Player Matchup

Terra
Terra
DragonTamer_Ashy
Terra
Level 139
God Stats
5W - 1L
1,540 SR
Queue Stats
206W - 207L
1,463 Elo+
Party 2
King Arthur
King Arthur
NFShell
King Arthur
Level 125
God Stats
8W - 11L
1,370 SR
Queue Stats
338W - 347L
1,464 Elo+
Party 4
Freya
Freya
Rainybluez_WD
Freya
Level 85
God Stats
4W - 2L
1,493 SR
Queue Stats
134W - 134L
1,426 Elo+
Party 2
Gilgamesh
Gilgamesh
Tyas777
Gilgamesh
Level 121
God Stats
4W - 4L
1,451 SR
Queue Stats
607W - 625L
1,482 Elo+
Party 4
Sol
Sol
xDorbs
Sol
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,328 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,432 Elo+

VS

Team Averages
Level 134
1,557 SR
1,443 Elo+
Vamana
Vamana
ForgivenLeader
Vamana
Level 149
God Stats
1W - 1L
1,719 SR
Queue Stats
239W - 255L
1,502 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jerry Weathers
Ah Muzen Cab
Level 122
God Stats
4W - 6L
1,461 SR
Queue Stats
126W - 150L
1,424 Elo+
Party 1
Chernobog
Chernobog
Sharkman-Arcanum
Chernobog
Level 157
God Stats
13W - 8L
1,605 SR
Queue Stats
164W - 176L
1,513 Elo+
Party 3
Anubis
Anubis
Tom Reynolds178
Anubis
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,461 Elo+
Party 1
Sylvanus
Sylvanus
doobist69
Sylvanus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 71L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 11
11,171
698
10,085
22,005
16,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
NFShell
King Arthur
18
5 / 6 / 6
10,516
657
12,420
19,467
18,362
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

17
1 / 2 / 9
9,818
614
6,736
12,592
6,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
Tyas777
Gilgamesh
17
6 / 6 / 6
11,336
709
18,407
20,097
19,280
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
xDorbs
Sol
20
6 / 2 / 10
11,743
734
23,402
16,821
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 12
10,839
677
9,630
23,161
19,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Jerry Weathers
Ah Muzen Cab
18
3 / 2 / 14
10,979
686
17,636
14,226
8,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
20
10 / 3 / 8
13,608
851
25,933
20,875
12,488
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
1 / 4 / 8
9,441
590
12,212
12,233
7,756
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
doobist69
Sylvanus
16
2 / 5 / 11
10,142
634
9,921
22,366
26,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
18
Kills
18
18
Deaths
18
42
Assists
53
Player
Kills
Deaths
Assists
KDA
W
0
2
11
2.75
L
2
4
12
2
L
Ah Muzen Cab
Jerry Weathers
Ah Muzen Cab
3
2
14
5
W
King Arthur
NFShell
King Arthur
5
6
6
1.33
W
1
2
9
2.75
L
Chernobog
10
3
8
4.67
L
1
4
8
1.25
W
Gilgamesh
Tyas777
Gilgamesh
6
6
6
1.5
L
Sylvanus
doobist69
Sylvanus
2
5
11
1.5
W
Sol
xDorbs
Sol
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,050
Damage
75,332
90,982
Taken
92,861
69,404
Mitigated
74,630
39,499
Healing
46,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,085
355
13,846
9,246
22,005
16,969
358
4,654
17,351
22,936
0
L
9,630
2,621
3,191
7,563
23,161
19,153
509
8,071
15,090
0
15,718
L
Ah Muzen Cab
Jerry Weathers
Ah Muzen Cab
17,636
4,003
1,432
4,137
14,226
8,334
1,664
6,254
7,972
0
37,556
W
King Arthur
NFShell
King Arthur
12,420
1,702
1,523
970
19,467
18,362
102
5,380
14,087
0
20,150
W
6,736
1,585
0
956
12,592
6,130
549
2,448
10,144
12,990
0
L
Chernobog
25,933
13,027
1,930
7,339
20,875
12,488
2,665
11,019
9,856
0
62,361
L
12,212
590
1,266
2,342
12,233
7,756
179
5,955
6,278
18,971
0
W
Gilgamesh
Tyas777
Gilgamesh
18,407
4,080
1,492
1,347
20,097
19,280
0
5,172
14,925
1,382
28,768
L
Sylvanus
doobist69
Sylvanus
9,921
2,860
10,179
6,768
22,366
26,899
515
6,886
15,480
13,565
1,375
W
Sol
xDorbs
Sol
23,402
10,125
2,809
7,310
16,821
8,663
3,653
3,555
13,266
40,096
3,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,584
Gold Earned
55,009
164
Minions Killed
177
0
Camps Cleared
0
1,385,897
Distance Traveled
1,409,715
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,171
698
27
2
0
308,022
0
L
Vamana
10,839
677
9
1
0
278,164
0
L
Ah Muzen Cab
10,979
686
47
3
0
306,824
1
W
King Arthur
10,516
657
19
1
0
250,579
0
W
Freya
9,818
614
30
2
0
282,656
0
L
Chernobog
13,608
851
92
6
0
281,614
0
L
Anubis
9,441
590
12
1
0
282,337
0
W
Gilgamesh
11,336
709
26
2
0
274,441
2
L
Sylvanus
10,142
634
17
1
0
260,776
0
W
Sol
11,743
734
62
4
0
270,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role