Player Matchup

Gilgamesh
Gilgamesh
Silver I
Blake Hertrich
Gilgamesh
Silver I
Level 121
God Stats
0W - 2L
1,562 SR
Queue Stats
65W - 63L
1,410 MMR
Solo
Thoth
Thoth
Gold V
J3NOVAxSTAR
Thoth
Gold V
Level 119
God Stats
3W - 3L
1,550 SR
Queue Stats
159W - 172L
1,371 MMR
Party 1
Horus
Horus
Gold V
Kmad91
Horus
Gold V
Level 111
God Stats
11W - 19L
1,512 SR
Queue Stats
159W - 171L
1,381 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,541 SR
1,387 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 87
1,445 SR
1,347 MMR
Kukulkan
Kukulkan
Gold IV
CSmarties II
Kukulkan
Gold IV
Level 87
God Stats
8W - 8L
1,443 SR
Queue Stats
38W - 46L
1,355 MMR
Party 2
Hercules
Hercules
Gold II
LeckStar IV
Hercules
Gold II
Level 80
God Stats
6W - 6L
1,444 SR
Queue Stats
26W - 32L
1,584 MMR
Party 2
Skadi
Skadi
Silver II
QuietBunny40012
Skadi
Silver II
Level 93
God Stats
2W - 3L
1,448 SR
Queue Stats
35W - 45L
1,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blake Hertrich
Gilgamesh
13
1 / 7 / 3
9,670
645
8,274
21,371
16,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 0
11,147
743
10,457
17,056
7,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Kmad91
Horus
12
1 / 8 / 4
9,352
623
9,713
21,840
20,838
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Baron SamediTerraAtlasAchillesNe Zha

VS

Bans
PersephoneBastetDiscordiaLancelotYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CSmarties II
Kukulkan
17
11 / 1 / 7
12,435
829
25,854
14,199
7,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
LeckStar IV
Hercules
15
5 / 2 / 11
11,228
749
13,985
19,554
22,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
3 / 3 / 13
10,871
725
13,945
14,659
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
19
20
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Blake Hertrich
Gilgamesh
1
7
3
0.36
W
Kukulkan
CSmarties II
Kukulkan
11
1
7
14.5
L
4
5
0
0.8
L
Horus
Kmad91
Horus
1
8
4
0.38
W
Hercules
LeckStar IV
Hercules
5
2
11
5.25
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,444
Damage
53,784
60,267
Taken
48,412
45,431
Mitigated
35,519
9,722
Healing
14,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Blake Hertrich
Gilgamesh
8,274
1,691
0
1,294
21,371
16,811
0
11,544
9,827
0
21,515
W
Kukulkan
CSmarties II
Kukulkan
25,854
2,704
0
5,519
14,199
7,162
1,076
3,005
10,944
75,174
0
L
10,457
232
0
3,791
17,056
7,782
0
5,925
11,131
55,453
0
L
Horus
Kmad91
Horus
9,713
3,459
1,799
2,838
21,840
20,838
0
8,761
13,079
0
16,018
W
Hercules
LeckStar IV
Hercules
13,985
3,361
1,404
6,258
19,554
22,547
355
2,287
16,973
0
24,938
W
13,945
8,342
0
1,714
14,659
5,810
1,827
4,826
9,473
0
43,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
34,534
128
Minions Killed
174
4
Camps Cleared
9
736,217
Distance Traveled
847,163
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,670
645
17
1
2
248,188
2
W
Kukulkan
12,435
829
104
7
4
291,464
1
L
Thoth
11,147
743
98
7
2
245,600
3
L
Horus
9,352
623
13
1
0
242,429
0
W
Hercules
11,228
749
20
1
1
287,508
0
W
Skadi
10,871
725
50
3
4
268,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role