Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AlphaHIEI
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,339 Elo+
Party 3
Pele
Pele
LinkInParc
Pele
Level 39
God Stats
21W - 18L
1,424 SR
Queue Stats
86W - 97L
1,471 Elo+
Party 3
Hel
Hel
ReSiAiM
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 2
Poseidon
Poseidon
kirby18000
Poseidon
Level 129
God Stats
63W - 53L
1,588 SR
Queue Stats
233W - 235L
1,461 Elo+
Party 3
Team Averages
Level 51
1,502 SR
1,489 Elo+

VS

Team Averages
Level 80
1,495 SR
1,516 Elo+
Horus
Horus
Admiin
Horus
Level 109
God Stats
28W - 18L
1,586 SR
Queue Stats
85W - 82L
1,545 Elo+
Party 1
Thanatos
Thanatos
Cruusang
Thanatos
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,449 Elo+
Party 1
Nox
Nox
Inominat
Nox
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,555 Elo+
Party 1
Cerberus
Cerberus
Ocеan
Cerberus
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 155L
1,591 Elo+
Party 1
Heimdallr
Heimdallr
Z3LinK
Heimdallr
Level 45
God Stats
7W - 10L
1,390 SR
Queue Stats
134W - 142L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 6 / 0
5,903
422
1,621
7,453
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rama
8
0 / 6 / 2
5,668
405
4,585
9,657
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 1
7,714
551
3,439
11,466
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
10
1 / 5 / 3
6,716
480
3,124
10,083
5,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
kirby18000
Poseidon
13
1 / 6 / 0
7,646
546
5,842
8,849
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Admiin
Horus
12
3 / 2 / 10
8,104
579
6,306
13,107
12,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
Cruusang
Thanatos
14
11 / 0 / 4
9,105
650
8,359
10,240
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 0 / 7
7,866
562
3,191
4,337
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Ocеan
Cerberus
13
3 / 1 / 9
8,267
591
6,162
10,977
11,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Z3LinK
Heimdallr
13
6 / 3 / 1
8,078
577
7,865
9,829
4,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
24
24
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
6
0
0.17
W
Horus
Admiin
Horus
3
2
10
4
L
Rama
0
6
2
0.17
W
Thanatos
Cruusang
Thanatos
11
0
4
13
W
1
0
7
4.5
L
2
1
1
2.5
W
Cerberus
Ocеan
Cerberus
3
1
9
7.5
L
Hel
1
5
3
0.5
W
Heimdallr
Z3LinK
Heimdallr
6
3
1
2.17
L
Poseidon
kirby18000
Poseidon
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,611
Damage
31,883
47,508
Taken
48,490
16,936
Mitigated
35,326
9,007
Healing
26,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,621
448
0
1,910
7,453
2,258
461
3,496
3,957
0
13,249
W
Horus
Admiin
Horus
6,306
2,338
582
3,802
13,107
12,012
245
3,311
9,796
0
18,210
L
Rama
4,585
4,208
0
1,021
9,657
2,462
926
915
8,742
0
17,616
W
Thanatos
Cruusang
Thanatos
8,359
2,590
0
14,634
10,240
5,705
724
1,613
8,627
0
59,228
W
3,191
98
0
1,285
4,337
1,913
1,932
474
3,863
46,322
0
L
3,439
733
0
2,480
11,466
3,847
1,548
1,256
10,210
0
57,712
W
Cerberus
Ocеan
Cerberus
6,162
383
0
3,788
10,977
11,055
543
1,721
9,256
54,217
0
L
Hel
3,124
868
1,055
1,768
10,083
5,759
130
1,753
8,330
21,408
0
W
Heimdallr
Z3LinK
Heimdallr
7,865
3,660
0
2,838
9,829
4,641
651
1,847
7,982
0
54,140
L
Poseidon
kirby18000
Poseidon
5,842
671
0
773
8,849
2,610
589
1,933
6,912
64,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,647
Gold Earned
41,420
291
Minions Killed
391
0
Camps Cleared
0
1,226,517
Distance Traveled
1,413,741
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,903
422
21
2
0
200,898
0
W
Horus
8,104
579
18
1
0
283,003
0
L
Rama
5,668
405
27
2
0
177,962
2
W
Thanatos
9,105
650
100
7
0
315,824
3
W
Nox
7,866
562
99
7
0
310,219
4
L
Pele
7,714
551
96
7
0
329,980
2
W
Cerberus
8,267
591
94
7
0
267,699
4
L
Hel
6,716
480
27
2
0
224,815
1
W
Heimdallr
8,078
577
80
6
0
236,996
2
L
Poseidon
7,646
546
120
9
0
292,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role