Player Matchup

Bellona
Bellona
AMG Zer0
Bellona
Level 75
God Stats
38W - 43L
1,486 SR
Queue Stats
391W - 563L
1,377 Elo+
Party 3
Awilix
Awilix
Dirty Warne
Awilix
Level 128
God Stats
5W - 6L
1,884 SR
Queue Stats
221W - 248L
1,322 Elo+
Solo
Athena
Athena
OldLadyNacho
Athena
Level 101
God Stats
17W - 16L
1,491 SR
Queue Stats
62W - 71L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
OldManNacho
Nu Wa
Level 160
God Stats
24W - 23L
1,543 SR
Queue Stats
80W - 90L
1,387 Elo+
Party 2
Skadi
Skadi
aSourSnatch
Skadi
Level 94
God Stats
0W - 2L
1,201 SR
Queue Stats
558W - 723L
1,408 Elo+
Party 3
Team Averages
Level 112
1,521 SR
1,374 Elo+

VS

Team Averages
Level 106
1,411 SR
1,517 Elo+
Hel
Hel
Deltaking95
Hel
Level 126
God Stats
1W - 0L
1,677 SR
Queue Stats
35W - 23L
1,542 Elo+
Party 1
Charybdis
Charybdis
Mando Xtreme
Charybdis
Level 86
God Stats
4W - 7L
1,209 SR
Queue Stats
62W - 73L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
PetrieSchmoo1
Kuzenbo
Level 150
God Stats
1W - 3L
1,309 SR
Queue Stats
42W - 28L
1,535 Elo+
Party 1
Zhong Kui
Zhong Kui
PinchyUchiha
Zhong Kui
Level 144
God Stats
1W - 0L
1,572 SR
Queue Stats
52W - 28L
1,585 Elo+
Party 1
Bellona
Bellona
Sayonakidorii
Bellona
Level 22
God Stats
1W - 2L
1,288 SR
Queue Stats
17W - 10L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMG Zer0
Bellona
10
1 / 2 / 0
6,444
496
6,180
9,348
7,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
9
1 / 3 / 0
5,713
439
2,397
10,557
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
8
0 / 1 / 1
5,108
393
2,215
7,733
6,085
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 0
6,029
464
6,207
7,032
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 2
5,855
450
6,489
9,737
3,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,018
463
5,828
6,649
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Mando Xtreme
Charybdis
11
2 / 1 / 3
6,636
510
7,505
11,110
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
10
1 / 0 / 5
6,364
490
4,037
8,370
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
PinchyUchiha
Zhong Kui
11
6 / 1 / 1
7,281
560
8,615
10,298
7,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bellona
10
1 / 0 / 0
5,825
448
3,290
10,023
6,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
11
11
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
AMG Zer0
Bellona
1
2
0
0.5
W
1
1
2
2
L
Awilix
1
3
0
0.33
W
Charybdis
Mando Xtreme
Charybdis
2
1
3
3.5
L
Athena
0
1
1
0.5
L
0
2
0
0
W
Kuzenbo
1
0
5
3.5
W
Zhong Kui
PinchyUchiha
Zhong Kui
6
1
1
6.5
W
Bellona
1
0
0
1
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
29,275
44,407
Taken
46,450
24,408
Mitigated
24,336
7,260
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AMG Zer0
Bellona
6,180
2,323
0
3,144
9,348
7,637
804
1,739
7,507
0
38,710
W
5,828
210
1,663
3,012
6,649
2,101
1,427
1,539
5,110
26,392
0
L
Awilix
2,397
609
0
1,710
10,557
3,863
0
3,675
6,774
0
34,394
W
Charybdis
Mando Xtreme
Charybdis
7,505
4,273
0
5,912
11,110
3,380
756
1,136
9,548
0
55,253
L
Athena
2,215
549
225
485
7,733
6,085
0
3,655
4,026
18,861
0
L
6,207
1,182
0
966
7,032
2,901
189
4,790
1,968
45,112
0
W
Kuzenbo
4,037
947
0
2,750
8,370
5,646
119
2,150
6,220
29,025
0
W
Zhong Kui
PinchyUchiha
Zhong Kui
8,615
825
0
5,638
10,298
7,164
1,289
3,024
7,274
47,304
0
W
Bellona
3,290
1,098
0
3,823
10,023
6,045
1,411
573
9,450
0
20,801
L
6,489
2,361
0
730
9,737
3,922
0
3,987
5,652
0
37,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
32,124
294
Minions Killed
291
0
Camps Cleared
0
1,093,392
Distance Traveled
1,125,460
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,444
496
75
6
0
229,795
3
W
Hel
6,018
463
41
3
0
233,714
2
L
Awilix
5,713
439
60
5
0
240,715
2
W
Charybdis
6,636
510
89
7
0
195,109
0
L
Athena
5,108
393
24
2
0
208,472
1
L
Nu Wa
6,029
464
70
5
0
210,729
3
W
Kuzenbo
6,364
490
43
3
0
235,971
1
W
Zhong Kui
7,281
560
81
6
0
229,171
2
W
Bellona
5,825
448
37
3
0
231,495
0
L
Skadi
5,855
450
65
5
0
203,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role