Player Matchup

Olorun
Olorun
El_Chapo_114
Olorun
Level 148
God Stats
8W - 4L
1,561 SR
Queue Stats
556W - 411L
1,565 Elo+
Party 2
Serqet
Serqet
L_A_KILLA_24
Serqet
Level 139
God Stats
9W - 3L
1,976 SR
Queue Stats
373W - 241L
1,660 Elo+
Party 2
Horus
Horus
jayturd
Horus
Level 28
God Stats
34W - 14L
1,731 SR
Queue Stats
154W - 94L
1,627 Elo+
Party 2
Team Averages
Level 105
1,756 SR
1,617 Elo+

VS

Team Averages
Level 32
1,379 SR
1,178 Elo+
Ah Muzen Cab
Ah Muzen Cab
A Sturdy 2x4
Ah Muzen Cab
Level 17
God Stats
3W - 9L
1,183 SR
Queue Stats
21W - 44L
1,026 Elo+
Party 1
Ares
Ares
John117Master7
Ares
Level 17
God Stats
4W - 1L
1,647 SR
Queue Stats
14W - 15L
1,449 Elo+
Party 1
Scylla
Scylla
LunerTime
Scylla
Level 61
God Stats
2W - 6L
1,307 SR
Queue Stats
38W - 56L
1,060 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
6 / 1 / 6
13,373
704
20,048
15,755
10,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Serqet
19
6 / 1 / 7
13,195
694
16,512
13,433
8,671
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Horus
jayturd
Horus
17
2 / 1 / 11
13,474
709
11,674
24,209
31,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Sturdy 2x4
Ah Muzen Cab
15
2 / 6 / 1
10,681
562
11,670
20,339
10,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 1
10,657
561
8,423
18,758
25,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
LunerTime
Scylla
15
0 / 5 / 3
10,824
570
15,325
15,996
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
A Sturdy 2x4
Ah Muzen Cab
2
6
1
0.42
W
Olorun
6
1
6
9
L
1
3
1
0.5
W
Serqet
6
1
7
9.5
L
Scylla
LunerTime
Scylla
0
5
3
0.3
W
Horus
jayturd
Horus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,234
Damage
35,418
53,397
Taken
55,093
50,334
Mitigated
41,892
23,247
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
A Sturdy 2x4
Ah Muzen Cab
11,670
6,063
14
3,811
20,339
10,342
120
7,475
11,757
0
40,116
W
Olorun
20,048
9,901
1,385
10,957
15,755
10,486
1,852
8,331
7,424
88,876
7,986
L
8,423
371
0
0
18,758
25,300
23
6,576
12,008
19,194
0
W
Serqet
16,512
1,708
0
1,193
13,433
8,671
147
5,595
7,838
0
43,185
L
Scylla
LunerTime
Scylla
15,325
2,500
0
1,803
15,996
6,250
87
4,367
11,195
51,843
0
W
Horus
jayturd
Horus
11,674
4,576
1,696
8,016
24,209
31,177
551
11,026
12,541
0
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,042
Gold Earned
32,162
228
Minions Killed
165
11
Camps Cleared
3
1,098,769
Distance Traveled
930,154
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,681
562
65
3
1
299,373
1
W
Olorun
13,373
704
147
8
3
341,599
1
L
Ares
10,657
561
12
1
0
326,745
3
W
Serqet
13,195
694
56
3
7
393,849
6
L
Scylla
10,824
570
88
5
2
304,036
3
W
Horus
13,474
709
25
1
1
363,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role