Player Matchup

Serqet
Serqet
 
Serqet
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JaysolMC
Raijin
Level 68
God Stats
20W - 19L
1,603 SR
Queue Stats
541W - 580L
1,362 Elo+
Solo
Shiva
Shiva
MysitcKing
Shiva
Level 102
God Stats
2W - 2L
1,526 SR
Queue Stats
23W - 22L
1,539 Elo+
Solo
Yemoja
Yemoja
Starley
Yemoja
Level 47
God Stats
31W - 61L
1,345 SR
Queue Stats
46W - 97L
1,267 Elo+
Party 2
Charybdis
Charybdis
TheCursedOnion
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,217 Elo+
Party 2
Team Averages
Level 62
1,495 SR
1,377 Elo+

VS

Team Averages
Level 103
1,412 SR
1,386 Elo+
Pele
Pele
AtomBon
Pele
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,392 Elo+
Solo
Hou Yi
Hou Yi
NchoMcBrain
Hou Yi
Level 116
God Stats
11W - 18L
1,209 SR
Queue Stats
359W - 430L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
RuslanJrerr
Kukulkan
Level 142
God Stats
3W - 4L
1,294 SR
Queue Stats
138W - 188L
1,382 Elo+
Party 1
Geb
Geb
fuchs939
Geb
Level 107
God Stats
6W - 2L
1,490 SR
Queue Stats
31W - 30L
1,423 Elo+
Party 1
Bellona
Bellona
maximo421
Bellona
Level 86
God Stats
33W - 27L
1,569 SR
Queue Stats
222W - 266L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
2 / 1 / 5
8,934
496
6,938
15,158
6,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
JaysolMC
Raijin
14
4 / 4 / 1
9,166
509
14,329
13,661
6,431
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
18
5 / 1 / 1
10,177
565
15,715
20,210
14,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Starley
Yemoja
10
0 / 2 / 0
6,902
383
2,513
8,392
6,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
TheCursedOnion
Charybdis
9
0 / 0 / 0
6,338
352
2,811
8,719
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AtomBon
Pele
11
0 / 5 / 1
7,456
414
2,896
13,837
4,991
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
16
3 / 0 / 0
9,491
527
8,324
9,744
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
RuslanJrerr
Kukulkan
16
3 / 1 / 2
9,493
527
13,625
13,211
6,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
8,251
458
4,142
13,127
9,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Bellona
maximo421
Bellona
16
1 / 4 / 0
10,081
560
12,182
18,500
19,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
8
8
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
1
5
4.5
W
Pele
AtomBon
Pele
0
5
1
0.1
L
Raijin
JaysolMC
Raijin
4
4
1
1.13
L
Shiva
5
1
1
5.5
W
Hou Yi
3
0
0
3
W
Kukulkan
RuslanJrerr
Kukulkan
3
1
2
4
L
Yemoja
Starley
Yemoja
0
2
0
0
L
Charybdis
TheCursedOnion
Charybdis
0
0
0
0
W
1
1
1
1.5
W
Bellona
maximo421
Bellona
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,306
Damage
41,169
66,140
Taken
68,419
37,264
Mitigated
43,443
22,387
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,938
2,235
0
1,515
15,158
6,749
0
5,478
9,400
0
63,505
W
Pele
AtomBon
Pele
2,896
348
402
2,798
13,837
4,991
0
1,629
12,009
0
47,672
L
Raijin
JaysolMC
Raijin
14,329
937
0
4,270
13,661
6,431
255
8,932
4,366
70,970
0
L
Shiva
15,715
2,541
798
9,489
20,210
14,901
0
1,398
18,728
0
93,198
W
Hou Yi
8,324
3,807
0
3,635
9,744
3,601
3,481
2,734
6,413
0
78,529
W
Kukulkan
RuslanJrerr
Kukulkan
13,625
816
0
1,980
13,211
6,004
696
7,388
5,823
82,188
0
L
Yemoja
Starley
Yemoja
2,513
322
916
1,921
8,392
6,559
0
737
7,655
30,337
0
L
Charybdis
TheCursedOnion
Charybdis
2,811
1,154
1
3,477
8,719
2,624
0
495
8,224
0
31,952
W
4,142
415
3,262
5,545
13,127
9,045
0
5,091
8,036
19,019
0
W
Bellona
maximo421
Bellona
12,182
4,532
0
6,058
18,500
19,802
301
0
18,158
0
91,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
44,772
474
Minions Killed
541
0
Camps Cleared
0
1,657,192
Distance Traveled
1,627,367
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,934
496
109
6
0
419,647
5
W
Pele
7,456
414
65
4
0
272,251
0
L
Raijin
9,166
509
111
6
0
308,899
3
L
Shiva
10,177
565
162
9
0
406,826
4
W
Hou Yi
9,491
527
120
7
0
310,702
4
W
Kukulkan
9,493
527
142
8
0
360,896
5
L
Yemoja
6,902
383
37
2
0
264,475
3
L
Charybdis
6,338
352
55
3
0
257,345
3
W
Geb
8,251
458
27
2
0
360,449
5
W
Bellona
10,081
560
187
10
0
323,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role