Player Matchup

Freya
Freya
ASAP Moses
Freya
Level 160
God Stats
4W - 5L
1,239 SR
Queue Stats
367W - 396L
1,465 Elo+
Solo
Ullr
Ullr
Chinito444
Ullr
Level 46
God Stats
0W - 1L
1,713 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 1
Yu Huang
Yu Huang
Itz KrAzYkId v2
Yu Huang
Level 128
God Stats
0W - 2L
1,047 SR
Queue Stats
3W - 9L
1,297 Elo+
Party 1
Gilgamesh
Gilgamesh
ShadowShinobi310
Gilgamesh
Level 118
God Stats
6W - 4L
1,783 SR
Queue Stats
345W - 351L
1,525 Elo+
Solo
Zeus
Zeus
ZaddyC010N31
Zeus
Level 135
God Stats
1W - 1L
1,724 SR
Queue Stats
18W - 24L
1,445 Elo+
Party 1
Team Averages
Level 117
1,501 SR
1,433 Elo+

VS

Team Averages
Level 140
1,390 SR
1,541 Elo+
Nike
Nike
CD047
Nike
Level 157
God Stats
9W - 6L
1,404 SR
Queue Stats
489W - 489L
1,517 Elo+
Party 2
Anhur
Anhur
KkayotikK
Anhur
Level 156
God Stats
6W - 6L
1,417 SR
Queue Stats
117W - 94L
1,545 Elo+
Party 2
Nu Wa
Nu Wa
ValientNoob
Nu Wa
Level 143
God Stats
4W - 3L
1,255 SR
Queue Stats
477W - 499L
1,564 Elo+
Solo
Ratatoskr
Ratatoskr
Vividcave
Ratatoskr
Level 88
God Stats
2W - 1L
1,445 SR
Queue Stats
41W - 35L
1,589 Elo+
Party 2
Thoth
Thoth
cameroncoleyy
Thoth
Level 158
God Stats
8W - 9L
1,429 SR
Queue Stats
569W - 617L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
19
6 / 7 / 7
11,702
688
10,858
21,722
9,024
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 6 / 10
11,714
689
16,026
21,644
10,655
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
18
5 / 5 / 11
11,416
672
14,007
16,480
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
19
2 / 4 / 14
11,583
681
9,450
24,141
21,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 5 / 10
12,274
722
19,880
16,072
6,906
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
CD047
Nike
20
8 / 5 / 11
13,230
778
17,600
23,053
29,712
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
KkayotikK
Anhur
19
5 / 6 / 8
12,032
708
14,451
18,166
9,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 4 / 10
14,307
842
22,622
13,013
6,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Vividcave
Ratatoskr
16
6 / 6 / 2
11,822
695
8,541
13,873
10,621
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 6 / 15
11,952
703
24,488
15,427
7,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
73
26
Kills
27
27
Deaths
27
52
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Freya
6
7
7
1.36
W
Nike
CD047
Nike
8
5
11
2.7
L
6
6
10
1.83
L
Yu Huang
5
5
11
2.1
W
Anhur
KkayotikK
Anhur
5
6
8
1.5
L
Gilgamesh
2
4
14
2.25
W
8
4
10
3.25
W
Ratatoskr
Vividcave
Ratatoskr
6
6
2
1.17
L
7
5
10
2.4
W
0
6
15
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,221
Damage
87,702
100,059
Taken
83,532
55,053
Mitigated
63,431
26,295
Healing
22,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
10,858
3,380
962
6,043
21,722
9,024
449
8,762
12,604
30,494
0
W
Nike
CD047
Nike
17,600
1,555
922
3,787
23,053
29,712
371
12,771
10,282
0
24,617
L
16,026
7,065
0
3,078
21,644
10,655
536
9,167
12,137
0
26,466
L
Yu Huang
14,007
368
1,973
1,179
16,480
7,425
472
8,451
7,739
32,865
0
W
Anhur
KkayotikK
Anhur
14,451
6,070
2,622
2,992
18,166
9,203
1,202
11,124
7,042
0
28,588
L
Gilgamesh
9,450
2,399
5,139
3,482
24,141
21,043
0
11,003
12,879
359
20,401
W
22,622
8,454
544
2,878
13,013
6,176
3,307
5,905
7,108
50,256
0
W
Ratatoskr
Vividcave
Ratatoskr
8,541
1,437
1,160
2,330
13,873
10,621
530
7,009
6,864
0
10,603
L
19,880
1,899
2,405
2,034
16,072
6,906
532
8,150
7,590
54,834
0
W
24,488
515
1,654
3,278
15,427
7,719
1,182
7,994
7,433
45,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,689
Gold Earned
63,343
188
Minions Killed
174
0
Camps Cleared
0
1,450,417
Distance Traveled
1,490,711
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,702
688
37
2
0
255,143
7
W
Nike
13,230
778
19
1
0
334,341
0
L
Ullr
11,714
689
20
1
0
315,741
0
L
Yu Huang
11,416
672
30
2
0
282,026
0
W
Anhur
12,032
708
40
2
0
276,839
2
L
Gilgamesh
11,583
681
18
1
0
315,635
0
W
Nu Wa
14,307
842
54
3
0
320,369
1
W
Ratatoskr
11,822
695
7
0
0
265,318
1
L
Zeus
12,274
722
83
5
0
281,872
3
W
Thoth
11,952
703
54
3
0
293,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role