Player Matchup

Chaac
Chaac
 
Chaac
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AZURE231
Tsukuyomi
Level 60
God Stats
8W - 9L
1,633 SR
Queue Stats
127W - 139L
1,340 Elo+
Solo
Heimdallr
Heimdallr
EnglishJoker6019
Heimdallr
Level 68
God Stats
1W - 3L
1,405 SR
Queue Stats
104W - 104L
1,393 Elo+
Solo
Olorun
Olorun
SP0LCAS_
Olorun
Level 87
God Stats
8W - 9L
1,445 SR
Queue Stats
178W - 213L
1,371 Elo+
Solo
Xing Tian
Xing Tian
daywalker937
Xing Tian
Level 87
God Stats
3W - 3L
1,531 SR
Queue Stats
66W - 105L
1,254 Elo+
Solo
Team Averages
Level 69
1,503 SR
1,372 Elo+

VS

Team Averages
Level 62
1,507 SR
1,495 Elo+
Jormungandr
Jormungandr
Red_King_19
Jormungandr
Level 140
God Stats
2W - 2L
1,691 SR
Queue Stats
101W - 175L
1,420 Elo+
Party 1
Rama
Rama
Robin12143
Rama
Level 47
God Stats
2W - 1L
1,704 SR
Queue Stats
7W - 6L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
TheJairoA26320
Nu Wa
Level 29
God Stats
1W - 0L
1,445 SR
Queue Stats
9W - 7L
1,489 Elo+
Party 1
Hera
Hera
iancalavera2018
Hera
Level 28
God Stats
1W - 2L
1,159 SR
Queue Stats
10W - 6L
1,537 Elo+
Party 1
Bakasura
Bakasura
jacob_warframe
Bakasura
Level 68
God Stats
6W - 3L
1,539 SR
Queue Stats
21W - 16L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 2 / 0
5,294
481
4,107
9,324
4,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
AZURE231
Tsukuyomi
7
0 / 3 / 1
4,730
430
2,359
7,260
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
8
2 / 4 / 0
5,225
475
5,960
8,181
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
SP0LCAS_
Olorun
9
2 / 4 / 1
5,648
513
3,976
10,982
4,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
daywalker937
Xing Tian
7
0 / 2 / 1
4,801
436
447
8,784
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Red_King_19
Jormungandr
12
4 / 0 / 4
7,402
673
9,623
7,739
4,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 3
6,213
565
4,241
6,261
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 1 / 1
6,004
546
4,167
3,622
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 2
5,698
518
5,079
4,684
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
10
4 / 2 / 2
6,368
579
6,158
8,070
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
15
15
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
0
0.5
L
Tsukuyomi
AZURE231
Tsukuyomi
0
3
1
0.17
L
Heimdallr
2
4
0
0.5
W
Jormungandr
Red_King_19
Jormungandr
4
0
4
6
W
2
1
3
3.5
L
Olorun
SP0LCAS_
Olorun
2
4
1
0.63
W
3
1
1
3.5
L
Xing Tian
daywalker937
Xing Tian
0
2
1
0.25
W
2
1
2
3
W
Bakasura
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
29,268
44,531
Taken
30,376
19,324
Mitigated
12,802
10,003
Healing
7,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,107
1,443
0
2,917
9,324
4,715
0
5,633
3,640
0
36,767
L
Tsukuyomi
AZURE231
Tsukuyomi
2,359
647
0
543
7,260
2,898
0
4,406
2,790
0
14,954
L
Heimdallr
5,960
2,004
0
2,205
8,181
2,932
0
2,858
5,313
0
38,839
W
Jormungandr
Red_King_19
Jormungandr
9,623
2,515
0
1,250
7,739
4,424
1,385
842
6,897
58,299
0
W
4,241
3,821
73
2,104
6,261
1,899
784
364
5,897
0
28,498
L
Olorun
SP0LCAS_
Olorun
3,976
1,344
129
3,494
10,982
4,117
110
3,969
6,356
40,134
0
W
4,167
2,040
0
843
3,622
1,479
605
1,925
1,697
30,425
0
L
Xing Tian
daywalker937
Xing Tian
447
29
0
715
8,784
4,662
0
2,003
6,781
11,009
0
W
5,079
1,170
0
375
4,684
1,194
333
83
4,601
32,401
0
W
Bakasura
6,158
4,150
0
2,757
8,070
3,806
0
1,209
6,861
0
30,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
31,685
222
Minions Killed
326
0
Camps Cleared
0
960,934
Distance Traveled
1,160,257
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,294
481
55
5
0
237,075
0
L
Tsukuyomi
4,730
430
27
2
0
209,922
0
L
Heimdallr
5,225
475
58
5
0
190,727
1
W
Jormungandr
7,402
673
113
10
0
196,864
0
W
Rama
6,213
565
59
5
0
226,627
2
L
Olorun
5,648
513
62
6
0
178,336
4
W
Nu Wa
6,004
546
43
4
0
191,787
1
L
Xing Tian
4,801
436
20
2
0
144,874
4
W
Hera
5,698
518
52
5
0
295,236
0
W
Bakasura
6,368
579
59
5
0
249,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role