Player Matchup

Bastet
Bastet
CEE BONEZ2
Bastet
Level 147
God Stats
20W - 18L
1,468 SR
Queue Stats
409W - 486L
1,433 Elo+
Party 2
Geb
Geb
Darealhazz
Geb
Level 83
God Stats
6W - 7L
1,493 SR
Queue Stats
226W - 263L
1,373 Elo+
Party 2
Set
Set
NotedRain629256
Set
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 53L
1,436 Elo+
Solo
Ymir
Ymir
RuZa2
Ymir
Level 160
God Stats
1W - 4L
1,679 SR
Queue Stats
187W - 224L
1,415 Elo+
Party 2
Bacchus
Bacchus
THA cuLt Leader
Bacchus
Level 131
God Stats
5W - 3L
1,413 SR
Queue Stats
152W - 200L
1,430 Elo+
Party 2
Team Averages
Level 122
1,511 SR
1,418 Elo+

VS

Team Averages
Level 88
1,344 SR
1,420 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
HashEra8896
Xbalanque
Level 26
God Stats
1W - 1L
1,177 SR
Queue Stats
80W - 112L
1,393 Elo+
Solo
Raijin
Raijin
Legend of Rebel
Raijin
Level 141
God Stats
3W - 3L
1,445 SR
Queue Stats
477W - 515L
1,397 Elo+
Solo
Nemesis
Nemesis
PlasticMacca
Nemesis
Level 100
God Stats
2W - 8L
1,100 SR
Queue Stats
384W - 440L
1,382 Elo+
Party 1
Hun Batz
Hun Batz
jjafea
Hun Batz
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 318L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CEE BONEZ2
Bastet
18
10 / 3 / 16
11,188
861
18,280
16,344
8,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
5 / 3 / 21
11,195
861
10,262
18,675
26,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 2 / 15
11,036
849
14,994
17,326
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
RuZa2
Ymir
19
6 / 2 / 20
11,511
885
9,963
16,714
24,326
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 5 / 14
10,860
835
11,176
17,299
24,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 8 / 8
9,145
703
12,132
17,016
8,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Xbalanque
HashEra8896
Xbalanque
16
2 / 6 / 6
9,797
754
17,307
14,809
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
5 / 10 / 3
10,316
794
11,851
16,479
7,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
PlasticMacca
Nemesis
15
3 / 6 / 6
9,576
737
4,297
13,252
10,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
jjafea
Hun Batz
13
1 / 7 / 4
8,222
632
7,780
12,111
5,725
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
37
Kills
13
15
Deaths
37
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
8
8
0.75
W
Bastet
CEE BONEZ2
Bastet
10
3
16
6
W
5
3
21
5.17
L
Xbalanque
HashEra8896
Xbalanque
2
6
6
0.83
L
5
10
3
0.65
W
9
2
15
8.25
L
Nemesis
PlasticMacca
Nemesis
3
6
6
1
W
Ymir
RuZa2
Ymir
6
2
20
8
W
7
5
14
2.8
L
Hun Batz
jjafea
Hun Batz
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,675
Damage
53,367
86,358
Taken
73,667
98,425
Mitigated
39,370
31,976
Healing
11,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,132
4,368
270
2,833
17,016
8,613
340
9,731
7,123
0
24,293
W
Bastet
CEE BONEZ2
Bastet
18,280
4,170
1,536
4,709
16,344
8,927
3,105
2,557
13,787
0
31,205
W
10,262
449
4,429
3,770
18,675
26,213
1,298
3,289
15,386
22,931
0
L
Xbalanque
HashEra8896
Xbalanque
17,307
6,072
366
1,959
14,809
7,345
72
6,200
8,430
0
34,861
L
11,851
1,775
307
1,384
16,479
7,473
685
5,982
10,310
21,727
0
W
14,994
6,562
1,364
5,272
17,326
14,274
1,863
2,224
15,102
0
28,193
L
Nemesis
PlasticMacca
Nemesis
4,297
1,420
624
2,174
13,252
10,214
634
4,228
8,861
0
6,946
W
Ymir
RuZa2
Ymir
9,963
1,015
3,271
4,305
16,714
24,326
215
2,030
14,684
19,237
0
W
11,176
912
1,727
1,593
17,299
24,685
1,293
1,751
15,548
25,339
0
L
Hun Batz
jjafea
Hun Batz
7,780
1,801
905
785
12,111
5,725
54
5,260
6,688
0
12,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,790
Gold Earned
47,056
149
Minions Killed
109
0
Camps Cleared
0
1,233,920
Distance Traveled
807,538
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,145
703
23
2
0
185,104
1
W
Bastet
11,188
861
16
1
0
291,144
0
W
Geb
11,195
861
19
1
0
268,807
1
L
Xbalanque
9,797
754
45
3
0
160,414
0
L
Raijin
10,316
794
20
2
0
142,063
0
W
Set
11,036
849
31
2
0
250,429
0
L
Nemesis
9,576
737
6
0
0
166,826
0
W
Ymir
11,511
885
32
2
0
218,202
0
W
Bacchus
10,860
835
51
4
0
205,338
0
L
Hun Batz
8,222
632
15
1
0
153,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role