Player Matchup

Osiris
Osiris
ALUKEH
Osiris
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 37L
1,590 Elo+
Party 1
Anhur
Anhur
BronzeHeart
Anhur
Level 139
God Stats
6W - 4L
1,587 SR
Queue Stats
81W - 82L
1,579 Elo+
Party 1
Sol
Sol
shemar19
Sol
Level 145
God Stats
5W - 3L
1,555 SR
Queue Stats
88W - 89L
1,576 Elo+
Party 1
Team Averages
Level 137
1,547 SR
1,582 Elo+

VS

Team Averages
Level 92
1,508 SR
1,476 Elo+
Awilix
Awilix
ChanksStank
Awilix
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 23L
1,510 Elo+
Party 2
Chaac
Chaac
JEFERAUL117
Chaac
Level 133
God Stats
3W - 9L
1,523 SR
Queue Stats
61W - 81L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
SyonideJay
Zhong Kui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALUKEH
Osiris
16
8 / 0 / 5
10,992
785
10,513
12,261
17,069
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 8
9,574
684
9,702
7,507
3,423
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 9
10,119
723
12,890
11,154
4,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 7 / 1
7,717
551
4,469
12,107
4,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
1 / 3 / 0
8,270
591
10,788
13,915
9,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
SyonideJay
Zhong Kui
13
1 / 4 / 1
8,551
611
9,056
12,975
9,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
14
Kills
2
2
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
ALUKEH
Osiris
8
0
5
10.5
W
3
1
8
7
L
Awilix
0
7
1
0.07
L
1
3
0
0.33
L
Zhong Kui
SyonideJay
Zhong Kui
1
4
1
0.38
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,105
Damage
24,313
30,922
Taken
38,997
25,485
Mitigated
22,989
9,202
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ALUKEH
Osiris
10,513
3,707
497
3,185
12,261
17,069
397
1,728
10,145
0
26,274
W
9,702
5,818
0
384
7,507
3,423
855
3,699
3,604
0
28,359
L
Awilix
4,469
1,000
0
120
12,107
4,319
0
3,279
8,828
0
16,392
L
10,788
1,038
0
5,210
13,915
9,567
0
4,989
8,926
0
39,388
L
Zhong Kui
SyonideJay
Zhong Kui
9,056
532
0
4,088
12,975
9,103
59
4,788
8,187
28,688
0
W
12,890
4,434
0
5,136
11,154
4,993
1,523
3,816
7,122
47,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
24,538
154
Minions Killed
140
5
Camps Cleared
7
799,127
Distance Traveled
719,773
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,992
785
30
2
2
304,097
1
W
Anhur
9,574
684
43
3
1
229,731
4
L
Awilix
7,717
551
20
1
3
257,853
1
L
Chaac
8,270
591
63
5
1
237,676
3
L
Zhong Kui
8,551
611
57
4
3
224,244
3
W
Sol
10,119
723
81
6
2
265,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role