Player Matchup

Apollo
Apollo
JCastro29
Apollo
Level 29
God Stats
23W - 30L
1,419 SR
Queue Stats
109W - 108L
1,533 Elo+
Party 1
Ymir
Ymir
Nightie
Ymir
Level 3
God Stats
3W - 5L
1,191 SR
Queue Stats
69W - 81L
1,176 Elo+
Party 2
Serqet
Serqet
ThwipThwip329
Serqet
Level 125
God Stats
31W - 36L
1,411 SR
Queue Stats
844W - 900L
1,430 Elo+
Party 2
Eset
Eset
dantweeer
Eset
Level 106
God Stats
14W - 8L
1,751 SR
Queue Stats
280W - 274L
1,467 Elo+
Party 1
Hercules
Hercules
de coopster
Hercules
Level 62
God Stats
0W - 2L
1,284 SR
Queue Stats
6W - 10L
1,213 Elo+
Solo
Team Averages
Level 65
1,411 SR
1,364 Elo+

VS

Team Averages
Level 93
1,516 SR
1,480 Elo+
Cerberus
Cerberus
Icefox114
Cerberus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Jesbro123
Nu Wa
Level 141
God Stats
39W - 26L
1,597 SR
Queue Stats
119W - 148L
1,476 Elo+
Solo
Ymir
Ymir
RetroMoon94
Ymir
Level 42
God Stats
9W - 13L
1,317 SR
Queue Stats
134W - 135L
1,456 Elo+
Party 3
Aphrodite
Aphrodite
RevAlmighty
Aphrodite
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
187W - 189L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
handsolo99
Danzaburou
Level 106
God Stats
11W - 7L
1,665 SR
Queue Stats
75W - 80L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JCastro29
Apollo
15
1 / 2 / 1
9,297
930
11,631
10,997
4,884
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Nightie
Ymir
15
0 / 6 / 1
10,024
1,002
4,234
21,754
13,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 4 / 0
9,521
952
12,835
16,712
8,904
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
15
0 / 6 / 2
9,277
928
13,112
14,592
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
de coopster
Hercules
15
0 / 6 / 1
9,445
945
10,314
22,334
9,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

180

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Icefox114
Cerberus
17
3 / 1 / 17
10,267
1,027
10,803
20,088
17,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Jesbro123
Nu Wa
17
0 / 1 / 21
10,450
1,045
16,670
5,092
2,818
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 19
10,893
1,089
11,655
14,180
11,712
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
RevAlmighty
Aphrodite
16
1 / 0 / 16
10,050
1,005
11,929
6,636
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
handsolo99
Danzaburou
18
17 / 0 / 6
13,848
1,385
27,511
11,105
5,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
103
3
Kills
24
24
Deaths
3
5
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Icefox114
Cerberus
3
1
17
11.5
L
Apollo
JCastro29
Apollo
1
2
1
0.75
W
Nu Wa
Jesbro123
Nu Wa
0
1
21
10.5
L
Ymir
Nightie
Ymir
0
6
1
0.08
W
3
1
19
12.5
W
Aphrodite
RevAlmighty
Aphrodite
1
0
16
9
L
2
4
0
0.5
L
Eset
0
6
2
0.17
L
Hercules
de coopster
Hercules
0
6
1
0.08
W
Danzaburou
handsolo99
Danzaburou
17
0
6
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,126
Damage
78,568
86,389
Taken
57,101
43,776
Mitigated
41,054
5,760
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Icefox114
Cerberus
10,803
814
84
3,815
20,088
17,591
0
5,782
13,922
25,755
0
L
Apollo
JCastro29
Apollo
11,631
6,100
0
898
10,997
4,884
0
6,356
4,641
0
32,089
W
Nu Wa
Jesbro123
Nu Wa
16,670
7,441
0
327
5,092
2,818
0
608
4,298
36,329
0
L
Ymir
Nightie
Ymir
4,234
601
0
907
21,754
13,614
0
14,586
7,168
17,358
0
W
11,655
2,372
716
1,172
14,180
11,712
0
4,441
9,487
17,631
0
W
Aphrodite
RevAlmighty
Aphrodite
11,929
3,088
5,002
3,350
6,636
3,933
0
2,827
3,223
24,157
0
L
12,835
2,354
0
24
16,712
8,904
0
9,197
7,515
0
26,700
L
Eset
13,112
432
672
1,119
14,592
6,382
0
7,415
7,177
41,352
0
L
Hercules
de coopster
Hercules
10,314
1,989
0
2,140
22,334
9,992
0
13,503
8,831
0
34,193
W
Danzaburou
handsolo99
Danzaburou
27,511
9,999
0
3,192
11,105
5,000
0
3,688
6,967
0
44,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,564
Gold Earned
55,508
215
Minions Killed
192
4
Camps Cleared
4
904,966
Distance Traveled
943,354
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,267
1,027
49
5
0
205,690
0
L
Apollo
9,297
930
40
4
1
202,077
0
W
Nu Wa
10,450
1,045
55
6
0
182,807
0
L
Ymir
10,024
1,002
23
2
1
139,975
1
W
Ymir
10,893
1,089
17
2
1
170,205
0
W
Aphrodite
10,050
1,005
27
3
1
189,981
0
L
Serqet
9,521
952
44
4
1
204,796
0
L
Eset
9,277
928
47
5
0
175,618
0
L
Hercules
9,445
945
61
6
1
182,500
1
W
Danzaburou
13,848
1,385
44
4
2
194,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role