Player Matchup

Kumbhakarna
Kumbhakarna
Archwind86
Kumbhakarna
Level 119
God Stats
9W - 3L
1,714 SR
Queue Stats
139W - 145L
1,502 Elo+
Party 1
Artio
Artio
NeonNinja52
Artio
Level 67
God Stats
0W - 1L
1,670 SR
Queue Stats
7W - 4L
1,690 Elo+
Party 2
Kuzenbo
Kuzenbo
THE CAPSTER55
Kuzenbo
Level 68
God Stats
1W - 2L
1,537 SR
Queue Stats
84W - 72L
1,535 Elo+
Party 2
Mercury
Mercury
Winters Winds
Mercury
Level 97
God Stats
0W - 3L
1,201 SR
Queue Stats
60W - 56L
1,532 Elo+
Party 2
Cerberus
Cerberus
liquiidstate
Cerberus
Level 123
God Stats
5W - 10L
1,409 SR
Queue Stats
281W - 283L
1,553 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,562 Elo+

VS

Team Averages
Level 124
1,648 SR
1,546 Elo+
Xing Tian
Xing Tian
AbeFromanhere
Xing Tian
Level 109
God Stats
9W - 2L
1,685 SR
Queue Stats
240W - 232L
1,536 Elo+
Solo
Serqet
Serqet
Dfrederick99
Serqet
Level 155
God Stats
2W - 0L
1,693 SR
Queue Stats
251W - 199L
1,630 Elo+
Party 3
Agni
Agni
R0achC1ips
Agni
Level 145
God Stats
1W - 2L
1,479 SR
Queue Stats
157W - 184L
1,535 Elo+
Solo
Chernobog
Chernobog
Smokey5307
Chernobog
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,546 Elo+
Party 3
Ah Puch
Ah Puch
死神の凝视
Ah Puch
Level 124
God Stats
6W - 0L
1,881 SR
Queue Stats
104W - 98L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Archwind86
Kumbhakarna
17
2 / 7 / 11
9,534
681
8,908
17,549
20,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 8
9,680
691
6,668
19,624
26,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
17
2 / 5 / 12
9,068
648
11,093
23,751
35,288
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
15
2 / 7 / 8
9,251
661
9,166
14,202
7,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
liquiidstate
Cerberus
13
6 / 9 / 5
8,896
635
10,986
20,804
11,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AbeFromanhere
Xing Tian
19
3 / 4 / 20
11,131
795
12,212
25,037
32,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
17
6 / 5 / 13
11,330
809
10,343
16,621
23,996
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 2 / 14
12,951
925
27,021
13,324
7,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Smokey5307
Chernobog
15
5 / 7 / 13
10,472
748
8,476
14,423
6,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 2 / 18
11,873
848
22,652
14,500
7,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
111
16
Kills
33
33
Deaths
20
44
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AbeFromanhere
Xing Tian
3
4
20
3.25
L
Kumbhakarna
Archwind86
Kumbhakarna
2
7
11
1.07
W
Serqet
6
5
13
2.5
L
4
5
8
1.6
W
12
2
14
9.5
W
Chernobog
Smokey5307
Chernobog
5
7
13
1.64
L
Kuzenbo
2
5
12
1.6
L
Mercury
2
7
8
0.86
L
Cerberus
liquiidstate
Cerberus
6
9
5
0.94
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
80,704
95,930
Taken
83,905
100,501
Mitigated
77,761
22,763
Healing
25,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AbeFromanhere
Xing Tian
12,212
1,013
701
4,739
25,037
32,176
516
9,862
15,175
23,632
0
L
Kumbhakarna
Archwind86
Kumbhakarna
8,908
212
683
595
17,549
20,440
0
12,119
4,933
23,601
0
W
Serqet
10,343
1,286
1,905
3,066
16,621
23,996
368
6,476
10,145
0
11,626
L
6,668
541
3,323
4,587
19,624
26,068
84
14,346
4,846
13,594
0
W
27,021
2,544
1,110
4,256
13,324
7,108
2,948
6,478
6,846
54,818
0
W
Chernobog
Smokey5307
Chernobog
8,476
5,439
1,520
1,418
14,423
6,601
1,340
7,099
7,324
0
13,234
L
Kuzenbo
11,093
4,104
2,357
5,437
23,751
35,288
0
13,737
9,741
27,131
0
L
Mercury
9,166
3,258
453
1,297
14,202
7,302
0
8,821
4,980
0
16,773
L
Cerberus
liquiidstate
Cerberus
10,986
604
777
3,254
20,804
11,403
0
11,814
8,214
17,498
0
W
22,652
1,027
1,736
5,229
14,500
7,880
1,437
7,740
6,760
45,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,429
Gold Earned
57,757
146
Minions Killed
159
0
Camps Cleared
0
1,274,530
Distance Traveled
1,288,823
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,131
795
20
1
0
239,682
0
L
Kumbhakarna
9,534
681
37
3
0
237,450
0
W
Serqet
11,330
809
8
1
0
267,880
2
L
Artio
9,680
691
13
1
0
263,743
1
W
Agni
12,951
925
76
5
0
283,300
0
W
Chernobog
10,472
748
7
1
0
232,419
0
L
Kuzenbo
9,068
648
43
3
0
263,520
3
L
Mercury
9,251
661
28
2
0
285,307
1
L
Cerberus
8,896
635
25
2
0
224,510
0
W
Ah Puch
11,873
848
48
3
0
265,542
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role