Player Matchup

Ares
Ares
AinzOoalGown187
Ares
Level 155
God Stats
1W - 0L
1,625 SR
Queue Stats
83W - 100L
1,327 Elo+
Party 1
Janus
Janus
CHAOS_SHADOW47
Janus
Level 128
God Stats
2W - 1L
1,442 SR
Queue Stats
120W - 101L
1,573 Elo+
Party 2
Xing Tian
Xing Tian
X Albino Toast
Xing Tian
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,506 Elo+
Party 1
Fenrir
Fenrir
badassshadow
Fenrir
Level 117
God Stats
2W - 3L
1,464 SR
Queue Stats
135W - 125L
1,563 Elo+
Party 2
Medusa
Medusa
upam
Medusa
Level 66
God Stats
85W - 82L
1,576 SR
Queue Stats
946W - 969L
1,589 Elo+
Solo
Team Averages
Level 121
1,522 SR
1,512 Elo+

VS

Team Averages
Level 119
1,571 SR
1,560 Elo+
Jing Wei
Jing Wei
AzteckIking
Jing Wei
Level 142
God Stats
3W - 5L
1,588 SR
Queue Stats
255W - 224L
1,569 Elo+
Party 3
Shiva
Shiva
DBROLY27
Shiva
Level 122
God Stats
72W - 41L
1,666 SR
Queue Stats
396W - 375L
1,580 Elo+
Solo
Discordia
Discordia
aleXxgamer777
Discordia
Level 157
God Stats
6W - 8L
1,619 SR
Queue Stats
284W - 275L
1,549 Elo+
Party 3
Kukulkan
Kukulkan
bigshoteagle
Kukulkan
Level 85
God Stats
28W - 34L
1,483 SR
Queue Stats
30W - 36L
1,471 Elo+
Solo
Ymir
Ymir
iQc MiCxM4CHiN3
Ymir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 8
12,320
1,120
11,656
19,709
28,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 1 / 7
10,830
985
10,372
9,693
4,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
X Albino Toast
Xing Tian
17
4 / 0 / 6
11,681
1,062
16,929
13,099
7,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
16
2 / 1 / 3
10,710
974
9,127
19,649
22,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
upam
Medusa
17
1 / 1 / 8
10,424
948
18,407
13,230
7,230
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

237

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AzteckIking
Jing Wei
16
1 / 3 / 2
10,793
981
12,551
14,384
6,151
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
DBROLY27
Shiva
16
2 / 1 / 2
10,395
945
13,975
20,910
27,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
aleXxgamer777
Discordia
16
0 / 1 / 3
10,157
923
16,304
5,086
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
bigshoteagle
Kukulkan
16
0 / 2 / 3
10,385
944
16,158
7,768
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 3
11,217
1,020
11,655
21,501
21,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
11
Kills
4
4
Deaths
11
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Jing Wei
AzteckIking
Jing Wei
1
3
2
0.67
W
2
1
7
5.5
L
Shiva
DBROLY27
Shiva
2
1
2
3
W
Xing Tian
X Albino Toast
Xing Tian
4
0
6
7
L
Discordia
aleXxgamer777
Discordia
0
1
3
1.5
W
Fenrir
2
1
3
3.5
L
Kukulkan
bigshoteagle
Kukulkan
0
2
3
0.75
L
1
4
3
0.63
W
Medusa
upam
Medusa
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,491
Damage
70,643
75,380
Taken
69,649
70,802
Mitigated
60,522
8,771
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,656
601
0
3,920
19,709
28,755
0
11,332
8,377
17,635
0
L
Jing Wei
AzteckIking
Jing Wei
12,551
9,054
0
1,124
14,384
6,151
0
10,525
3,752
0
36,899
W
10,372
1,337
0
1,871
9,693
4,789
0
5,366
4,327
41,231
0
L
Shiva
DBROLY27
Shiva
13,975
1,652
1,344
2,809
20,910
27,129
0
8,039
12,449
0
21,672
W
Xing Tian
X Albino Toast
Xing Tian
16,929
930
121
1,026
13,099
7,924
0
8,071
5,028
46,999
0
L
Discordia
aleXxgamer777
Discordia
16,304
349
0
0
5,086
2,132
0
3,578
1,480
41,731
0
W
Fenrir
9,127
2,874
0
1,277
19,649
22,104
0
11,752
7,897
0
17,424
L
Kukulkan
bigshoteagle
Kukulkan
16,158
502
0
458
7,768
3,883
0
5,972
1,796
50,349
0
L
11,655
3,095
0
964
21,501
21,227
0
10,843
10,444
17,958
0
W
Medusa
upam
Medusa
18,407
7,732
0
556
13,230
7,230
0
7,596
5,634
0
34,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,965
Gold Earned
52,947
224
Minions Killed
225
8
Camps Cleared
9
1,159,974
Distance Traveled
1,137,038
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,320
1,120
16
1
2
215,336
0
L
Jing Wei
10,793
981
50
5
6
212,187
0
W
Janus
10,830
985
94
9
0
216,032
0
L
Shiva
10,395
945
9
1
0
238,401
0
W
Xing Tian
11,681
1,062
56
5
3
255,455
1
L
Discordia
10,157
923
63
6
1
231,393
1
W
Fenrir
10,710
974
18
2
2
234,123
0
L
Kukulkan
10,385
944
88
8
0
249,800
2
L
Ymir
11,217
1,020
15
1
2
205,257
1
W
Medusa
10,424
948
40
4
1
239,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role