Player Matchup

Guan Yu
Guan Yu
CHpiraguero
Guan Yu
Level 120
God Stats
2W - 3L
1,657 SR
Queue Stats
26W - 30L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
Eltiradorgamer
Jing Wei
Level 53
God Stats
2W - 8L
1,186 SR
Queue Stats
102W - 103L
1,418 Elo+
Solo
Ra
Ra
ImmortalBlaze-90
Ra
Level 129
God Stats
0W - 1L
1,700 SR
Queue Stats
209W - 192L
1,461 Elo+
Party 1
Arachne
Arachne
THE_GHOST_1_pr
Arachne
Level 126
God Stats
5W - 6L
1,409 SR
Queue Stats
273W - 244L
1,480 Elo+
Party 1
Chaac
Chaac
shacal69
Chaac
Level 81
God Stats
12W - 14L
1,453 SR
Queue Stats
1,005W - 1,056L
1,403 Elo+
Solo
Team Averages
Level 102
1,481 SR
1,441 Elo+

VS

Team Averages
Level 137
1,505 SR
1,459 Elo+
Ra
Ra
B1Krusher8
Ra
Level 154
God Stats
449W - 433L
1,486 SR
Queue Stats
629W - 651L
1,390 Elo+
Solo
Serqet
Serqet
Baene
Serqet
Level 159
God Stats
17W - 35L
1,187 SR
Queue Stats
224W - 243L
1,404 Elo+
Solo
Chang'e
Chang'e
EvolutionVR
Chang'e
Level 125
God Stats
45W - 30L
1,529 SR
Queue Stats
284W - 269L
1,507 Elo+
Party 2
Izanami
Izanami
Krazhy
Izanami
Level 104
God Stats
11W - 8L
1,709 SR
Queue Stats
290W - 236L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sidedraft
Cu Chulainn
Level 144
God Stats
3W - 0L
1,615 SR
Queue Stats
247W - 234L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CHpiraguero
Guan Yu
18
0 / 0 / 1
11,269
490
12,898
18,876
27,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
18
0 / 3 / 2
10,382
451
6,059
15,481
6,609
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 6 / 2
11,037
480
9,588
19,575
8,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 5 / 1
11,274
490
11,665
23,791
12,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
shacal69
Chaac
15
1 / 2 / 3
8,772
381
6,560
15,967
12,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 8
10,722
466
13,905
15,385
12,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
Baene
Serqet
19
2 / 2 / 5
11,607
505
5,634
16,161
8,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
EvolutionVR
Chang'e
18
8 / 2 / 3
12,062
524
19,724
17,337
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Krazhy
Izanami
20
3 / 2 / 5
13,496
587
13,991
13,374
6,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Sidedraft
Cu Chulainn
18
1 / 0 / 0
11,519
501
13,669
21,475
16,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
16
16
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
W
Serqet
Baene
Serqet
2
2
5
2.25
L
Guan Yu
CHpiraguero
Guan Yu
0
0
1
0.5
L
Jing Wei
0
3
2
0.33
W
Chang'e
EvolutionVR
Chang'e
8
2
3
4.75
L
2
6
2
0.5
W
Izanami
Krazhy
Izanami
3
2
5
2.75
W
Cu Chulainn
Sidedraft
Cu Chulainn
1
0
0
1
L
7
5
1
1.5
L
Chaac
shacal69
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,770
Damage
66,923
93,690
Taken
83,732
67,971
Mitigated
50,706
29,495
Healing
40,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,905
509
1,607
4,502
15,385
12,280
208
3,638
11,747
84,115
0
W
Serqet
Baene
Serqet
5,634
1,675
0
8,368
16,161
8,056
182
2,034
14,127
0
114,376
L
Guan Yu
CHpiraguero
Guan Yu
12,898
1,118
474
8,464
18,876
27,171
0
841
18,035
0
103,419
L
Jing Wei
6,059
4,570
0
4,574
15,481
6,609
0
3,007
12,474
0
106,527
W
Chang'e
EvolutionVR
Chang'e
19,724
1,089
3,650
8,019
17,337
7,482
749
2,500
14,837
96,218
0
L
9,588
656
164
4,438
19,575
8,992
550
11,783
7,636
91,657
0
W
Izanami
Krazhy
Izanami
13,991
10,316
0
1,250
13,374
6,137
3,461
872
12,502
0
157,934
W
Cu Chulainn
Sidedraft
Cu Chulainn
13,669
2,632
0
13,521
21,475
16,751
548
544
20,931
0
101,454
L
11,665
7,170
0
7,115
23,791
12,235
0
10,535
13,020
0
88,715
L
Chaac
shacal69
Chaac
6,560
765
0
4,266
15,967
12,964
0
7,463
8,504
0
50,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
59,406
694
Minions Killed
887
0
Camps Cleared
0
2,147,457
Distance Traveled
2,220,958
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,722
466
111
5
0
430,875
3
W
Serqet
11,607
505
178
8
0
477,201
1
L
Guan Yu
11,269
490
182
8
0
460,711
6
L
Jing Wei
10,382
451
154
7
0
417,807
6
W
Chang'e
12,062
524
174
8
0
450,940
11
L
Ra
11,037
480
167
7
0
387,452
2
W
Izanami
13,496
587
261
11
0
411,577
3
W
Cu Chulainn
11,519
501
163
7
0
450,365
3
L
Arachne
11,274
490
125
5
0
472,166
10
L
Chaac
8,772
381
66
3
0
409,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role