Player Matchup

Cerberus
Cerberus
Frauds
Cerberus
Level 78
God Stats
3W - 0L
1,833 SR
Queue Stats
30W - 11L
1,698 Elo+
Party 1
Hera
Hera
KungDumpster
Hera
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,745 Elo+
Party 1
Agni
Agni
MSkizzle
Agni
Level 120
God Stats
2W - 2L
1,123 SR
Queue Stats
80W - 59L
1,661 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Saberworks
Ah Muzen Cab
Level 112
God Stats
6W - 2L
1,818 SR
Queue Stats
75W - 39L
1,693 Elo+
Party 1
Ullr
Ullr
SirSquishyFishy
Ullr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 10L
1,697 Elo+
Party 1
Team Averages
Level 87
1,555 SR
1,699 Elo+

VS

Team Averages
Level 107
1,542 SR
1,537 Elo+
Pele
Pele
 
Pele
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Emrysdalek
Bastet
Level 126
God Stats
7W - 7L
1,501 SR
Queue Stats
222W - 237L
1,505 Elo+
Solo
Lancelot
Lancelot
SG NITRON
Lancelot
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,543 Elo+
Solo
The Morrigan
The Morrigan
Stratenguard
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 193L
1,538 Elo+
Solo
Ah Puch
Ah Puch
ezemat21
Ah Puch
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
12W - 12L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frauds
Cerberus
18
6 / 1 / 20
11,284
868
8,505
15,330
15,119
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 3 / 21
9,346
719
9,868
7,550
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
17
7 / 4 / 14
10,094
776
14,715
10,169
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Saberworks
Ah Muzen Cab
20
11 / 1 / 15
12,362
951
22,531
18,602
11,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 2 / 17
9,059
697
5,629
9,130
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
0 / 4 / 9
8,268
636
8,191
12,836
12,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
Emrysdalek
Bastet
14
2 / 5 / 5
8,191
630
11,359
13,357
5,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
SG NITRON
Lancelot
18
6 / 6 / 3
10,624
817
12,759
16,542
10,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Stratenguard
The Morrigan
13
1 / 7 / 6
8,127
625
5,288
11,444
5,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
ezemat21
Ah Puch
16
2 / 5 / 4
9,398
723
13,615
11,140
5,271
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
38
27
Kills
11
11
Deaths
27
87
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
9
1.13
L
Bastet
Emrysdalek
Bastet
2
5
5
0.9
W
Cerberus
Frauds
Cerberus
6
1
20
16
W
2
3
21
4.17
W
Agni
7
4
14
3.5
L
Lancelot
SG NITRON
Lancelot
6
6
3
1.25
W
Ah Muzen Cab
Saberworks
Ah Muzen Cab
11
1
15
18.5
W
1
2
17
4.75
L
The Morrigan
Stratenguard
The Morrigan
1
7
6
0.57
L
Ah Puch
ezemat21
Ah Puch
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,248
Damage
51,212
60,781
Taken
65,319
40,743
Mitigated
39,674
31,538
Healing
15,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,191
808
665
3,981
12,836
12,640
0
7,509
5,327
0
16,150
L
Bastet
Emrysdalek
Bastet
11,359
2,073
1,128
2,474
13,357
5,821
749
6,802
6,555
0
14,470
W
Cerberus
Frauds
Cerberus
8,505
343
1,146
7,022
15,330
15,119
718
3,434
11,896
14,168
0
W
9,868
2,723
2,752
873
7,550
3,948
1,402
1,702
5,848
18,160
0
W
Agni
14,715
695
1,025
1,508
10,169
4,958
1,943
3,469
6,700
26,174
0
L
Lancelot
SG NITRON
Lancelot
12,759
1,106
79
3,518
16,542
10,866
54
8,632
7,910
0
25,947
W
Ah Muzen Cab
Saberworks
Ah Muzen Cab
22,531
9,305
2,557
11,953
18,602
11,634
3,610
7,061
11,541
0
69,265
W
5,629
2,203
582
2,120
9,130
5,084
817
3,709
5,421
0
15,716
L
The Morrigan
Stratenguard
The Morrigan
5,288
524
920
550
11,444
5,076
357
5,407
6,037
16,374
0
L
Ah Puch
ezemat21
Ah Puch
13,615
471
321
1,820
11,140
5,271
424
4,738
6,402
29,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,145
Gold Earned
44,608
182
Minions Killed
122
0
Camps Cleared
0
1,107,884
Distance Traveled
1,093,301
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,268
636
8
1
0
199,457
0
L
Bastet
8,191
630
8
1
0
241,879
1
W
Cerberus
11,284
868
9
1
0
257,629
2
W
Hera
9,346
719
23
2
0
198,141
0
W
Agni
10,094
776
34
3
0
204,433
0
L
Lancelot
10,624
817
39
3
0
251,784
0
W
Ah Muzen Cab
12,362
951
92
7
0
236,739
2
W
Ullr
9,059
697
24
2
0
210,942
0
L
The Morrigan
8,127
625
31
2
0
199,891
2
L
Ah Puch
9,398
723
36
3
0
200,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role