Player Matchup

Anubis
Anubis
P_Mahomes19
Anubis
Level 99
God Stats
49W - 62L
1,467 SR
Queue Stats
179W - 197L
1,378 Elo+
Party 2
Kuzenbo
Kuzenbo
PulseDemise
Kuzenbo
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 29L
1,347 Elo+
Solo
Yu Huang
Yu Huang
TheRealDrZeus
Yu Huang
Level 145
God Stats
3W - 1L
1,555 SR
Queue Stats
276W - 258L
1,276 Elo+
Solo
Ne Zha
Ne Zha
evphsu
Ne Zha
Level 61
God Stats
2W - 0L
1,674 SR
Queue Stats
58W - 62L
1,347 Elo+
Solo
Neith
Neith
sgosstheboss
Neith
Level 114
God Stats
22W - 34L
1,395 SR
Queue Stats
139W - 143L
1,324 Elo+
Party 2
Team Averages
Level 93
1,518 SR
1,335 Elo+

VS

Team Averages
Level 57
1,359 SR
1,310 Elo+
Anubis
Anubis
Just-Ataka
Anubis
Level 88
God Stats
1W - 2L
1,470 SR
Queue Stats
19W - 25L
1,302 Elo+
Party 3
Neith
Neith
Niinij4h
Neith
Level 63
God Stats
17W - 27L
1,370 SR
Queue Stats
66W - 80L
1,226 Elo+
Solo
Izanami
Izanami
SuperSmashbro73
Izanami
Level 80
God Stats
26W - 33L
1,463 SR
Queue Stats
121W - 155L
1,370 Elo+
Party 1
Hel
Hel
nagisa890
Hel
Level 26
God Stats
14W - 16L
1,427 SR
Queue Stats
45W - 84L
1,288 Elo+
Party 1
Thanatos
Thanatos
qKaij
Thanatos
Level 27
God Stats
0W - 4L
1,067 SR
Queue Stats
17W - 17L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
4 / 6 / 3
13,739
572
22,059
25,718
15,214
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
PulseDemise
Kuzenbo
16
2 / 2 / 8
11,860
494
5,460
21,517
34,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
TheRealDrZeus
Yu Huang
19
6 / 2 / 4
13,034
543
17,119
18,468
9,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
evphsu
Ne Zha
19
9 / 6 / 4
12,745
531
13,377
26,039
12,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 8
10,552
440
12,542
18,239
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Just-Ataka
Anubis
7
0 / 2 / 1
7,031
293
874
4,345
1,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Niinij4h
Neith
13
2 / 4 / 1
9,473
395
7,862
15,288
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 2 / 4
11,318
472
20,969
23,051
8,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 5 / 5
10,280
428
10,117
15,598
7,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
qKaij
Thanatos
17
10 / 8 / 6
11,778
491
18,358
27,148
10,462
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
21
Kills
18
19
Deaths
21
27
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
Just-Ataka
Anubis
0
2
1
0.25
L
Neith
Niinij4h
Neith
2
4
1
0.63
W
Anubis
4
6
3
0.92
W
Kuzenbo
PulseDemise
Kuzenbo
2
2
8
3
L
4
2
4
3
W
Yu Huang
TheRealDrZeus
Yu Huang
6
2
4
4
W
Ne Zha
evphsu
Ne Zha
9
6
4
1.83
L
2
5
5
0.9
L
Thanatos
qKaij
Thanatos
10
8
6
1.63
W
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,557
Damage
58,180
109,981
Taken
85,430
79,635
Mitigated
33,329
39,291
Healing
31,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Just-Ataka
Anubis
874
0
0
838
4,345
1,639
0
2,846
1,499
11,674
0
L
Neith
Niinij4h
Neith
7,862
2,379
0
4,409
15,288
4,791
1,707
11,728
3,560
0
54,341
W
Anubis
22,059
1,248
83
13,702
25,718
15,214
3,913
1,595
24,123
139,637
0
W
Kuzenbo
PulseDemise
Kuzenbo
5,460
2,027
0
1,518
21,517
34,473
1,222
2,866
18,651
32,355
0
L
20,969
17,428
0
6,086
23,051
8,653
1,182
10,290
12,761
0
104,929
W
Yu Huang
TheRealDrZeus
Yu Huang
17,119
1,506
155
5,718
18,468
9,193
4,011
2,017
16,451
116,133
0
W
Ne Zha
evphsu
Ne Zha
13,377
7,062
29
8,281
26,039
12,703
765
2,046
23,993
0
110,984
L
10,117
1,160
4,113
4,533
15,598
7,784
390
6,349
9,249
31,430
0
L
Thanatos
qKaij
Thanatos
18,358
10,760
0
11,617
27,148
10,462
0
13,425
13,723
0
60,873
W
12,542
4,569
835
8,970
18,239
8,052
3,717
2,467
15,772
0
77,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,930
Gold Earned
49,880
662
Minions Killed
384
0
Camps Cleared
0
1,951,880
Distance Traveled
1,499,151
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,031
293
17
1
0
84,216
0
L
Neith
9,473
395
88
4
0
244,233
2
W
Anubis
13,739
572
224
9
0
328,412
2
W
Kuzenbo
11,860
494
38
2
0
442,745
1
L
Izanami
11,318
472
177
7
0
384,758
2
W
Yu Huang
13,034
543
171
7
0
387,777
3
W
Ne Zha
12,745
531
121
5
0
429,361
2
L
Hel
10,280
428
30
1
0
386,914
1
L
Thanatos
11,778
491
72
3
0
399,030
0
W
Neith
10,552
440
108
5
0
363,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role