Player Matchup

Fenrir
Fenrir
Cowbearsg1
Fenrir
Level 140
God Stats
1W - 0L
1,218 SR
Queue Stats
31W - 36L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
GER2BEAR 77
Guan Yu
Level 158
God Stats
1W - 1L
1,399 SR
Queue Stats
7W - 9L
1,284 Elo+
Party 1
Olorun
Olorun
XtraMusic
Olorun
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,475 Elo+
Party 1
Team Averages
Level 107
1,372 SR
1,386 Elo+

VS

Team Averages
Level 52
1,196 SR
1,235 Elo+
Ymir
Ymir
DogeGuns
Ymir
Level 45
God Stats
5W - 12L
1,191 SR
Queue Stats
52W - 78L
1,284 Elo+
Party 2
Kali
Kali
EdenianGlow
Kali
Level 55
God Stats
4W - 7L
1,160 SR
Queue Stats
133W - 244L
1,226 Elo+
Solo
Nox
Nox
XXxbaglexXX
Nox
Level 56
God Stats
0W - 4L
1,237 SR
Queue Stats
103W - 170L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cowbearsg1
Fenrir
15
6 / 1 / 10
11,065
738
17,213
14,920
16,032
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
GER2BEAR 77
Guan Yu
13
2 / 2 / 10
10,612
707
4,235
17,757
22,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
XtraMusic
Olorun
16
8 / 0 / 5
11,030
735
18,235
11,924
6,400
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 2
9,299
620
6,368
22,941
22,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
2 / 8 / 1
9,409
627
7,987
18,992
11,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 1
8,932
595
10,217
14,532
7,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
16
Kills
3
3
Deaths
17
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cowbearsg1
Fenrir
6
1
10
11
L
Ymir
0
3
2
0.33
L
2
8
1
0.31
W
Guan Yu
GER2BEAR 77
Guan Yu
2
2
10
3.5
L
1
6
1
0.25
W
Olorun
XtraMusic
Olorun
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
24,572
44,601
Taken
56,465
44,791
Mitigated
41,540
19,608
Healing
7,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cowbearsg1
Fenrir
17,213
3,234
0
849
14,920
16,032
527
6,807
8,113
0
41,480
L
Ymir
6,368
1,770
0
4,823
22,941
22,517
70
9,140
13,801
19,865
0
L
7,987
3,056
112
2,752
18,992
11,904
672
5,504
13,488
0
28,917
W
Guan Yu
GER2BEAR 77
Guan Yu
4,235
1,302
5,236
5,841
17,757
22,359
147
5,693
12,064
0
11,164
L
10,217
1,060
0
96
14,532
7,119
246
5,033
9,499
39,674
0
W
Olorun
XtraMusic
Olorun
18,235
9,953
1,054
6,628
11,924
6,400
2,437
4,920
7,004
46,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
27,640
125
Minions Killed
112
9
Camps Cleared
3
780,942
Distance Traveled
787,464
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,065
738
47
3
7
276,988
2
L
Ymir
9,299
620
21
1
2
270,670
2
L
Kali
9,409
627
32
2
1
263,859
2
W
Guan Yu
10,612
707
13
1
0
254,163
3
L
Nox
8,932
595
59
4
0
252,935
0
W
Olorun
11,030
735
65
4
2
249,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role