Player Matchup

Cthulhu
Cthulhu
GuntherSenpi
Cthulhu
Level 11
God Stats
1W - 1L
1,702 SR
Queue Stats
4W - 7L
1,602 Elo+
Party 3
Gilgamesh
Gilgamesh
Jdunn225
Gilgamesh
Level 7
God Stats
2W - 3L
1,298 SR
Queue Stats
12W - 14L
1,388 Elo+
Party 1
Artemis
Artemis
PANDALORD222
Artemis
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 70L
1,553 Elo+
Party 3
Scylla
Scylla
grandaddypurpOG
Scylla
Level 93
God Stats
9W - 11L
1,552 SR
Queue Stats
47W - 38L
1,572 Elo+
Party 3
Thanatos
Thanatos
noobd00d
Thanatos
Level 86
God Stats
0W - 3L
1,329 SR
Queue Stats
255W - 256L
1,541 Elo+
Party 1
Team Averages
Level 49
1,476 SR
1,531 Elo+

VS

Team Averages
Level 68
1,374 SR
1,414 Elo+
Kukulkan
Kukulkan
DapperDane_98
Kukulkan
Level 142
God Stats
3W - 4L
1,161 SR
Queue Stats
151W - 172L
1,401 Elo+
Party 4
Mercury
Mercury
GamerOoze
Mercury
Level 28
God Stats
20W - 21L
1,298 SR
Queue Stats
127W - 159L
1,393 Elo+
Party 4
Medusa
Medusa
ImJustCraZy00
Medusa
Level 65
God Stats
3W - 2L
1,527 SR
Queue Stats
174W - 205L
1,446 Elo+
Party 2
Cabrakan
Cabrakan
StNevano
Cabrakan
Level 77
God Stats
8W - 5L
1,580 SR
Queue Stats
319W - 378L
1,423 Elo+
Party 2
Sylvanus
Sylvanus
firedaddy
Sylvanus
Level 28
God Stats
2W - 2L
1,302 SR
Queue Stats
137W - 171L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GuntherSenpi
Cthulhu
9
1 / 2 / 3
6,073
467
3,518
7,202
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Jdunn225
Gilgamesh
9
1 / 4 / 1
6,006
462
3,958
11,586
6,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
PANDALORD222
Artemis
9
0 / 6 / 2
5,371
413
2,677
9,325
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 3
7,443
573
5,204
4,192
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
noobd00d
Thanatos
12
5 / 4 / 3
7,223
556
8,688
11,498
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DapperDane_98
Kukulkan
12
0 / 1 / 2
7,065
543
2,704
5,871
2,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mercury
GamerOoze
Mercury
13
3 / 2 / 1
7,522
579
1,600
7,394
2,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 4
8,278
637
9,762
7,902
2,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
StNevano
Cabrakan
12
5 / 2 / 1
7,402
569
8,109
10,302
6,079
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
firedaddy
Sylvanus
12
4 / 4 / 2
7,227
556
5,716
10,400
5,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
17
17
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DapperDane_98
Kukulkan
0
1
2
1
W
Mercury
GamerOoze
Mercury
3
2
1
1.75
L
Cthulhu
GuntherSenpi
Cthulhu
1
2
3
1.25
W
5
0
4
7
L
Gilgamesh
Jdunn225
Gilgamesh
1
4
1
0.38
L
Artemis
PANDALORD222
Artemis
0
6
2
0.17
W
Cabrakan
StNevano
Cabrakan
5
2
1
2.75
W
Sylvanus
firedaddy
Sylvanus
4
4
2
1.25
L
2
1
3
3.5
L
Thanatos
noobd00d
Thanatos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
27,891
43,803
Taken
41,869
19,957
Mitigated
19,526
11,460
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DapperDane_98
Kukulkan
2,704
274
0
741
5,871
2,531
0
2,051
3,746
53,377
0
W
Mercury
GamerOoze
Mercury
1,600
382
0
390
7,394
2,475
0
555
6,817
0
51,939
L
Cthulhu
GuntherSenpi
Cthulhu
3,518
1,124
298
1,517
7,202
3,770
0
2,836
4,288
25,103
0
W
9,762
4,680
0
2,572
7,902
2,609
84
678
7,224
0
60,652
L
Gilgamesh
Jdunn225
Gilgamesh
3,958
1,535
198
1,345
11,586
6,900
0
6,414
5,152
0
26,599
L
Artemis
PANDALORD222
Artemis
2,677
910
0
1,632
9,325
2,382
0
1,025
8,300
0
21,032
W
Cabrakan
StNevano
Cabrakan
8,109
1,553
0
3,189
10,302
6,079
840
380
9,922
36,093
0
W
Sylvanus
firedaddy
Sylvanus
5,716
2,592
356
1,595
10,400
5,832
0
4,828
5,438
23,779
6,770
L
5,204
626
0
270
4,192
1,424
0
1,260
2,906
51,298
0
L
Thanatos
noobd00d
Thanatos
8,688
2,800
0
6,200
11,498
5,481
0
3,627
7,787
0
42,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,116
Gold Earned
37,494
306
Minions Killed
422
0
Camps Cleared
0
1,195,492
Distance Traveled
1,185,302
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,065
543
102
8
0
243,505
1
W
Mercury
7,522
579
101
8
0
273,677
0
L
Cthulhu
6,073
467
31
2
0
257,868
2
W
Medusa
8,278
637
105
8
0
254,872
2
L
Gilgamesh
6,006
462
44
3
0
226,186
1
L
Artemis
5,371
413
51
4
0
219,743
2
W
Cabrakan
7,402
569
61
5
0
203,050
1
W
Sylvanus
7,227
556
53
4
0
210,198
1
L
Scylla
7,443
573
115
9
0
240,117
5
L
Thanatos
7,223
556
65
5
0
251,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role