Player Matchup

Morgan Le Fay
Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
Level 112
God Stats
4W - 3L
1,571 SR
Queue Stats
260W - 351L
1,425 Elo+
Party 2
Sun Wukong
Sun Wukong
OswaldFortuna
Sun Wukong
Level 48
God Stats
6W - 14L
1,360 SR
Queue Stats
245W - 283L
1,421 Elo+
Party 2
Bakasura
Bakasura
Thor9394
Bakasura
Level 99
God Stats
13W - 13L
1,527 SR
Queue Stats
215W - 330L
1,464 Elo+
Party 2
Ymir
Ymir
sydnastay69
Ymir
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 2
Charybdis
Charybdis
wildjosi
Charybdis
Level 96
God Stats
3W - 7L
1,840 SR
Queue Stats
231W - 322L
1,443 Elo+
Party 2
Team Averages
Level 72
1,560 SR
1,451 Elo+

VS

Team Averages
Level 51
1,670 SR
1,442 Elo+
Cerberus
Cerberus
CafNuts
Cerberus
Level 31
God Stats
17W - 10L
1,665 SR
Queue Stats
73W - 87L
1,454 Elo+
Party 1
Fenrir
Fenrir
DannMan
Fenrir
Level 28
God Stats
8W - 4L
1,612 SR
Queue Stats
59W - 77L
1,396 Elo+
Party 3
He Bo
He Bo
XxEpicoSeshoxX
He Bo
Level 107
God Stats
4W - 2L
1,961 SR
Queue Stats
45W - 42L
1,462 Elo+
Party 3
Cupid
Cupid
crackbabyjr
Cupid
Level 63
God Stats
13W - 11L
1,448 SR
Queue Stats
71W - 73L
1,445 Elo+
Party 1
Mulan
Mulan
pCrespo
Mulan
Level 27
God Stats
8W - 6L
1,663 SR
Queue Stats
58W - 61L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
16
2 / 1 / 1
9,822
446
10,389
10,424
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
OswaldFortuna
Sun Wukong
14
2 / 4 / 1
9,116
414
10,199
20,898
14,477
Bakasura
Thor9394
Bakasura
18
1 / 5 / 1
10,585
481
7,115
19,188
8,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 0
7,318
333
605
14,585
10,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
wildjosi
Charybdis
13
0 / 7 / 1
8,551
389
6,692
14,472
4,590
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CafNuts
Cerberus
16
4 / 0 / 8
11,666
530
6,090
19,870
21,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
DannMan
Fenrir
19
4 / 1 / 6
12,470
567
4,981
10,974
6,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
1 / 2 / 9
11,766
535
11,941
9,201
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 0 / 7
12,099
550
17,191
16,160
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
pCrespo
Mulan
17
5 / 2 / 3
12,081
549
15,704
19,784
18,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
22
22
Deaths
5
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CafNuts
Cerberus
4
0
8
8
W
Fenrir
DannMan
Fenrir
4
1
6
7
L
Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
2
1
1
2.5
L
Sun Wukong
OswaldFortuna
Sun Wukong
2
4
1
0.63
L
Bakasura
Thor9394
Bakasura
1
5
1
0.3
W
1
2
9
2.75
W
8
0
7
11.5
W
Mulan
pCrespo
Mulan
5
2
3
3.25
L
0
5
0
0
L
Charybdis
wildjosi
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,000
Damage
55,907
79,567
Taken
75,989
42,495
Mitigated
56,824
14,835
Healing
33,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CafNuts
Cerberus
6,090
662
0
8,218
19,870
21,571
297
4,331
15,189
47,094
0
W
Fenrir
DannMan
Fenrir
4,981
1,840
0
1,985
10,974
6,248
1,469
791
9,883
0
104,402
L
Morgan Le Fay
Gr1mSupreme
Morgan Le Fay
10,389
709
0
3,488
10,424
4,765
0
2,916
7,234
83,818
0
L
Sun Wukong
OswaldFortuna
Sun Wukong
10,199
3,238
0
3,784
20,898
14,477
0
3,428
17,332
0
57,197
L
Bakasura
Thor9394
Bakasura
7,115
4,601
0
4,460
19,188
8,548
0
3,790
15,174
0
110,861
W
11,941
778
0
4,028
9,201
3,828
1,812
2,512
6,409
94,030
0
W
17,191
12,440
893
9,905
16,160
6,720
6,121
2,371
13,357
0
116,040
W
Mulan
pCrespo
Mulan
15,704
3,395
0
8,274
19,784
18,457
1,036
3,648
15,746
0
90,253
L
605
86
117
881
14,585
10,115
0
4,358
10,136
11,696
0
L
Charybdis
wildjosi
Charybdis
6,692
2,867
0
2,105
14,472
4,590
0
2,780
11,660
0
61,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,392
Gold Earned
60,082
520
Minions Killed
722
0
Camps Cleared
0
2,091,473
Distance Traveled
2,113,491
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,666
530
84
4
0
410,882
2
W
Fenrir
12,470
567
150
7
0
482,346
2
L
Morgan Le Fay
9,822
446
122
6
0
445,873
8
L
Sun Wukong
9,116
414
101
5
0
396,986
9
L
Bakasura
10,585
481
165
8
0
486,984
2
W
He Bo
11,766
535
163
7
0
417,793
5
W
Cupid
12,099
550
164
7
0
357,998
5
W
Mulan
12,081
549
161
7
0
444,472
3
L
Ymir
7,318
333
20
1
0
376,026
0
L
Charybdis
8,551
389
112
5
0
385,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role