Player Matchup

Xing Tian
Xing Tian
Im Ditka
Xing Tian
Level 155
God Stats
1W - 0L
1,346 SR
Queue Stats
62W - 51L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
IxallgoodxI
Ne Zha
Level 160
God Stats
2W - 1L
1,540 SR
Queue Stats
15W - 13L
1,550 Elo+
Party 1
Izanami
Izanami
The Nine
Izanami
Level 148
God Stats
11W - 12L
1,841 SR
Queue Stats
97W - 77L
1,630 Elo+
Party 1
Agni
Agni
XxPr1MalSKiLZxX
Agni
Level 158
God Stats
1W - 2L
1,661 SR
Queue Stats
85W - 66L
1,649 Elo+
Party 1
King Arthur
King Arthur
x GhOsTpAnDa x
King Arthur
Level 152
God Stats
5W - 7L
1,660 SR
Queue Stats
48W - 41L
1,658 Elo+
Party 1
Team Averages
Level 155
1,609 SR
1,618 Elo+

VS

Team Averages
Level 120
1,579 SR
1,586 Elo+
Lancelot
Lancelot
BlockmyStacks
Lancelot
Level 89
God Stats
1W - 1L
1,777 SR
Queue Stats
145W - 152L
1,540 Elo+
Solo
Khepri
Khepri
CuckooSoup
Khepri
Level 148
God Stats
3W - 12L
1,373 SR
Queue Stats
568W - 524L
1,537 Elo+
Solo
Charybdis
Charybdis
IFadedMatter
Charybdis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 102L
1,636 Elo+
Solo
Poseidon
Poseidon
XaviiRD
Poseidon
Level 149
God Stats
1W - 5L
1,479 SR
Queue Stats
56W - 49L
1,635 Elo+
Solo
Vamana
Vamana
Ze12oChance
Vamana
Level 129
God Stats
5W - 2L
1,766 SR
Queue Stats
146W - 131L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Im Ditka
Xing Tian
17
0 / 1 / 14
12,643
468
8,576
24,130
33,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
18
2 / 9 / 2
11,891
440
8,622
25,698
13,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
The Nine
Izanami
20
12 / 1 / 3
16,821
623
33,139
26,107
13,241
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 2 / 4
13,665
506
17,696
18,555
10,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
x GhOsTpAnDa x
King Arthur
20
7 / 0 / 8
15,538
575
42,243
30,157
47,684
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BlockmyStacks
Lancelot
19
3 / 7 / 3
12,434
461
12,591
29,020
18,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
CuckooSoup
Khepri
15
0 / 2 / 7
11,056
409
8,857
26,201
39,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
IFadedMatter
Charybdis
20
4 / 6 / 0
13,091
485
17,669
27,306
14,415
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
XaviiRD
Poseidon
20
4 / 4 / 2
14,021
519
24,499
22,460
12,474
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vamana
19
1 / 4 / 3
12,387
459
17,455
40,241
47,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
23
Kills
12
13
Deaths
23
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
BlockmyStacks
Lancelot
3
7
3
0.64
L
Khepri
CuckooSoup
Khepri
0
2
7
1.75
L
Charybdis
IFadedMatter
Charybdis
4
6
0
0.67
W
Xing Tian
Im Ditka
Xing Tian
0
1
14
7
W
Ne Zha
2
9
2
0.33
W
Izanami
The Nine
Izanami
12
1
3
13.5
L
Poseidon
XaviiRD
Poseidon
4
4
2
1.25
W
2
2
4
2
L
Vamana
1
4
3
0.63
W
King Arthur
x GhOsTpAnDa x
King Arthur
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,276
Damage
81,071
124,647
Taken
145,228
117,360
Mitigated
132,472
34,278
Healing
42,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
BlockmyStacks
Lancelot
12,591
3,463
0
7,816
29,020
18,911
0
2,659
26,251
0
124,388
L
Khepri
CuckooSoup
Khepri
8,857
1,066
2,101
6,491
26,201
39,173
0
7,541
18,409
26,201
0
L
Charybdis
IFadedMatter
Charybdis
17,669
10,478
0
9,765
27,306
14,415
223
4,403
22,842
0
131,090
W
Xing Tian
Im Ditka
Xing Tian
8,576
753
0
2,746
24,130
33,118
0
10,568
13,562
34,663
0
W
Ne Zha
8,622
1,644
0
9,222
25,698
13,209
0
5,975
19,723
0
98,547
W
Izanami
The Nine
Izanami
33,139
22,168
0
15,329
26,107
13,241
4,334
3,251
22,856
0
197,667
L
Poseidon
XaviiRD
Poseidon
24,499
4,255
0
5,323
22,460
12,474
249
6,609
15,714
174,393
0
W
17,696
1,009
0
1,854
18,555
10,108
1,217
7,836
10,719
142,122
0
L
Vamana
17,455
8,028
0
11,101
40,241
47,499
1,294
4,368
35,740
0
113,031
W
King Arthur
x GhOsTpAnDa x
King Arthur
42,243
3,481
0
5,127
30,157
47,684
0
7,626
22,531
0
141,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,558
Gold Earned
62,989
835
Minions Killed
842
0
Camps Cleared
0
2,595,423
Distance Traveled
2,635,399
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,434
461
167
6
0
557,746
1
L
Khepri
11,056
409
39
1
0
538,708
11
L
Charybdis
13,091
485
192
7
0
443,301
2
W
Xing Tian
12,643
468
40
1
0
528,147
8
W
Ne Zha
11,891
440
119
4
0
502,332
1
W
Izanami
16,821
623
254
9
0
526,561
8
L
Poseidon
14,021
519
261
10
0
552,244
1
W
Agni
13,665
506
217
8
0
516,391
5
L
Vamana
12,387
459
183
7
0
543,400
5
W
King Arthur
15,538
575
205
8
0
521,992
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role