Player Matchup

Chernobog
Chernobog
ArgentiumAstrum
Chernobog
Level 125
God Stats
8W - 9L
1,419 SR
Queue Stats
463W - 482L
1,406 Elo+
Solo
Fenrir
Fenrir
Cavalry5196
Fenrir
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 68L
1,457 Elo+
Solo
Olorun
Olorun
TehColonel
Olorun
Level 83
God Stats
1W - 1L
1,294 SR
Queue Stats
134W - 100L
1,461 Elo+
Solo
Bacchus
Bacchus
ThatBoiPenguin
Bacchus
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,485 Elo+
Solo
Chaac
Chaac
demosouleater555
Chaac
Level 41
God Stats
1W - 0L
1,315 SR
Queue Stats
25W - 36L
1,349 Elo+
Solo
Team Averages
Level 81
1,406 SR
1,432 Elo+

VS

Team Averages
Level 62
1,494 SR
1,369 Elo+
Baba Yaga
Baba Yaga
Acrylixx
Baba Yaga
Level 69
God Stats
6W - 7L
1,502 SR
Queue Stats
110W - 100L
1,398 Elo+
Party 1
Cupid
Cupid
MrCauthon
Cupid
Level 120
God Stats
5W - 2L
1,779 SR
Queue Stats
335W - 361L
1,365 Elo+
Solo
Cerberus
Cerberus
Nimdak
Cerberus
Level 28
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Da Ji
Da Ji
ShuggNastyy
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,398 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
vSCobra12
Morgan Le Fay
Level 67
God Stats
2W - 3L
1,447 SR
Queue Stats
116W - 99L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArgentiumAstrum
Chernobog
20
4 / 4 / 20
12,149
759
20,176
18,162
10,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
19
9 / 7 / 11
12,637
790
16,031
23,140
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
TehColonel
Olorun
19
3 / 3 / 21
11,594
725
13,579
19,325
10,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 3 / 20
12,323
770
15,221
22,749
31,830
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
8 / 5 / 18
12,154
760
21,135
33,263
38,622
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Acrylixx
Baba Yaga
20
5 / 6 / 11
11,635
727
22,071
18,240
10,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
MrCauthon
Cupid
18
5 / 4 / 10
11,187
699
19,397
16,093
10,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Nimdak
Cerberus
17
1 / 7 / 15
10,419
651
11,543
25,929
30,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 7
10,453
653
11,080
16,700
9,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
vSCobra12
Morgan Le Fay
20
8 / 5 / 12
11,472
717
29,243
22,509
13,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
77
28
Kills
22
22
Deaths
28
90
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Acrylixx
Baba Yaga
5
6
11
1.75
W
Chernobog
ArgentiumAstrum
Chernobog
4
4
20
3.5
W
Fenrir
9
7
11
2.07
L
Cupid
MrCauthon
Cupid
5
4
10
2.5
L
Cerberus
Nimdak
Cerberus
1
7
15
1.21
L
3
6
7
1.08
W
Olorun
TehColonel
Olorun
3
3
21
4.5
W
4
3
20
4.67
W
8
5
18
3.4
L
Morgan Le Fay
vSCobra12
Morgan Le Fay
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,142
Damage
93,334
116,639
Taken
99,471
107,531
Mitigated
73,988
42,777
Healing
39,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Acrylixx
Baba Yaga
22,071
1,272
1,458
5,215
18,240
10,379
601
5,691
12,549
45,823
0
W
Chernobog
ArgentiumAstrum
Chernobog
20,176
7,856
1,420
2,285
18,162
10,722
2,928
8,546
9,616
0
51,661
W
Fenrir
16,031
4,794
2,238
4,946
23,140
15,441
1,018
13,657
9,483
0
28,005
L
Cupid
MrCauthon
Cupid
19,397
7,127
7,746
5,522
16,093
10,659
2,370
4,307
11,619
0
37,604
L
Cerberus
Nimdak
Cerberus
11,543
827
520
6,098
25,929
30,042
0
5,973
19,545
19,544
0
L
11,080
1,568
721
1,745
16,700
9,773
253
4,868
11,758
0
13,546
W
Olorun
TehColonel
Olorun
13,579
9,062
7,642
7,271
19,325
10,916
3,619
11,916
7,409
32,628
0
W
15,221
1,077
2,133
2,945
22,749
31,830
0
10,994
11,755
24,106
0
W
21,135
2,702
2,831
9,066
33,263
38,622
586
17,744
15,519
0
37,617
L
Morgan Le Fay
vSCobra12
Morgan Le Fay
29,243
5,359
3,198
7,693
22,509
13,135
666
7,961
14,401
44,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,857
Gold Earned
55,166
168
Minions Killed
150
0
Camps Cleared
0
1,398,181
Distance Traveled
1,370,604
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,635
727
50
3
0
297,996
1
W
Chernobog
12,149
759
67
4
0
255,000
3
W
Fenrir
12,637
790
23
1
0
265,714
0
L
Cupid
11,187
699
50
3
0
256,469
0
L
Cerberus
10,419
651
22
1
0
275,422
0
L
Da Ji
10,453
653
5
0
0
243,178
0
W
Olorun
11,594
725
55
3
0
262,754
1
W
Bacchus
12,323
770
14
1
0
322,381
0
W
Chaac
12,154
760
9
1
0
292,332
0
L
Morgan Le Fay
11,472
717
23
1
0
297,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role