Player Matchup

Scylla
Scylla
Platinum II
Earr
Scylla
Platinum II
Level 65
God Stats
1W - 1L
1,424 SR
Queue Stats
14W - 6L
2,253 MMR
Party 2
Serqet
Serqet
Platinum II
Rαziα
Serqet
Platinum II
Level 108
God Stats
9W - 7L
1,693 SR
Queue Stats
29W - 19L
2,272 MMR
Party 2
Hercules
Hercules
Platinum I
rαnge
Hercules
Platinum I
Level 143
God Stats
3W - 2L
1,789 SR
Queue Stats
20W - 16L
2,293 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,636 SR
2,273 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,707 SR
2,113 MMR
Hades
Hades
Diamond III
HvS_Savage
Hades
Diamond III
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 85L
2,189 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
HvS_Simba
Cu Chulainn
Diamond IV
Level 125
God Stats
31W - 17L
1,748 SR
Queue Stats
94W - 73L
2,093 MMR
Party 1
Cliodhna
Cliodhna
Diamond IV
HvS_Truth_
Cliodhna
Diamond IV
Level 128
God Stats
18W - 5L
1,873 SR
Queue Stats
102W - 90L
2,057 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Earr
Scylla
20
2 / 7 / 8
17,119
611
38,567
24,486
14,759
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Serqet
Rαziα
Serqet
20
8 / 5 / 5
18,757
670
33,264
28,458
33,509
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
rαnge
Hercules
20
3 / 2 / 9
18,138
648
25,867
39,264
65,605
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
CabrakanAphroditeBaba YagaAtlasFenrir

VS

Bans
Ah Muzen CabMedusaSolHou YiBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
3 / 3 / 8
16,928
605
20,805
40,630
46,356
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
HvS_Simba
Cu Chulainn
20
5 / 5 / 7
18,643
666
30,436
46,548
77,014
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
HvS_Truth_
Cliodhna
20
6 / 5 / 6
18,975
678
23,346
34,037
26,583
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
13
Kills
14
14
Deaths
13
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
Earr
Scylla
2
7
8
0.86
W
Hades
3
3
8
2.33
W
Cu Chulainn
HvS_Simba
Cu Chulainn
5
5
7
1.7
W
Cliodhna
HvS_Truth_
Cliodhna
6
5
6
1.8
L
Serqet
Rαziα
Serqet
8
5
5
2.1
L
Hercules
rαnge
Hercules
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,698
Damage
74,587
92,208
Taken
121,215
113,873
Mitigated
149,953
16,479
Healing
40,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Earr
Scylla
38,567
2,660
0
2,508
24,486
14,759
94
5,705
18,781
116,215
0
W
Hades
20,805
1,031
2,705
12,718
40,630
46,356
1,374
13,319
24,973
73,824
0
W
Cu Chulainn
HvS_Simba
Cu Chulainn
30,436
4,497
1,204
12,212
46,548
77,014
1,174
17,887
27,059
0
95,239
W
Cliodhna
HvS_Truth_
Cliodhna
23,346
2,081
0
11,270
34,037
26,583
0
7,993
24,249
233
71,670
L
Serqet
Rαziα
Serqet
33,264
8,585
0
5,447
28,458
33,509
82
8,529
19,929
0
62,594
L
Hercules
rαnge
Hercules
25,867
8,547
606
7,918
39,264
65,605
1,325
7,636
31,628
0
79,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,014
Gold Earned
54,546
287
Minions Killed
298
9
Camps Cleared
13
1,532,788
Distance Traveled
1,557,865
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
17,119
611
141
5
2
461,853
2
W
Hades
16,928
605
111
4
4
491,314
2
W
Cu Chulainn
18,643
666
97
3
1
532,718
0
W
Cliodhna
18,975
678
90
3
8
533,833
3
L
Serqet
18,757
670
66
2
5
519,928
4
L
Hercules
18,138
648
80
3
2
551,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role