Player Matchup

Anhur
Anhur
 
Anhur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bellona
Bellona
Kykyhos
Bellona
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,237 Elo+
Party 2
He Bo
He Bo
Lilkitty2099
He Bo
Level 88
God Stats
6W - 11L
1,481 SR
Queue Stats
541W - 577L
1,381 Elo+
Solo
Hel
Hel
StealthxNMas
Hel
Level 119
God Stats
4W - 2L
1,760 SR
Queue Stats
327W - 341L
1,326 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
mdstate
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,344 Elo+
Party 2
Team Averages
Level 82
1,548 SR
1,358 Elo+

VS

Team Averages
Level 91
1,551 SR
1,387 Elo+
Hel
Hel
AmazonWaifu
Hel
Level 64
God Stats
3W - 3L
1,488 SR
Queue Stats
162W - 185L
1,385 Elo+
Solo
Discordia
Discordia
ArgorokRider
Discordia
Level 99
God Stats
1W - 1L
1,668 SR
Queue Stats
32W - 35L
1,395 Elo+
Party 1
Agni
Agni
ChiefFluffy9817
Agni
Level 64
God Stats
4W - 4L
1,673 SR
Queue Stats
55W - 58L
1,406 Elo+
Party 3
Thor
Thor
SnowKnows
Thor
Level 123
God Stats
0W - 1L
1,665 SR
Queue Stats
60W - 66L
1,394 Elo+
Party 3
Awilix
Awilix
oohheybroski
Awilix
Level 105
God Stats
0W - 2L
1,261 SR
Queue Stats
15W - 18L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
13 / 4 / 7
15,373
809
16,588
18,995
11,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kykyhos
Bellona
20
6 / 7 / 20
13,801
726
10,274
28,073
25,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 10 / 14
13,732
723
16,821
19,993
10,933
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 10 / 22
11,898
626
15,288
27,179
26,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ah Muzen Cab
mdstate
Ah Muzen Cab
20
11 / 3 / 20
16,417
864
33,598
24,509
14,441
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 7 / 18
11,835
623
10,567
19,925
15,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
ArgorokRider
Discordia
20
1 / 4 / 20
12,180
641
26,393
17,797
9,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 8 / 13
14,290
752
26,031
19,689
9,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
19
15 / 13 / 10
13,858
729
30,186
29,330
15,890
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Awilix
19
5 / 8 / 11
12,539
660
13,978
23,082
12,098
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
106
40
Kills
34
34
Deaths
40
83
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
13
4
7
4.13
L
1
7
18
1.43
L
Discordia
ArgorokRider
Discordia
1
4
20
2.75
L
12
8
13
2.31
W
Bellona
Kykyhos
Bellona
6
7
20
2.29
W
9
10
14
1.6
L
Thor
15
13
10
1.54
W
1
10
22
1.2
W
Ah Muzen Cab
mdstate
Ah Muzen Cab
11
3
20
7
L
Awilix
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,569
Damage
107,155
118,749
Taken
109,823
88,848
Mitigated
62,685
47,631
Healing
32,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
16,588
8,491
1,576
4,569
18,995
11,075
1,976
10,508
8,487
0
36,097
L
10,567
1,246
9,808
7,205
19,925
15,295
309
4,731
15,194
26,280
0
L
Discordia
ArgorokRider
Discordia
26,393
239
1,054
3,711
17,797
9,677
614
5,543
12,254
56,643
0
L
26,031
3,738
695
2,503
19,689
9,725
464
5,102
14,587
44,156
0
W
Bellona
Kykyhos
Bellona
10,274
2,447
863
2,320
28,073
25,524
1,725
12,886
15,187
0
23,605
W
16,821
999
784
2,558
19,993
10,933
1,700
11,893
8,100
28,295
0
L
Thor
30,186
9,911
986
3,142
29,330
15,890
0
9,125
20,205
0
41,837
W
15,288
1,977
11,431
8,985
27,179
26,875
0
12,982
14,197
26,546
0
W
Ah Muzen Cab
mdstate
Ah Muzen Cab
33,598
13,553
4,423
10,122
24,509
14,441
2,023
14,722
9,787
0
76,642
L
Awilix
13,978
5,022
490
3,011
23,082
12,098
0
7,608
15,474
0
20,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,221
Gold Earned
64,702
190
Minions Killed
187
0
Camps Cleared
0
1,523,584
Distance Traveled
1,496,596
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
15,373
809
39
2
0
215,143
2
L
Hel
11,835
623
53
3
0
316,990
0
L
Discordia
12,180
641
55
3
0
331,870
0
L
Agni
14,290
752
37
2
0
271,138
0
W
Bellona
13,801
726
26
1
0
357,824
3
W
He Bo
13,732
723
20
1
0
294,706
0
L
Thor
13,858
729
26
1
0
255,776
1
W
Hel
11,898
626
27
1
0
297,811
0
W
Ah Muzen Cab
16,417
864
78
4
0
358,100
0
L
Awilix
12,539
660
16
1
0
320,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role