,975
3
L
Freya
6,530
466
85
6
0
242,667
2
W
Baron Samedi
7,942
567
97
7
0
228,215
2
L
Horus
5,144
367
11
1
0
181,737
1
W
Izanami
7,804
557
126
9
0
256,623
1
L
Susano
6,020
430
87
6
0
262,381
1
W
Arachne
7,722
552
84
6
0
350,594
3
L
Poseidon
5,846
418
66
5
0
166,411
2
L
Mulan
6,753
482
101
7
0
240,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role