Player Matchup

Merlin
Merlin
Aguiladorada77
Merlin
Level 84
God Stats
270W - 298L
1,446 SR
Queue Stats
283W - 327L
1,402 Elo+
Party 3
Bakasura
Bakasura
STR0NG21EAGLE
Bakasura
Level 41
God Stats
2W - 3L
1,871 SR
Queue Stats
34W - 41L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
SpeggyMerbles
Baron Samedi
Level 69
God Stats
10W - 2L
1,755 SR
Queue Stats
29W - 20L
1,474 Elo+
Party 1
Cabrakan
Cabrakan
rednwasted
Cabrakan
Level 37
God Stats
12W - 4L
1,524 SR
Queue Stats
27W - 16L
1,492 Elo+
Party 1
Rama
Rama
zzConejo725
Rama
Level 28
God Stats
11W - 17L
1,395 SR
Queue Stats
30W - 43L
1,382 Elo+
Party 3
Team Averages
Level 52
1,598 SR
1,418 Elo+

VS

Team Averages
Level 38
1,554 SR
1,432 Elo+
Skadi
Skadi
EvO EL3mENt
Skadi
Level 61
God Stats
8W - 9L
1,735 SR
Queue Stats
107W - 101L
1,491 Elo+
Party 2
Ymir
Ymir
KyloStimpy
Ymir
Level 18
God Stats
40W - 40L
1,447 SR
Queue Stats
73W - 85L
1,442 Elo+
Party 2
Pele
Pele
SMOOTDOGG21
Pele
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,335 Elo+
Solo
Aphrodite
Aphrodite
xDeadlyxSirenx
Aphrodite
Level 45
God Stats
180W - 173L
1,481 SR
Queue Stats
244W - 274L
1,398 Elo+
Solo
Odin
Odin
xxEclairBlancxx
Odin
Level 34
God Stats
8W - 5L
1,608 SR
Queue Stats
56W - 51L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 16
14,811
1,234
36,516
22,159
14,877
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
STR0NG21EAGLE
Bakasura
20
11 / 2 / 18
15,010
1,251
28,195
20,380
16,916
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
SpeggyMerbles
Baron Samedi
19
3 / 2 / 23
12,454
1,038
23,490
15,342
15,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
rednwasted
Cabrakan
19
4 / 2 / 22
12,550
1,046
14,817
28,917
48,695
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 0 / 18
12,841
1,070
19,274
12,916
7,203
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

218

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 6
11,917
993
25,154
24,323
12,015
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 4
13,210
1,101
10,765
31,666
45,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 10 / 6
11,602
967
19,083
29,011
14,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
xDeadlyxSirenx
Aphrodite
18
2 / 8 / 5
12,204
1,017
17,103
17,973
11,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 3 / 6
12,868
1,072
18,269
25,259
32,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
36
35
Kills
9
9
Deaths
35
97
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
3
16
6.67
L
1
9
6
0.44
L
2
5
4
0.8
L
1
10
6
0.4
W
Bakasura
STR0NG21EAGLE
Bakasura
11
2
18
10
W
Baron Samedi
SpeggyMerbles
Baron Samedi
3
2
23
7.25
W
Cabrakan
rednwasted
Cabrakan
4
2
22
7.5
L
Aphrodite
xDeadlyxSirenx
Aphrodite
2
8
5
0.56
L
3
3
6
2
W
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,292
Damage
90,374
99,714
Taken
128,232
103,422
Mitigated
116,189
33,387
Healing
25,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,516
2,571
1,439
6,121
22,159
14,877
0
7,042
14,762
64,809
0
L
25,154
16,665
170
2,543
24,323
12,015
0
14,661
8,977
0
41,621
L
10,765
1,335
0
1,491
31,666
45,981
0
19,117
11,760
35,139
0
L
19,083
3,659
0
5,357
29,011
14,078
0
14,694
13,001
0
44,169
W
Bakasura
STR0NG21EAGLE
Bakasura
28,195
16,871
185
4,542
20,380
16,916
0
5,011
15,078
0
49,489
W
Baron Samedi
SpeggyMerbles
Baron Samedi
23,490
2,037
8,802
4,059
15,342
15,731
0
3,826
11,240
40,924
0
W
Cabrakan
rednwasted
Cabrakan
14,817
1,309
3,277
3,850
28,917
48,695
0
7,864
20,693
19,878
0
L
Aphrodite
xDeadlyxSirenx
Aphrodite
17,103
960
7,509
5,471
17,973
11,324
0
10,987
6,853
37,112
0
L
18,269
3,399
0
3,080
25,259
32,791
0
15,364
8,625
397
33,220
W
19,274
14,320
0
1,112
12,916
7,203
0
4,504
8,335
0
40,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,666
Gold Earned
61,801
245
Minions Killed
221
15
Camps Cleared
3
1,042,904
Distance Traveled
1,141,417
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,811
1,234
74
6
0
188,373
0
L
Skadi
11,917
993
25
2
3
209,124
1
L
Ymir
13,210
1,101
47
4
0
229,222
1
L
Pele
11,602
967
52
4
0
201,946
1
W
Bakasura
15,010
1,251
66
6
10
273,699
0
W
Baron Samedi
12,454
1,038
37
3
0
199,327
0
W
Cabrakan
12,550
1,046
12
1
0
191,209
0
L
Aphrodite
12,204
1,017
44
4
0
245,227
0
L
Odin
12,868
1,072
53
4
0
255,898
0
W
Rama
12,841
1,070
56
5
5
190,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role