Player Matchup

Heimdallr
Heimdallr
Dexicon
Heimdallr
Level 159
God Stats
1W - 1L
1,596 SR
Queue Stats
4W - 4L
1,519 Elo+
Party 1
Cerberus
Cerberus
SquallyOdin0028
Cerberus
Level 123
God Stats
3W - 1L
1,268 SR
Queue Stats
7W - 5L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
UceSumo684
Nu Wa
Level 28
God Stats
1W - 1L
1,358 SR
Queue Stats
4W - 4L
1,184 Elo+
Party 1
Team Averages
Level 103
1,407 SR
1,381 Elo+

VS

Team Averages
Level 44
1,467 SR
1,381 Elo+
Jormungandr
Jormungandr
Kldinere
Jormungandr
Level 42
God Stats
0W - 1L
1,487 SR
Queue Stats
25W - 35L
1,365 Elo+
Party 2
Ah Puch
Ah Puch
rinnegan_wrld999
Ah Puch
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 150L
1,411 Elo+
Party 2
Cupid
Cupid
whiteboy110074
Cupid
Level 61
God Stats
16W - 27L
1,415 SR
Queue Stats
92W - 121L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dexicon
Heimdallr
16
7 / 1 / 3
11,306
754
23,436
16,573
8,370
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
15
2 / 3 / 8
11,005
734
10,169
20,506
22,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
15
1 / 6 / 6
9,725
648
9,372
12,537
6,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kldinere
Jormungandr
14
2 / 1 / 6
10,102
673
12,569
20,326
24,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 6
10,322
688
17,847
12,671
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
5 / 5 / 4
10,128
675
11,630
15,215
6,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
26
10
Kills
10
10
Deaths
10
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dexicon
Heimdallr
7
1
3
8.5
L
Jormungandr
Kldinere
Jormungandr
2
1
6
5
W
Cerberus
2
3
8
2
W
Nu Wa
1
6
6
0.67
L
3
4
6
1.5
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,977
Damage
42,046
49,616
Taken
48,212
37,265
Mitigated
37,370
13,940
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dexicon
Heimdallr
23,436
12,334
556
4,349
16,573
8,370
73
10,642
5,931
0
56,048
L
Jormungandr
Kldinere
Jormungandr
12,569
3,048
0
645
20,326
24,600
90
6,502
13,824
32,336
0
W
Cerberus
10,169
1,338
127
6,421
20,506
22,870
12
10,617
9,889
25,031
0
W
Nu Wa
9,372
2,903
455
2,032
12,537
6,025
197
9,617
2,920
33,947
0
L
17,847
283
0
3,023
12,671
5,869
0
7,065
5,606
54,694
0
L
11,630
6,519
255
3,362
15,215
6,901
0
6,129
9,075
0
29,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,036
Gold Earned
30,552
204
Minions Killed
168
6
Camps Cleared
6
741,247
Distance Traveled
821,684
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,306
754
86
6
4
244,730
1
L
Jormungandr
10,102
673
34
2
1
266,837
0
W
Cerberus
11,005
734
60
4
1
265,372
4
W
Nu Wa
9,725
648
58
4
1
231,145
3
L
Ah Puch
10,322
688
88
6
3
256,269
7
L
Cupid
10,128
675
46
3
2
298,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role