Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Avi Stetto
Ao Kuang
Level 101
God Stats
1W - 2L
1,180 SR
Queue Stats
24W - 33L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
ChapelWolfwood
Kukulkan
Level 97
God Stats
13W - 11L
1,657 SR
Queue Stats
106W - 106L
1,437 Elo+
Party 1
Cliodhna
Cliodhna
DeadMonkeyface9
Cliodhna
Level 29
God Stats
21W - 10L
1,618 SR
Queue Stats
57W - 51L
1,463 Elo+
Party 1
Neith
Neith
ugaDrugLord
Neith
Level 83
God Stats
130W - 133L
1,516 SR
Queue Stats
152W - 153L
1,469 Elo+
Party 1
Team Averages
Level 89
1,494 SR
1,457 Elo+

VS

Team Averages
Level 79
1,482 SR
1,343 Elo+
Chaac
Chaac
Thesleepystump
Chaac
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 71L
1,308 Elo+
Party 2
Yu Huang
Yu Huang
aleoliveira2603
Yu Huang
Level 141
God Stats
14W - 8L
1,515 SR
Queue Stats
79W - 85L
1,392 Elo+
Party 3
Nu Wa
Nu Wa
dothback8
Nu Wa
Level 84
God Stats
87W - 97L
1,451 SR
Queue Stats
127W - 153L
1,405 Elo+
Party 3
Charybdis
Charybdis
peupeldomoon
Charybdis
Level 49
God Stats
0W - 2L
1,570 SR
Queue Stats
47W - 81L
1,277 Elo+
Party 2
Discordia
Discordia
souzafagui
Discordia
Level 28
God Stats
60W - 97L
1,374 SR
Queue Stats
82W - 136L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 0 / 7
11,079
1,108
3,543
7,306
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Avi Stetto
Ao Kuang
16
9 / 0 / 1
11,739
1,174
11,216
9,096
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
17
2 / 1 / 8
10,763
1,076
17,654
6,735
2,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
15
0 / 1 / 3
9,153
915
10,060
13,135
5,580
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 1
9,301
930
6,584
3,155
1,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,152
915
7,935
12,688
13,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
15
0 / 2 / 2
9,355
936
7,291
9,215
4,018
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
dothback8
Nu Wa
15
2 / 2 / 0
9,956
996
9,681
7,629
3,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
peupeldomoon
Charybdis
14
0 / 4 / 1
8,946
895
7,986
14,844
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
souzafagui
Discordia
14
0 / 1 / 1
8,646
865
3,237
6,692
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
2
2
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
7
3.5
W
Ao Kuang
Avi Stetto
Ao Kuang
9
0
1
9.5
W
Kukulkan
2
1
8
6
W
Cliodhna
0
1
3
1.5
L
0
3
1
0.17
L
Yu Huang
0
2
2
0.5
L
Nu Wa
dothback8
Nu Wa
2
2
0
1
L
Charybdis
peupeldomoon
Charybdis
0
4
1
0.13
L
Discordia
souzafagui
Discordia
0
1
1
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,057
Damage
36,130
39,427
Taken
51,068
21,779
Mitigated
30,438
11,852
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,543
605
2,434
2,423
7,306
7,075
0
4,154
3,013
20,319
0
W
Ao Kuang
Avi Stetto
Ao Kuang
11,216
3,464
0
3,820
9,096
5,186
0
4,185
4,766
18,494
2,811
W
Kukulkan
17,654
260
0
208
6,735
2,613
0
4,057
2,580
53,461
0
W
Cliodhna
10,060
377
0
2,384
13,135
5,580
0
6,356
6,574
0
18,782
L
7,935
1,075
0
3,165
12,688
13,537
0
6,151
6,537
0
18,798
L
Yu Huang
7,291
544
0
219
9,215
4,018
0
3,975
5,240
24,403
0
L
Nu Wa
dothback8
Nu Wa
9,681
3,063
128
73
7,629
3,773
0
6,233
1,396
38,259
0
L
Charybdis
peupeldomoon
Charybdis
7,986
4,206
0
2,110
14,844
6,296
0
10,451
4,393
0
22,248
L
Discordia
souzafagui
Discordia
3,237
0
0
0
6,692
2,814
0
4,684
2,008
9,369
0
W
6,584
2,788
0
583
3,155
1,325
0
1,457
1,658
0
31,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,035
Gold Earned
46,055
214
Minions Killed
191
13
Camps Cleared
4
904,218
Distance Traveled
903,320
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,079
1,108
21
2
0
171,003
0
W
Ao Kuang
11,739
1,174
16
2
5
188,142
0
W
Kukulkan
10,763
1,076
99
10
3
202,810
0
W
Cliodhna
9,153
915
8
1
3
212,937
0
L
Chaac
9,152
915
33
3
0
195,687
1
L
Yu Huang
9,355
936
49
5
0
190,509
0
L
Nu Wa
9,956
996
62
6
2
179,957
0
L
Charybdis
8,946
895
30
3
1
152,629
0
L
Discordia
8,646
865
17
2
1
184,538
0
W
Neith
9,301
930
70
7
2
129,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role