Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
ImTheDragonKing
Apollo
Level 68
God Stats
6W - 6L
1,379 SR
Queue Stats
43W - 37L
1,504 Elo+
Party 3
Khepri
Khepri
Stealthkng1551
Khepri
Level 42
God Stats
5W - 4L
1,442 SR
Queue Stats
138W - 131L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
WildT97
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,525 Elo+
Party 3
Ah Puch
Ah Puch
domerock25
Ah Puch
Level 61
God Stats
17W - 2L
1,777 SR
Queue Stats
182W - 163L
1,503 Elo+
Party 2
Team Averages
Level 60
1,520 SR
1,497 Elo+

VS

Team Averages
Level 32
1,445 SR
1,495 Elo+
Izanami
Izanami
BoREYY
Izanami
Level 29
God Stats
3W - 1L
1,337 SR
Queue Stats
71W - 57L
1,489 Elo+
Party 1
Mulan
Mulan
JakeDecentYesOk
Mulan
Level 18
God Stats
5W - 6L
1,526 SR
Queue Stats
58W - 48L
1,483 Elo+
Party 1
Baron Samedi
Baron Samedi
RockLeeee
Baron Samedi
Level 58
God Stats
2W - 3L
1,363 SR
Queue Stats
22W - 17L
1,493 Elo+
Party 1
Cerberus
Cerberus
SenpaiUWUSenpai
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 32L
1,524 Elo+
Party 1
Lancelot
Lancelot
TimTimmyTimothy
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
11 / 1 / 4
11,880
594
17,364
11,859
6,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 4 / 5
10,828
541
17,873
13,918
7,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 15
9,879
494
5,873
12,991
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
WildT97
Ne Zha
16
4 / 6 / 9
9,845
492
15,325
22,312
9,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
domerock25
Ah Puch
17
1 / 2 / 3
10,521
526
9,182
11,906
8,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoREYY
Izanami
17
3 / 5 / 1
10,472
524
9,072
15,961
6,882
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 4 / 2
11,225
561
16,229
19,568
20,858
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
RockLeeee
Baron Samedi
15
1 / 5 / 3
9,124
456
7,092
14,712
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
11
1 / 7 / 1
7,939
397
5,951
24,133
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
16
6 / 6 / 2
10,494
525
11,016
18,756
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
26
Kills
15
15
Deaths
27
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
11
1
4
13
L
Izanami
BoREYY
Izanami
3
5
1
0.7
W
8
4
5
2.63
L
4
4
2
1.25
L
Baron Samedi
RockLeeee
Baron Samedi
1
5
3
0.5
L
Cerberus
1
7
1
0.21
W
2
2
15
4.75
L
Lancelot
6
6
2
1.17
W
Ne Zha
WildT97
Ne Zha
4
6
9
1.42
W
Ah Puch
domerock25
Ah Puch
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,617
Damage
49,360
72,986
Taken
93,130
44,878
Mitigated
64,440
21,836
Healing
26,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
17,364
13,259
0
2,661
11,859
6,280
1,222
892
10,967
0
76,910
L
Izanami
BoREYY
Izanami
9,072
5,777
0
5,277
15,961
6,882
372
1,545
14,416
0
91,081
W
17,873
12,470
0
4,042
13,918
7,354
4,464
3,518
10,400
0
92,169
L
16,229
2,472
0
7,917
19,568
20,858
0
7,561
12,007
0
96,734
L
Baron Samedi
RockLeeee
Baron Samedi
7,092
1,107
513
3,745
14,712
6,077
0
1,322
13,390
65,906
0
L
Cerberus
5,951
730
0
3,686
24,133
21,741
0
2,912
21,221
33,180
0
W
5,873
781
454
2,201
12,991
12,542
83
4,105
8,138
27,375
0
L
Lancelot
11,016
2,059
0
5,166
18,756
8,882
0
2,051
16,705
0
65,127
W
Ne Zha
WildT97
Ne Zha
15,325
5,799
0
6,430
22,312
9,970
0
4,427
17,885
0
92,840
W
Ah Puch
domerock25
Ah Puch
9,182
1,034
0
6,048
11,906
8,732
549
101
11,805
87,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
49,254
548
Minions Killed
571
0
Camps Cleared
0
1,871,781
Distance Traveled
1,821,273
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,880
594
123
6
0
397,531
0
L
Izanami
10,472
524
141
7
0
326,536
6
W
Apollo
10,828
541
125
6
0
370,284
1
L
Mulan
11,225
561
176
9
0
382,449
2
L
Baron Samedi
9,124
456
100
5
0
335,376
0
L
Cerberus
7,939
397
61
3
0
351,399
3
W
Khepri
9,879
494
33
2
0
395,331
0
L
Lancelot
10,494
525
93
5
0
425,513
1
W
Ne Zha
9,845
492
105
5
0
352,741
4
W
Ah Puch
10,521
526
162
8
0
355,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role