Player Matchup

Anubis
Anubis
 
Anubis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Gavdanans
Cernunnos
Level 87
God Stats
23W - 26L
1,418 SR
Queue Stats
123W - 165L
1,458 Elo+
Solo
Bastet
Bastet
Yamitsubasa
Bastet
Level 134
God Stats
21W - 24L
1,590 SR
Queue Stats
219W - 226L
1,518 Elo+
Solo
Cthulhu
Cthulhu
braininjured
Cthulhu
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
80W - 79L
1,518 Elo+
Solo
Chaac
Chaac
jeslor3nzo
Chaac
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,412 Elo+
Solo
Team Averages
Level 61
1,502 SR
1,481 Elo+

VS

Team Averages
Level 102
1,433 SR
1,473 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Picunnini
Neith
Level 81
God Stats
34W - 37L
1,379 SR
Queue Stats
51W - 50L
1,533 Elo+
Solo
Kuzenbo
Kuzenbo
Vader94ce
Kuzenbo
Level 20
God Stats
2W - 5L
1,287 SR
Queue Stats
8W - 17L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 4
8,941
813
10,480
8,464
4,739
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Gavdanans
Cernunnos
15
1 / 1 / 1
8,297
754
2,718
7,724
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
1 / 0 / 1
9,015
820
4,458
9,422
4,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
braininjured
Cthulhu
15
1 / 2 / 1
8,444
768
7,967
14,971
14,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
17
2 / 0 / 2
9,439
858
6,186
9,437
6,466
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 1 / 3
8,045
731
7,686
7,639
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
 
Agni
15
0 / 0 / 3
7,914
719
9,998
8,318
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
 
Ravana
14
3 / 3 / 1
7,898
718
10,464
11,189
7,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Picunnini
Neith
14
0 / 3 / 1
7,724
702
5,524
10,130
4,016
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Vader94ce
Kuzenbo
10
0 / 0 / 0
6,630
603
272
1,811
1,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
4
4
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
4
4
L
Ah Puch
 
Ah Puch
1
1
3
2.5
L
Agni
 
Agni
0
0
3
1.5
L
Ravana
 
Ravana
3
3
1
1.17
W
Cernunnos
Gavdanans
Cernunnos
1
1
1
1.5
L
Neith
Picunnini
Neith
0
3
1
0.17
L
Kuzenbo
Vader94ce
Kuzenbo
0
0
0
0
W
Bastet
1
0
1
1.5
W
Cthulhu
braininjured
Cthulhu
1
2
1
0.75
W
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,809
Damage
33,944
50,018
Taken
39,087
33,547
Mitigated
19,351
8,544
Healing
7,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,480
104
0
3,107
8,464
4,739
1,207
3,749
4,715
29,950
0
L
Ah Puch
 
Ah Puch
7,686
62
0
1,543
7,639
3,139
901
3,211
4,369
30,995
0
L
Agni
 
Agni
9,998
689
129
1,166
8,318
3,445
0
3,542
4,661
29,562
0
L
Ravana
 
Ravana
10,464
2,941
0
3,282
11,189
7,631
0
5,987
4,914
0
18,879
W
Cernunnos
Gavdanans
Cernunnos
2,718
452
0
1,237
7,724
3,309
2,757
2,101
5,623
0
24,333
L
Neith
Picunnini
Neith
5,524
982
0
1,134
10,130
4,016
0
4,832
5,119
0
31,902
L
Kuzenbo
Vader94ce
Kuzenbo
272
264
0
322
1,811
1,120
10
234
1,577
272
0
W
Bastet
4,458
751
0
940
9,422
4,524
0
4,244
5,178
0
31,527
W
Cthulhu
braininjured
Cthulhu
7,967
505
0
1,064
14,971
14,509
259
5,862
9,109
24,651
0
W
Chaac
6,186
1,039
0
2,196
9,437
6,466
2,862
2,000
7,437
0
38,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,136
Gold Earned
38,211
256
Minions Killed
193
0
Camps Cleared
0
1,231,511
Distance Traveled
986,782
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,941
813
48
4
0
245,555
3
L
Ah Puch
8,045
731
64
6
0
219,261
1
L
Agni
7,914
719
48
4
0
259,724
1
L
Ravana
7,898
718
27
2
0
256,315
3
W
Cernunnos
8,297
754
39
4
0
175,633
1
L
Neith
7,724
702
54
5
0
211,755
5
L
Kuzenbo
6,630
603
0
0
0
39,727
0
W
Bastet
9,015
820
63
6
0
273,435
0
W
Cthulhu
8,444
768
34
3
0
267,408
2
W
Chaac
9,439
858
72
7
0
269,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role