Player Matchup

Neith
Neith
 
Neith
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CureLabelle
Horus
Level 114
God Stats
1W - 2L
1,492 SR
Queue Stats
128W - 134L
1,388 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Froobsock
Morgan Le Fay
Level 125
God Stats
2W - 4L
1,352 SR
Queue Stats
77W - 75L
1,421 Elo+
Party 1
Nox
Nox
Imn0tcr3at1v3
Nox
Level 119
God Stats
0W - 4L
1,078 SR
Queue Stats
172W - 172L
1,381 Elo+
Party 2
Kali
Kali
yourmom312
Kali
Level 25
God Stats
0W - 2L
1,264 SR
Queue Stats
7W - 18L
1,300 Elo+
Party 2
Team Averages
Level 86
1,337 SR
1,398 Elo+

VS

Team Averages
Level 104
1,650 SR
1,428 Elo+
Horus
Horus
CastrOsito-
Horus
Level 117
God Stats
2W - 0L
1,778 SR
Queue Stats
226W - 207L
1,487 Elo+
Party 3
Kuzenbo
Kuzenbo
MunkeysKill
Kuzenbo
Level 124
God Stats
2W - 5L
1,539 SR
Queue Stats
653W - 650L
1,415 Elo+
Party 4
Ah Puch
Ah Puch
Noderx3
Ah Puch
Level 107
God Stats
6W - 1L
1,743 SR
Queue Stats
298W - 283L
1,501 Elo+
Party 3
Camazotz
Camazotz
TessieS21
Camazotz
Level 145
God Stats
20W - 19L
1,472 SR
Queue Stats
723W - 770L
1,376 Elo+
Party 4
Cthulhu
Cthulhu
o76osc_nfs
Cthulhu
Level 28
God Stats
3W - 3L
1,715 SR
Queue Stats
106W - 103L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
6 / 3 / 8
11,201
659
22,452
17,887
9,262
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 5 / 9
10,190
599
9,617
24,527
26,257
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Froobsock
Morgan Le Fay
18
4 / 3 / 11
10,649
626
26,904
17,340
8,890
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 6 / 8
9,933
584
14,150
14,966
7,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 8 / 4
9,664
568
7,474
19,435
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
11,479
675
10,947
18,038
21,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
MunkeysKill
Kuzenbo
18
2 / 2 / 14
11,958
703
8,218
24,028
34,696
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Noderx3
Ah Puch
20
14 / 1 / 5
14,372
845
35,602
14,304
9,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
TessieS21
Camazotz
17
1 / 7 / 12
10,577
622
11,893
25,441
14,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
o76osc_nfs
Cthulhu
18
1 / 5 / 12
10,841
638
12,597
23,858
32,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
17
Kills
24
25
Deaths
18
40
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
3
8
3.33
W
6
3
9
3.5
L
3
5
9
1.5
L
Morgan Le Fay
Froobsock
Morgan Le Fay
4
3
11
3.17
L
3
6
8
1.17
W
Kuzenbo
MunkeysKill
Kuzenbo
2
2
14
4.5
W
Ah Puch
Noderx3
Ah Puch
14
1
5
16.5
W
Camazotz
TessieS21
Camazotz
1
7
12
1
W
Cthulhu
o76osc_nfs
Cthulhu
1
5
12
1.4
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,597
Damage
79,257
94,155
Taken
105,669
60,562
Mitigated
112,472
38,172
Healing
38,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
22,452
7,933
256
5,642
17,887
9,262
550
12,414
5,473
0
49,567
W
10,947
5,069
4,517
4,390
18,038
21,838
1,660
4,290
13,748
0
18,405
L
9,617
4,956
8,613
9,654
24,527
26,257
103
10,554
13,973
0
15,464
L
Morgan Le Fay
Froobsock
Morgan Le Fay
26,904
1,554
1,948
4,678
17,340
8,890
32
12,028
5,312
50,286
0
L
14,150
708
1,372
1,943
14,966
7,019
174
8,425
6,541
30,782
0
W
Kuzenbo
MunkeysKill
Kuzenbo
8,218
3,424
3,703
7,272
24,028
34,696
840
8,415
15,173
16,290
0
W
Ah Puch
Noderx3
Ah Puch
35,602
1,105
1,565
5,454
14,304
9,230
1,116
6,028
8,198
69,544
0
W
Camazotz
TessieS21
Camazotz
11,893
875
518
8,160
25,441
14,258
3,045
9,025
16,238
0
26,618
W
Cthulhu
o76osc_nfs
Cthulhu
12,597
751
1,147
1,410
23,858
32,450
682
13,296
10,544
33,070
0
L
7,474
1,772
1,978
2,088
19,435
9,134
0
12,996
6,439
0
12,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,637
Gold Earned
59,227
166
Minions Killed
153
0
Camps Cleared
0
1,513,568
Distance Traveled
1,524,657
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,201
659
68
4
0
293,789
2
W
Horus
11,479
675
14
1
0
307,529
0
L
Horus
10,190
599
8
0
0
296,555
0
L
Morgan Le Fay
10,649
626
36
2
0
332,941
2
L
Nox
9,933
584
44
3
0
295,558
0
W
Kuzenbo
11,958
703
12
1
0
322,304
0
W
Ah Puch
14,372
845
78
5
0
312,639
0
W
Camazotz
10,577
622
20
1
0
271,738
0
W
Cthulhu
10,841
638
29
2
0
310,447
0
L
Kali
9,664
568
10
1
0
294,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role