Player Matchup

Thanatos
Thanatos
FrequentSpore6
Thanatos
Level 154
God Stats
10W - 8L
1,538 SR
Queue Stats
70W - 79L
1,344 Elo+
Solo
Odin
Odin
Halo Gamer 07
Odin
Level 47
God Stats
6W - 4L
1,403 SR
Queue Stats
71W - 114L
1,303 Elo+
Party 1
Hou Yi
Hou Yi
Sola Requiem
Hou Yi
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 120L
1,388 Elo+
Party 1
Bacchus
Bacchus
WillyNectar
Bacchus
Level 60
God Stats
6W - 2L
1,366 SR
Queue Stats
177W - 229L
1,301 Elo+
Party 1
Anubis
Anubis
buTscHuGg1N
Anubis
Level 58
God Stats
15W - 21L
1,375 SR
Queue Stats
171W - 234L
1,316 Elo+
Party 1
Team Averages
Level 74
1,436 SR
1,330 Elo+

VS

Team Averages
Level 52
1,235 SR
1,222 Elo+
Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Capt_Redfield_
Chaac
Level 47
God Stats
0W - 6L
1,094 SR
Queue Stats
5W - 21L
1,159 Elo+
Party 2
Terra
Terra
Frankenstein712
Terra
Level 24
God Stats
1W - 8L
1,182 SR
Queue Stats
2W - 15L
1,133 Elo+
Party 2
Arachne
Arachne
JonboyMahbooty
Arachne
Level 41
God Stats
5W - 19L
1,215 SR
Queue Stats
5W - 21L
1,159 Elo+
Party 2
Danzaburou
Danzaburou
winterfox124
Danzaburou
Level 47
God Stats
3W - 16L
1,183 SR
Queue Stats
5W - 21L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
9 / 6 / 1
11,299
538
11,530
21,208
10,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 2 / 2
11,036
526
11,874
20,485
20,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
16
2 / 1 / 1
9,664
460
6,351
8,829
4,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
WillyNectar
Bacchus
15
0 / 1 / 4
10,379
494
3,747
12,529
12,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
3 / 2 / 2
11,741
559
6,312
14,375
7,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
4 / 6 / 0
8,952
426
9,479
8,228
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 4
10,402
495
17,626
20,100
18,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 1 / 2
8,452
402
955
8,386
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 4 / 1
9,794
466
6,440
19,210
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
winterfox124
Danzaburou
14
2 / 2 / 0
7,733
368
5,852
7,668
3,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
16
Kills
11
12
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
6
0
0.67
L
1
3
4
1
L
0
1
2
1
W
Thanatos
9
6
1
1.58
W
2
2
2
1.5
L
4
4
1
1.13
W
Hou Yi
2
1
1
2.5
W
Bacchus
WillyNectar
Bacchus
0
1
4
2
W
Anubis
3
2
2
2
L
Danzaburou
winterfox124
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
40,352
77,426
Taken
63,592
54,477
Mitigated
39,248
30,857
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,479
1,384
0
234
8,228
2,721
55
2,548
5,680
46,775
0
L
17,626
4,114
0
8,622
20,100
18,554
98
1,981
18,119
0
80,888
L
955
57
1,281
3,412
8,386
7,163
0
2,261
6,125
10,243
0
W
Thanatos
11,530
2,528
0
14,919
21,208
10,113
25
2,901
18,055
0
69,498
W
11,874
2,000
0
1,390
20,485
20,432
300
0
20,485
0
80,638
L
6,440
3,964
0
5,001
19,210
7,190
567
2,041
17,169
0
80,739
W
Hou Yi
6,351
1,113
0
3,098
8,829
4,127
2,427
632
8,197
0
77,178
W
Bacchus
WillyNectar
Bacchus
3,747
236
0
3,174
12,529
12,422
186
877
11,612
49,278
0
W
Anubis
6,312
82
0
8,276
14,375
7,383
3,025
5,344
8,643
102,086
0
L
Danzaburou
winterfox124
Danzaburou
5,852
2,037
0
899
7,668
3,620
0
1,228
6,440
0
46,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,119
Gold Earned
45,333
614
Minions Killed
392
0
Camps Cleared
0
1,876,214
Distance Traveled
1,694,638
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,952
426
66
3
0
261,943
1
L
Chaac
10,402
495
137
7
0
385,257
3
L
Terra
8,452
402
23
1
0
353,507
0
W
Thanatos
11,299
538
101
5
0
399,985
0
W
Odin
11,036
526
151
7
0
345,338
0
L
Arachne
9,794
466
110
5
0
344,177
0
W
Hou Yi
9,664
460
109
5
0
359,621
0
W
Bacchus
10,379
494
77
4
0
424,425
4
W
Anubis
11,741
559
176
8
0
346,845
0
L
Danzaburou
7,733
368
56
3
0
349,754
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role