Player Matchup

Hou Yi
Hou Yi
BigDMan666
Hou Yi
Level 122
God Stats
1W - 2L
1,526 SR
Queue Stats
38W - 51L
1,506 Elo+
Party 3
Athena
Athena
High5MaryJane
Athena
Level 151
God Stats
18W - 6L
1,672 SR
Queue Stats
93W - 89L
1,576 Elo+
Party 2
Ne Zha
Ne Zha
TTV postictal
Ne Zha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,331 Elo+
Party 2
Chaac
Chaac
Xpo VapoR
Chaac
Level 159
God Stats
25W - 15L
1,765 SR
Queue Stats
255W - 252L
1,570 Elo+
Party 2
Janus
Janus
bmaloner
Janus
Level 126
God Stats
2W - 4L
1,690 SR
Queue Stats
74W - 82L
1,499 Elo+
Party 3
Team Averages
Level 125
1,631 SR
1,497 Elo+

VS

Team Averages
Level 139
1,508 SR
1,490 Elo+
Freya
Freya
 
Freya
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlfaE-Wolf
Cerberus
Level 128
God Stats
27W - 33L
1,424 SR
Queue Stats
405W - 378L
1,476 Elo+
Party 1
Tyr
Tyr
MagicMan256ER
Tyr
Level 149
God Stats
5W - 5L
1,651 SR
Queue Stats
276W - 286L
1,481 Elo+
Solo
Arachne
Arachne
The1TrueJoestar
Arachne
Level 155
God Stats
7W - 3L
1,617 SR
Queue Stats
334W - 330L
1,515 Elo+
Solo
Ah Puch
Ah Puch
solidsn4ke117
Ah Puch
Level 116
God Stats
6W - 8L
1,350 SR
Queue Stats
323W - 308L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BigDMan666
Hou Yi
14
0 / 0 / 1
7,402
673
5,278
4,631
2,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
7,145
650
3,845
14,443
14,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 2 / 1
7,178
653
3,039
6,732
3,173
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Xpo VapoR
Chaac
13
0 / 3 / 3
7,247
659
9,152
12,822
12,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
bmaloner
Janus
15
2 / 2 / 1
7,870
715
8,595
8,118
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
3 / 1 / 4
8,128
739
9,497
10,124
4,620
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
AlfaE-Wolf
Cerberus
14
1 / 1 / 6
7,531
685
3,506
6,654
8,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 0 / 6
7,872
716
8,904
11,143
6,197
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
2 / 0 / 6
7,901
718
5,390
10,027
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
14
2 / 1 / 6
8,062
733
11,442
8,630
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
3
Kills
10
10
Deaths
3
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
1
4
5
W
Cerberus
AlfaE-Wolf
Cerberus
1
1
6
4
L
Hou Yi
BigDMan666
Hou Yi
0
0
1
0.5
L
0
3
2
0.33
W
2
0
6
5
L
1
2
1
0.75
W
2
0
6
5
L
Chaac
Xpo VapoR
Chaac
0
3
3
0.5
L
Janus
bmaloner
Janus
2
2
1
1.25
W
Ah Puch
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,909
Damage
38,739
46,746
Taken
46,578
36,123
Mitigated
29,208
6,055
Healing
15,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
9,497
3,234
0
2,393
10,124
4,620
55
2,940
7,184
27,331
0
W
Cerberus
AlfaE-Wolf
Cerberus
3,506
154
0
506
6,654
8,091
126
1,538
5,116
13,136
0
L
Hou Yi
BigDMan666
Hou Yi
5,278
2,383
0
645
4,631
2,345
987
2,395
2,236
0
22,207
L
3,845
1,219
0
544
14,443
14,384
52
6,680
7,763
6,924
0
W
8,904
958
0
3,488
11,143
6,197
44
2,138
9,005
0
24,456
L
3,039
128
0
458
6,732
3,173
0
3,389
3,343
0
16,068
W
5,390
3,746
0
5,286
10,027
5,990
0
2,353
7,674
0
28,905
L
Chaac
Xpo VapoR
Chaac
9,152
916
0
3,337
12,822
12,662
98
8,823
3,999
0
29,188
L
Janus
bmaloner
Janus
8,595
400
129
942
8,118
3,559
0
3,158
4,960
35,631
0
W
Ah Puch
11,442
459
0
3,445
8,630
4,310
456
3,471
5,159
31,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
39,494
241
Minions Killed
198
0
Camps Cleared
0
1,081,491
Distance Traveled
1,242,768
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,128
739
48
4
0
213,936
1
W
Cerberus
7,531
685
28
3
0
232,176
0
L
Hou Yi
7,402
673
64
6
0
204,824
1
L
Athena
7,145
650
11
1
0
232,761
8
W
Tyr
7,872
716
33
3
0
288,158
5
L
Ne Zha
7,178
653
37
3
0
216,846
1
W
Arachne
7,901
718
36
3
0
266,773
7
L
Chaac
7,247
659
51
5
0
217,661
0
L
Janus
7,870
715
78
7
0
209,399
0
W
Ah Puch
8,062
733
53
5
0
241,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role