Player Matchup

Apollo
Apollo
Aklak907
Apollo
Level 125
God Stats
2W - 1L
1,740 SR
Queue Stats
193W - 184L
1,514 Elo+
Party 3
Yemoja
Yemoja
ChaosLegend1100
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,492 Elo+
Party 1
Fenrir
Fenrir
DAREALWILLSHIRE
Fenrir
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 93L
1,501 Elo+
Solo
Eset
Eset
ShadedValkyrie
Eset
Level 148
God Stats
1W - 5L
1,424 SR
Queue Stats
141W - 138L
1,548 Elo+
Party 3
Loki
Loki
xFoxyTrashPanda
Loki
Level 87
God Stats
1W - 1L
1,369 SR
Queue Stats
282W - 281L
1,576 Elo+
Party 1
Team Averages
Level 108
1,506 SR
1,526 Elo+

VS

Team Averages
Level 133
1,512 SR
1,511 Elo+
Ao Kuang
Ao Kuang
Avenger10364
Ao Kuang
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 34L
1,349 Elo+
Solo
Amaterasu
Amaterasu
Kragnorti
Amaterasu
Level 127
God Stats
3W - 2L
1,451 SR
Queue Stats
85W - 67L
1,567 Elo+
Party 2
Cthulhu
Cthulhu
coltaire
Cthulhu
Level 157
God Stats
2W - 2L
1,510 SR
Queue Stats
185W - 205L
1,480 Elo+
Solo
Agni
Agni
ezr2sa
Agni
Level 135
God Stats
6W - 1L
1,599 SR
Queue Stats
418W - 334L
1,601 Elo+
Party 2
Aphrodite
Aphrodite
iinsane hobo
Aphrodite
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 174L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aklak907
Apollo
20
7 / 8 / 14
13,863
693
24,015
27,242
16,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 3 / 17
12,850
643
12,372
25,219
35,078
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 12 / 10
11,595
580
18,539
25,964
16,222
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 8 / 13
13,070
654
21,808
24,263
17,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 11
12,752
638
23,367
19,356
11,009
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Avenger10364
Ao Kuang
20
7 / 8 / 19
14,019
701
14,115
27,753
16,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Kragnorti
Amaterasu
20
13 / 3 / 17
15,330
767
23,588
39,129
57,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
coltaire
Cthulhu
20
7 / 3 / 28
15,068
753
27,953
39,231
41,538
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
ezr2sa
Agni
20
8 / 5 / 22
14,107
705
25,211
16,006
7,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
iinsane hobo
Aphrodite
20
3 / 6 / 25
13,120
656
15,659
21,783
13,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
149
24
Kills
38
38
Deaths
25
65
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Apollo
Aklak907
Apollo
7
8
14
1.75
W
Ao Kuang
Avenger10364
Ao Kuang
7
8
19
2.06
L
4
3
17
4.17
L
3
12
10
0.67
W
Amaterasu
Kragnorti
Amaterasu
13
3
17
7.17
L
4
8
13
1.31
W
Cthulhu
coltaire
Cthulhu
7
3
28
7
W
Agni
ezr2sa
Agni
8
5
22
3.8
W
Aphrodite
iinsane hobo
Aphrodite
3
6
25
2.58
L
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,101
Damage
106,526
122,044
Taken
143,902
95,939
Mitigated
135,779
37,214
Healing
63,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Aklak907
Apollo
24,015
13,583
1,700
6,605
27,242
16,440
1,348
18,736
8,506
0
52,200
W
Ao Kuang
Avenger10364
Ao Kuang
14,115
5,476
928
6,645
27,753
16,437
2,402
7,887
18,993
29,095
0
L
12,372
2,568
9,275
4,344
25,219
35,078
275
19,165
6,054
22,519
0
L
18,539
3,355
1,732
2,597
25,964
16,222
38
17,217
8,747
23
24,784
W
Amaterasu
Kragnorti
Amaterasu
23,588
6,867
3,078
13,311
39,129
57,386
2,294
9,191
29,938
5,101
39,341
L
21,808
776
2,421
3,639
24,263
17,190
227
16,908
7,355
47,630
0
W
Cthulhu
coltaire
Cthulhu
27,953
698
3,206
13,319
39,231
41,538
0
9,769
29,462
57,770
0
W
Agni
ezr2sa
Agni
25,211
1,798
2,546
1,557
16,006
7,322
2,049
2,226
13,780
46,609
0
W
Aphrodite
iinsane hobo
Aphrodite
15,659
2,868
10,483
8,761
21,783
13,096
704
5,130
16,653
34,696
0
L
23,367
3,166
3,015
1,886
19,356
11,009
125
12,480
6,876
0
44,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,130
Gold Earned
71,644
191
Minions Killed
209
0
Camps Cleared
0
1,625,740
Distance Traveled
1,880,808
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,863
693
61
3
0
323,148
0
W
Ao Kuang
14,019
701
29
1
0
345,334
0
L
Yemoja
12,850
643
19
1
0
301,736
1
L
Fenrir
11,595
580
8
0
0
325,029
0
W
Amaterasu
15,330
767
31
2
0
418,278
0
L
Eset
13,070
654
76
4
0
326,600
1
W
Cthulhu
15,068
753
50
3
0
395,573
0
W
Agni
14,107
705
61
3
0
374,627
0
W
Aphrodite
13,120
656
38
2
0
346,996
0
L
Loki
12,752
638
27
1
0
349,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role