Player Matchup

Hachiman
Hachiman
Elmo694893
Hachiman
Level 103
God Stats
397W - 395L
1,519 SR
Queue Stats
705W - 777L
1,422 Elo+
Party 1
Achilles
Achilles
FII-Abyss-IIF
Achilles
Level 85
God Stats
33W - 27L
1,508 SR
Queue Stats
414W - 406L
1,476 Elo+
Solo
Kali
Kali
OleAngryAndy
Kali
Level 118
God Stats
22W - 16L
1,571 SR
Queue Stats
341W - 351L
1,485 Elo+
Party 1
Kuzenbo
Kuzenbo
PanicAsp
Kuzenbo
Level 128
God Stats
32W - 26L
1,525 SR
Queue Stats
508W - 492L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yeiken
Morgan Le Fay
Level 98
God Stats
11W - 9L
1,523 SR
Queue Stats
186W - 176L
1,514 Elo+
Solo
Team Averages
Level 106
1,529 SR
1,489 Elo+

VS

Team Averages
Level 137
1,609 SR
1,510 Elo+
Charybdis
Charybdis
CyclicalName7
Charybdis
Level 138
God Stats
11W - 11L
1,608 SR
Queue Stats
646W - 625L
1,497 Elo+
Solo
King Arthur
King Arthur
Eyri
King Arthur
Level 157
God Stats
5W - 9L
1,488 SR
Queue Stats
83W - 100L
1,433 Elo+
Solo
Hades
Hades
Mousey_Senpai
Hades
Level 145
God Stats
2W - 1L
1,845 SR
Queue Stats
10W - 6L
1,638 Elo+
Solo
Thanatos
Thanatos
TMF DanielBRdsd
Thanatos
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
302W - 290L
1,487 Elo+
Party 2
Chang'e
Chang'e
TheKingRitzy
Chang'e
Level 99
God Stats
21W - 16L
1,606 SR
Queue Stats
612W - 610L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Elmo694893
Hachiman
16
2 / 3 / 4
9,758
465
9,648
14,065
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
FII-Abyss-IIF
Achilles
19
2 / 0 / 2
12,075
575
12,216
16,901
14,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 1 / 3
11,493
547
7,786
19,306
9,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
PanicAsp
Kuzenbo
16
0 / 0 / 10
10,697
509
9,768
17,372
27,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Yeiken
Morgan Le Fay
19
5 / 2 / 1
11,937
568
12,500
10,590
6,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CyclicalName7
Charybdis
16
1 / 3 / 2
9,628
458
14,367
18,159
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Eyri
King Arthur
15
0 / 2 / 1
9,425
449
10,031
16,643
16,712
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 0
8,938
426
4,068
10,186
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
15
3 / 3 / 2
9,566
456
7,688
19,350
11,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheKingRitzy
Chang'e
16
2 / 3 / 0
9,738
464
5,737
15,321
6,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
6
6
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CyclicalName7
Charybdis
1
3
2
0.67
W
Hachiman
Elmo694893
Hachiman
2
3
4
1.33
L
King Arthur
Eyri
King Arthur
0
2
1
0.25
W
Achilles
FII-Abyss-IIF
Achilles
2
0
2
3
L
0
2
0
0
W
4
1
3
5.5
W
Kuzenbo
PanicAsp
Kuzenbo
0
0
10
5
L
Thanatos
3
3
2
1.33
L
Chang'e
TheKingRitzy
Chang'e
2
3
0
0.67
W
Morgan Le Fay
Yeiken
Morgan Le Fay
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,918
Damage
41,891
78,234
Taken
79,659
63,260
Mitigated
52,218
28,478
Healing
38,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CyclicalName7
Charybdis
14,367
9,779
0
9,108
18,159
7,587
1,383
4,777
13,382
0
112,138
W
Hachiman
Elmo694893
Hachiman
9,648
4,358
405
5,454
14,065
5,591
1,640
1,237
12,828
0
70,731
L
King Arthur
Eyri
King Arthur
10,031
1,661
0
2,280
16,643
16,712
0
1,253
15,390
0
73,303
W
Achilles
FII-Abyss-IIF
Achilles
12,216
4,875
0
10,287
16,901
14,835
2,489
98
16,803
0
107,055
L
4,068
1,341
633
2,523
10,186
10,245
22
3,384
6,802
24,665
0
W
7,786
4,762
0
5,068
19,306
9,248
89
1,303
18,003
0
114,995
W
Kuzenbo
PanicAsp
Kuzenbo
9,768
4,159
266
2,954
17,372
27,322
843
2,647
14,725
50,309
0
L
Thanatos
7,688
2,476
0
16,995
19,350
11,153
0
4,226
15,124
0
86,287
L
Chang'e
TheKingRitzy
Chang'e
5,737
317
850
5,641
15,321
6,521
0
8,628
6,693
79,838
0
W
Morgan Le Fay
Yeiken
Morgan Le Fay
12,500
1,538
122
3,922
10,590
6,264
602
4,967
5,623
95,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,960
Gold Earned
47,295
654
Minions Killed
618
0
Camps Cleared
0
1,997,546
Distance Traveled
1,901,208
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,628
458
180
9
0
335,032
2
W
Hachiman
9,758
465
112
5
0
339,862
7
L
King Arthur
9,425
449
132
6
0
350,464
2
W
Achilles
12,075
575
188
9
0
417,154
5
L
Hades
8,938
426
39
2
0
387,253
5
W
Kali
11,493
547
159
8
0
452,962
6
W
Kuzenbo
10,697
509
48
2
0
410,754
6
L
Thanatos
9,566
456
121
6
0
447,882
5
L
Chang'e
9,738
464
146
7
0
380,577
10
W
Morgan Le Fay
11,937
568
147
7
0
376,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role