Player Matchup

Olorun
Olorun
Desired TV
Olorun
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,182 Elo+
Party 2
Gilgamesh
Gilgamesh
TBREEZE452412
Gilgamesh
Level 42
God Stats
9W - 2L
1,542 SR
Queue Stats
63W - 68L
1,430 Elo+
Party 2
Fenrir
Fenrir
senseiuki
Fenrir
Level 46
God Stats
1W - 3L
1,184 SR
Queue Stats
82W - 126L
1,228 Elo+
Solo
Team Averages
Level 31
1,409 SR
1,280 Elo+

VS

Team Averages
Level 39
1,307 SR
1,206 Elo+
Hades
Hades
Richard88888
Hades
Level 58
God Stats
1W - 2L
1,147 SR
Queue Stats
34W - 49L
1,317 Elo+
Solo
Fenrir
Fenrir
WutInTheHecc
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 89L
1,239 Elo+
Party 1
Jormungandr
Jormungandr
WutTheFricc
Jormungandr
Level 14
God Stats
4W - 12L
1,275 SR
Queue Stats
16W - 36L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Desired TV
Olorun
19
5 / 4 / 10
13,173
659
16,228
14,372
7,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
TBREEZE452412
Gilgamesh
19
10 / 2 / 8
14,826
741
23,043
25,655
24,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
senseiuki
Fenrir
18
4 / 2 / 11
12,884
644
9,574
19,273
21,164
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 4
12,785
639
14,854
20,127
12,797
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
14
3 / 10 / 3
11,400
570
9,007
18,676
14,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
WutTheFricc
Jormungandr
17
2 / 5 / 5
12,414
621
22,803
21,755
25,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
8
8
Deaths
19
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Desired TV
Olorun
5
4
10
2.5
L
3
4
4
1.25
W
Gilgamesh
TBREEZE452412
Gilgamesh
10
2
8
7
L
Fenrir
3
10
3
0.45
L
Jormungandr
WutTheFricc
Jormungandr
2
5
5
0.9
W
Fenrir
senseiuki
Fenrir
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,845
Damage
46,664
59,300
Taken
60,558
53,317
Mitigated
53,360
13,614
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Desired TV
Olorun
16,228
7,502
1,276
4,741
14,372
7,785
1,366
9,257
5,115
47,734
3,899
L
14,854
2,014
1,360
9,220
20,127
12,797
181
4,204
15,923
42,761
0
W
Gilgamesh
TBREEZE452412
Gilgamesh
23,043
5,575
1,443
5,335
25,655
24,368
877
15,830
9,825
0
59,179
L
Fenrir
9,007
2,465
90
917
18,676
14,978
195
3,250
15,426
0
23,839
L
Jormungandr
WutTheFricc
Jormungandr
22,803
10,108
0
250
21,755
25,585
162
7,859
13,896
63,008
0
W
Fenrir
senseiuki
Fenrir
9,574
2,082
0
819
19,273
21,164
694
13,528
5,745
0
31,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,883
Gold Earned
36,599
169
Minions Killed
174
7
Camps Cleared
9
1,010,634
Distance Traveled
947,575
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,173
659
66
3
1
288,594
0
L
Hades
12,785
639
55
3
7
332,507
6
W
Gilgamesh
14,826
741
70
4
2
366,278
0
L
Fenrir
11,400
570
34
2
0
296,927
0
L
Jormungandr
12,414
621
85
4
2
318,141
1
W
Fenrir
12,884
644
33
2
4
355,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role