Player Matchup

Ravana
Ravana
BownerThyme
Ravana
Level 27
God Stats
1W - 1L
1,314 SR
Queue Stats
27W - 47L
1,229 Elo+
Party 1
Charybdis
Charybdis
CP PALOSANTO
Charybdis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 45L
1,280 Elo+
Party 1
Shiva
Shiva
DiscoNatsu
Shiva
Level 64
God Stats
21W - 8L
1,297 SR
Queue Stats
102W - 125L
1,280 Elo+
Party 1
Ares
Ares
seanlikesguac
Ares
Level 69
God Stats
37W - 34L
1,461 SR
Queue Stats
277W - 322L
1,335 Elo+
Solo
Kukulkan
Kukulkan
zchen12
Kukulkan
Level 24
God Stats
1W - 5L
1,043 SR
Queue Stats
18W - 34L
1,246 Elo+
Party 1
Team Averages
Level 52
1,323 SR
1,274 Elo+

VS

Team Averages
Level 61
1,454 SR
1,351 Elo+
Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Creahtionn
Ullr
Level 73
God Stats
1W - 2L
1,346 SR
Queue Stats
4W - 6L
1,357 Elo+
Party 2
Bastet
Bastet
FishingLover317
Bastet
Level 108
God Stats
6W - 7L
1,447 SR
Queue Stats
103W - 111L
1,397 Elo+
Party 2
Kali
Kali
MikeLiterus69
Kali
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
Smithoholic
Cthulhu
Level 41
God Stats
3W - 3L
1,477 SR
Queue Stats
28W - 37L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
1 / 3 / 3
8,601
453
4,816
9,223
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
CP PALOSANTO
Charybdis
12
1 / 5 / 2
7,949
418
9,302
15,473
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
16
4 / 1 / 1
10,192
536
12,422
13,478
17,368
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 2 / 3
9,162
482
8,382
19,047
18,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
zchen12
Kukulkan
17
6 / 2 / 2
10,724
564
14,582
5,640
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 4 / 0
7,496
395
5,518
13,340
6,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 1 / 2
8,871
467
13,211
13,688
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 3 / 2
9,519
501
11,398
16,594
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 1
7,309
385
2,211
12,845
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Smithoholic
Cthulhu
14
2 / 3 / 6
8,909
469
6,681
16,519
16,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
15
Kills
13
13
Deaths
15
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
4
0
0
W
Ravana
1
3
3
0.83
W
Charybdis
CP PALOSANTO
Charybdis
1
5
2
0.4
L
5
1
2
6
W
Shiva
4
1
1
4.5
L
6
3
2
2.33
L
0
4
1
0.13
L
Cthulhu
Smithoholic
Cthulhu
2
3
6
1.67
W
3
2
3
2.25
W
Kukulkan
zchen12
Kukulkan
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,504
Damage
39,019
62,861
Taken
72,986
48,709
Mitigated
41,953
15,891
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,518
1,048
0
1,620
13,340
6,750
0
410
12,930
0
50,581
W
Ravana
4,816
1,184
0
3,784
9,223
4,485
0
584
8,639
0
66,939
W
Charybdis
CP PALOSANTO
Charybdis
9,302
5,752
0
5,091
15,473
5,868
1,977
1,625
13,848
0
54,068
L
13,211
6,841
0
2,450
13,688
6,196
289
6,846
6,842
0
64,378
W
Shiva
12,422
1,979
0
104
13,478
17,368
534
1,105
12,373
0
70,297
L
11,398
3,110
0
4,108
16,594
7,241
0
3,005
13,589
0
73,023
L
2,211
931
0
1,364
12,845
5,748
1,211
7,057
5,788
0
34,525
L
Cthulhu
Smithoholic
Cthulhu
6,681
1,410
258
1,014
16,519
16,018
0
5,646
10,873
38,728
0
W
8,382
822
468
5,520
19,047
18,487
132
3,159
15,888
42,034
0
W
Kukulkan
zchen12
Kukulkan
14,582
1,396
0
924
5,640
2,501
1,848
348
5,292
86,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,628
Gold Earned
42,104
493
Minions Killed
386
0
Camps Cleared
0
1,750,403
Distance Traveled
1,710,164
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,496
395
87
5
0
294,871
1
W
Ravana
8,601
453
98
5
0
374,616
0
W
Charybdis
7,949
418
81
4
0
337,714
0
L
Ullr
8,871
467
92
5
0
366,341
0
W
Shiva
10,192
536
103
5
0
328,197
0
L
Bastet
9,519
501
102
5
0
372,035
0
L
Kali
7,309
385
53
3
0
340,121
0
L
Cthulhu
8,909
469
52
3
0
336,796
5
W
Ares
9,162
482
48
3
0
318,554
8
W
Kukulkan
10,724
564
163
9
0
391,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role