Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Plex1z
Poseidon
Silver II
Level 126
God Stats
1W - 2L
1,413 SR
Queue Stats
103W - 123L
997 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
ThunderDope1337
Ah Muzen Cab
Silver III
Level 93
God Stats
0W - 1L
1,591 SR
Queue Stats
58W - 63L
995 MMR
Solo
Da Ji
Da Ji
Silver II
aeolist27
Da Ji
Silver II
Level 120
God Stats
8W - 9L
1,482 SR
Queue Stats
308W - 327L
856 MMR
Solo
King Arthur
King Arthur
Silver IV
phatniko
King Arthur
Silver IV
Level 96
God Stats
0W - 3L
1,393 SR
Queue Stats
245W - 258L
743 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,476 SR
1,018 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,441 SR
867 MMR
Hercules
Hercules
Silver III
Kchiporra4050
Hercules
Silver III
Level 130
God Stats
15W - 27L
1,291 SR
Queue Stats
570W - 583L
843 MMR
Solo
Danzaburou
Danzaburou
Silver III
Montster8084
Danzaburou
Silver III
Level 156
God Stats
8W - 9L
1,565 SR
Queue Stats
18W - 26L
954 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
MrMoneyHacker47
Sun Wukong
Silver IV
Level 140
God Stats
3W - 0L
1,579 SR
Queue Stats
26W - 38L
970 MMR
Solo
Bacchus
Bacchus
Silver IV
Nobody56
Bacchus
Silver IV
Level 156
God Stats
14W - 16L
1,457 SR
Queue Stats
180W - 188L
734 MMR
Solo
Ah Puch
Ah Puch
Silver V
rayo2424
Ah Puch
Silver V
Level 64
God Stats
1W - 1L
1,311 SR
Queue Stats
98W - 119L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 10 / 2
9,680
359
12,689
36,332
30,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
Plex1z
Poseidon
18
7 / 6 / 2
13,178
488
19,947
21,753
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
ThunderDope1337
Ah Muzen Cab
18
0 / 5 / 2
11,457
424
17,222
20,136
8,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
aeolist27
Da Ji
17
1 / 7 / 2
10,361
384
14,201
29,780
16,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
phatniko
King Arthur
16
0 / 9 / 0
9,898
367
9,787
31,874
38,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
LancelotArachneOlorunCabrakan

VS

Bans
Baron SamediSylvanusNu WaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kchiporra4050
Hercules
20
8 / 1 / 11
14,385
533
20,300
28,891
19,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Montster8084
Danzaburou
20
8 / 1 / 13
16,398
607
23,574
21,463
11,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
MrMoneyHacker47
Sun Wukong
20
11 / 0 / 10
17,098
633
26,530
31,144
31,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Nobody56
Bacchus
18
3 / 2 / 16
13,337
494
10,118
26,001
40,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
rayo2424
Ah Puch
20
7 / 5 / 12
14,609
541
27,774
22,823
11,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
9
Kills
37
37
Deaths
9
8
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
10
2
0.2
W
Hercules
Kchiporra4050
Hercules
8
1
11
13.5
W
Danzaburou
Montster8084
Danzaburou
8
1
13
14.5
W
Sun Wukong
MrMoneyHacker47
Sun Wukong
11
0
10
16
W
Bacchus
Nobody56
Bacchus
3
2
16
5.5
L
Poseidon
Plex1z
Poseidon
7
6
2
1.33
L
Ah Muzen Cab
ThunderDope1337
Ah Muzen Cab
0
5
2
0.2
L
Da Ji
aeolist27
Da Ji
1
7
2
0.29
L
King Arthur
phatniko
King Arthur
0
9
0
0
W
Ah Puch
rayo2424
Ah Puch
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,846
Damage
108,296
139,875
Taken
130,322
103,857
Mitigated
114,549
20,743
Healing
56,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,689
2,889
529
5,771
36,332
30,215
0
9,447
26,885
0
54,350
W
Hercules
Kchiporra4050
Hercules
20,300
7,629
0
14,124
28,891
19,374
2,733
3,882
24,703
0
114,792
W
Danzaburou
Montster8084
Danzaburou
23,574
12,142
0
13,322
21,463
11,699
8,406
1,392
19,999
0
179,744
W
Sun Wukong
MrMoneyHacker47
Sun Wukong
26,530
5,102
0
15,649
31,144
31,847
1,427
4,122
26,384
0
150,522
W
Bacchus
Nobody56
Bacchus
10,118
834
0
2,446
26,001
40,157
164
4,387
21,334
33,104
0
L
Poseidon
Plex1z
Poseidon
19,947
2,969
0
1,949
21,753
8,712
318
8,371
13,382
81,093
0
L
Ah Muzen Cab
ThunderDope1337
Ah Muzen Cab
17,222
3,547
0
2,745
20,136
8,977
33
5,506
14,630
0
105,692
L
Da Ji
aeolist27
Da Ji
14,201
3,950
0
9,099
29,780
16,956
0
10,221
19,559
0
64,956
L
King Arthur
phatniko
King Arthur
9,787
867
0
650
31,874
38,997
0
4,470
27,404
0
72,974
W
Ah Puch
rayo2424
Ah Puch
27,774
1,926
0
10,665
22,823
11,472
3,172
6,100
16,242
117,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
75,827
581
Minions Killed
848
0
Camps Cleared
0
2,292,948
Distance Traveled
2,631,801
18
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,680
359
70
3
0
453,693
6
W
Hercules
14,385
533
139
5
0
586,946
2
W
Danzaburou
16,398
607
250
9
0
455,132
8
W
Sun Wukong
17,098
633
246
9
0
551,953
6
W
Bacchus
13,337
494
48
2
0
563,086
17
L
Poseidon
13,178
488
140
5
0
458,256
5
L
Ah Muzen Cab
11,457
424
178
7
0
495,707
5
L
Da Ji
10,361
384
89
3
0
451,811
1
L
King Arthur
9,898
367
104
4
0
433,481
1
W
Ah Puch
14,609
541
165
6
0
474,684
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role