Player Matchup

Medusa
Medusa
Diamond I
Crynomaly
Medusa
Diamond I
Level 160
God Stats
16W - 11L
1,697 SR
Queue Stats
153W - 166L
2,379 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond I
Jirachì
Baba Yaga
Diamond I
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 54L
2,609 MMR
Solo
Geb
Geb
Diamond I
Ryoxia
Geb
Diamond I
Level 129
God Stats
47W - 38L
1,712 SR
Queue Stats
142W - 132L
2,380 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,636 SR
2,456 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 105
1,787 SR
2,298 MMR
Gilgamesh
Gilgamesh
Platinum II
Earr
Gilgamesh
Platinum II
Level 65
God Stats
2W - 2L
1,591 SR
Queue Stats
14W - 6L
2,278 MMR
Party 2
Bastet
Bastet
Platinum II
Rαziα
Bastet
Platinum II
Level 108
God Stats
1W - 2L
1,854 SR
Queue Stats
29W - 19L
2,297 MMR
Party 2
Olorun
Olorun
Platinum I
rαnge
Olorun
Platinum I
Level 143
God Stats
1W - 1L
1,915 SR
Queue Stats
20W - 16L
2,318 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Crynomaly
Medusa
14
1 / 1 / 6
9,570
638
14,470
11,513
5,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
Jirachì
Baba Yaga
16
7 / 0 / 0
10,529
702
16,142
10,320
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Ryoxia
Geb
13
0 / 2 / 7
9,884
659
6,117
17,884
21,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesCabrakanAh Muzen CabAphroditeAtlas

VS

Bans
AresXing TianHerculesShivaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Earr
Gilgamesh
14
3 / 2 / 0
9,313
621
7,294
15,758
10,799
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Rαziα
Bastet
12
0 / 2 / 3
8,303
554
11,276
11,109
4,632
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
rαnge
Olorun
13
0 / 4 / 2
8,894
593
12,491
14,593
6,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Crynomaly
Medusa
1
1
6
4
L
Gilgamesh
Earr
Gilgamesh
3
2
0
1.5
W
Baba Yaga
Jirachì
Baba Yaga
7
0
0
7
W
Geb
Ryoxia
Geb
0
2
7
1.75
L
Bastet
Rαziα
Bastet
0
2
3
0.75
L
Olorun
rαnge
Olorun
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,729
Damage
31,061
39,717
Taken
41,460
31,820
Mitigated
21,802
11,840
Healing
8,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Crynomaly
Medusa
14,470
5,398
0
1,345
11,513
5,318
1,696
2,841
8,672
0
47,780
L
Gilgamesh
Earr
Gilgamesh
7,294
2,350
0
514
15,758
10,799
0
8,147
7,611
0
22,103
W
Baba Yaga
Jirachì
Baba Yaga
16,142
944
0
3,844
10,320
4,777
467
3,187
7,133
52,138
0
W
Geb
Ryoxia
Geb
6,117
814
0
6,651
17,884
21,725
525
6,250
11,634
15,815
0
L
Bastet
Rαziα
Bastet
11,276
2,097
0
1,395
11,109
4,632
0
6,701
4,408
0
26,167
L
Olorun
rαnge
Olorun
12,491
4,434
442
5,664
14,593
6,371
0
7,778
6,815
44,787
2,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
26,510
195
Minions Killed
149
7
Camps Cleared
6
866,969
Distance Traveled
854,746
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,570
638
83
6
1
280,376
3
L
Gilgamesh
9,313
621
34
2
1
294,454
4
W
Baba Yaga
10,529
702
96
6
5
308,489
5
W
Geb
9,884
659
16
1
1
278,104
5
L
Bastet
8,303
554
25
2
1
302,286
4
L
Olorun
8,894
593
90
6
4
258,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role