Player Matchup

Skadi
Skadi
BubbyMain
Skadi
Level 157
God Stats
5W - 5L
1,869 SR
Queue Stats
64W - 53L
1,589 Elo+
Party 2
Yu Huang
Yu Huang
DavWag
Yu Huang
Level 106
God Stats
1W - 3L
1,495 SR
Queue Stats
275W - 263L
1,463 Elo+
Solo
Sobek
Sobek
LONGJOHNSlLVERS
Sobek
Level 67
God Stats
0W - 1L
1,735 SR
Queue Stats
6W - 6L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
OracleofOshun
Guan Yu
Level 156
God Stats
5W - 5L
1,507 SR
Queue Stats
250W - 370L
1,440 Elo+
Solo
Da Ji
Da Ji
XCrazy BirdmanX
Da Ji
Level 125
God Stats
1W - 5L
1,275 SR
Queue Stats
30W - 25L
1,589 Elo+
Party 2
Team Averages
Level 122
1,576 SR
1,532 Elo+

VS

Team Averages
Level 90
1,533 SR
1,482 Elo+
Cerberus
Cerberus
IPSYCH0SIS
Cerberus
Level 136
God Stats
2W - 4L
1,236 SR
Queue Stats
36W - 43L
1,451 Elo+
Party 1
Fenrir
Fenrir
OG Behemoth
Fenrir
Level 145
God Stats
1W - 1L
1,770 SR
Queue Stats
17W - 15L
1,516 Elo+
Party 1
Izanami
Izanami
Papi Chavvy
Izanami
Level 57
God Stats
9W - 13L
1,440 SR
Queue Stats
56W - 72L
1,382 Elo+
Party 1
Shiva
Shiva
Sundevi113
Shiva
Level 66
God Stats
4W - 2L
1,508 SR
Queue Stats
157W - 157L
1,479 Elo+
Party 1
Poseidon
Poseidon
yanko27cuba
Poseidon
Level 45
God Stats
8W - 5L
1,712 SR
Queue Stats
231W - 220L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BubbyMain
Skadi
20
4 / 4 / 6
12,031
708
24,588
18,463
9,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
DavWag
Yu Huang
18
2 / 1 / 4
11,128
655
9,210
14,607
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 2 / 9
12,003
706
8,413
20,432
33,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
11
0 / 2 / 0
8,735
514
148
2,952
817
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
6 / 5 / 5
11,839
696
10,157
22,302
12,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IPSYCH0SIS
Cerberus
18
0 / 3 / 7
12,302
724
7,544
19,979
25,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
18
2 / 1 / 7
12,072
710
14,072
18,419
18,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Papi Chavvy
Izanami
18
2 / 5 / 4
11,554
680
6,149
14,366
6,621
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
19
6 / 2 / 6
12,580
740
14,792
21,576
20,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
yanko27cuba
Poseidon
20
4 / 2 / 4
13,321
784
25,329
12,484
5,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
13
Kills
14
14
Deaths
13
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
BubbyMain
Skadi
4
4
6
1.75
L
Yu Huang
DavWag
Yu Huang
2
1
4
4
W
Cerberus
IPSYCH0SIS
Cerberus
0
3
7
1.17
L
1
2
9
2.75
W
Fenrir
2
1
7
5.5
L
Guan Yu
0
2
0
0
W
Izanami
Papi Chavvy
Izanami
2
5
4
0.8
W
Shiva
6
2
6
4.5
L
6
5
5
1.7
W
Poseidon
yanko27cuba
Poseidon
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,516
Damage
67,886
78,756
Taken
86,824
62,617
Mitigated
77,443
5,594
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BubbyMain
Skadi
24,588
7,697
0
1,280
18,463
9,293
1,335
8,049
10,264
0
63,143
L
Yu Huang
DavWag
Yu Huang
9,210
404
179
544
14,607
7,216
206
6,731
7,700
61,219
0
W
Cerberus
IPSYCH0SIS
Cerberus
7,544
242
0
6,006
19,979
25,103
709
4,150
15,829
29,351
0
L
8,413
210
0
2,885
20,432
33,009
62
6,951
13,109
25,601
0
W
Fenrir
14,072
2,799
0
3,710
18,419
18,865
3,707
2,350
15,472
0
33,825
L
Guan Yu
148
0
0
85
2,952
817
0
1,882
1,070
0
296
W
Izanami
Papi Chavvy
Izanami
6,149
3,551
24
1,602
14,366
6,621
4,111
3,385
10,981
0
44,008
W
Shiva
14,792
1,872
1,758
8,899
21,576
20,939
604
5,297
16,082
378
44,835
L
10,157
2,158
0
621
22,302
12,282
0
8,842
13,271
0
21,610
W
Poseidon
yanko27cuba
Poseidon
25,329
3,574
0
2,241
12,484
5,915
2,026
2,441
10,043
93,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,736
Gold Earned
61,829
243
Minions Killed
372
0
Camps Cleared
0
1,230,590
Distance Traveled
1,813,036
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,031
708
92
5
0
311,039
1
L
Yu Huang
11,128
655
100
6
0
288,000
2
W
Cerberus
12,302
724
51
3
0
334,052
0
L
Sobek
12,003
706
19
1
0
321,035
2
W
Fenrir
12,072
710
45
3
0
387,017
6
L
Guan Yu
8,735
514
1
0
0
13,093
0
W
Izanami
11,554
680
83
5
0
312,033
1
W
Shiva
12,580
740
60
4
0
373,461
0
L
Da Ji
11,839
696
31
2
0
297,423
0
W
Poseidon
13,321
784
133
8
0
406,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role