Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Woody4Real
Fenrir
Level 160
God Stats
12W - 10L
1,593 SR
Queue Stats
183W - 195L
1,504 Elo+
Party 1
Lancelot
Lancelot
hyperwolf21
Lancelot
Level 138
God Stats
1W - 3L
1,460 SR
Queue Stats
46W - 37L
1,628 Elo+
Solo
Zhong Kui
Zhong Kui
iCosmiic
Zhong Kui
Level 147
God Stats
22W - 6L
1,865 SR
Queue Stats
163W - 118L
1,687 Elo+
Party 1
Ne Zha
Ne Zha
xTRUx STALKER24
Ne Zha
Level 160
God Stats
3W - 13L
1,283 SR
Queue Stats
283W - 240L
1,629 Elo+
Party 1
Team Averages
Level 145
1,540 SR
1,590 Elo+

VS

Team Averages
Level 145
1,614 SR
1,645 Elo+
Thor
Thor
DThomas62
Thor
Level 159
God Stats
4W - 1L
1,799 SR
Queue Stats
217W - 135L
1,662 Elo+
Party 2
Kukulkan
Kukulkan
H3XGrizzly
Kukulkan
Level 120
God Stats
3W - 2L
1,424 SR
Queue Stats
167W - 164L
1,617 Elo+
Solo
Charybdis
Charybdis
PartIcy
Charybdis
Level 160
God Stats
277W - 196L
1,762 SR
Queue Stats
323W - 242L
1,732 Elo+
Party 2
Awilix
Awilix
Pers0nifyyy-
Awilix
Level 128
God Stats
4W - 1L
1,585 SR
Queue Stats
82W - 78L
1,532 Elo+
Solo
Horus
Horus
TheBIackEye
Horus
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
886W - 448L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
2 / 5 / 1
8,877
444
13,576
16,237
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Woody4Real
Fenrir
14
3 / 6 / 3
9,056
453
10,350
19,327
12,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
hyperwolf21
Lancelot
13
1 / 5 / 0
8,399
420
15,071
21,978
14,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
iCosmiic
Zhong Kui
17
2 / 5 / 1
10,024
501
13,002
19,461
15,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 4 / 2
7,867
393
7,374
21,935
26,625
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
2 / 2 / 8
11,903
595
15,656
25,750
20,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
H3XGrizzly
Kukulkan
17
5 / 3 / 4
11,214
561
14,752
12,279
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
PartIcy
Charybdis
18
7 / 1 / 7
11,857
593
18,362
14,616
6,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
15
5 / 2 / 11
10,028
501
12,027
18,275
11,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 0 / 8
12,278
614
14,204
17,660
9,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
25
25
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
5
1
0.5
W
Thor
2
2
8
3
W
Kukulkan
H3XGrizzly
Kukulkan
5
3
4
2.33
W
Charybdis
PartIcy
Charybdis
7
1
7
10.5
W
Awilix
5
2
11
5.25
W
6
0
8
10
L
Fenrir
Woody4Real
Fenrir
3
6
3
0.75
L
Lancelot
hyperwolf21
Lancelot
1
5
0
0.2
L
Zhong Kui
iCosmiic
Zhong Kui
2
5
1
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,373
Damage
75,001
98,938
Taken
88,580
76,278
Mitigated
54,267
25,580
Healing
36,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,576
2,267
0
2,563
16,237
7,295
0
4,589
11,648
75,749
0
W
Thor
15,656
4,782
0
11,398
25,750
20,481
116
3,537
22,213
0
104,914
W
Kukulkan
H3XGrizzly
Kukulkan
14,752
2,863
0
1,774
12,279
5,777
851
5,104
7,175
109,666
0
W
Charybdis
PartIcy
Charybdis
18,362
12,498
0
5,969
14,616
6,690
0
5,525
9,091
0
104,952
W
Awilix
12,027
4,082
0
3,312
18,275
11,484
82
6,789
11,486
0
50,820
W
14,204
7,979
2,579
11,518
17,660
9,835
0
4,911
12,749
0
117,887
L
Fenrir
Woody4Real
Fenrir
10,350
2,388
0
3,506
19,327
12,554
0
1,552
17,775
0
60,816
L
Lancelot
hyperwolf21
Lancelot
15,071
4,056
0
7,508
21,978
14,563
0
3,461
18,517
0
61,821
L
Zhong Kui
iCosmiic
Zhong Kui
13,002
3,417
0
7,997
19,461
15,241
0
2,771
16,690
78,998
17,525
L
7,374
1,863
532
3,474
21,935
26,625
0
2,651
19,284
0
28,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,223
Gold Earned
57,280
499
Minions Killed
731
0
Camps Cleared
0
1,886,851
Distance Traveled
2,016,132
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,877
444
140
7
0
338,102
2
W
Thor
11,903
595
177
9
0
350,099
3
W
Kukulkan
11,214
561
159
8
0
370,599
4
W
Charybdis
11,857
593
146
7
0
377,019
4
W
Awilix
10,028
501
63
3
0
442,247
5
W
Horus
12,278
614
186
9
0
476,168
0
L
Fenrir
9,056
453
91
5
0
400,677
4
L
Lancelot
8,399
420
100
5
0
414,694
8
L
Zhong Kui
10,024
501
144
7
0
348,779
10
L
Ne Zha
7,867
393
24
1
0
384,599
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role