Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Fiercetigerzen
Cupid
Level 72
God Stats
3W - 3L
1,533 SR
Queue Stats
4W - 4L
1,265 Elo+
Solo
Bacchus
Bacchus
J War018
Bacchus
Level 88
God Stats
2W - 5L
1,440 SR
Queue Stats
33W - 51L
956 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,240 Elo+

VS

Team Averages
Level 99
1,397 SR
1,257 Elo+
Aphrodite
Aphrodite
AII_Money_N
Aphrodite
Level 160
God Stats
13W - 23L
1,435 SR
Queue Stats
516W - 613L
1,349 Elo+
Party 1
Discordia
Discordia
Silver_Skullette
Discordia
Level 69
God Stats
132W - 196L
1,435 SR
Queue Stats
254W - 380L
1,257 Elo+
Party 1
Gilgamesh
Gilgamesh
xxbestsmoke302x
Gilgamesh
Level 69
God Stats
7W - 13L
1,321 SR
Queue Stats
7W - 16L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
8 / 1 / 0
8,664
788
14,250
11,942
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
6,700
609
9,890
8,711
3,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
J War018
Bacchus
12
0 / 1 / 7
8,213
747
5,034
13,868
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AII_Money_N
Aphrodite
11
2 / 1 / 1
7,404
673
6,295
10,461
7,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
12
1 / 2 / 2
7,513
683
8,723
9,025
4,170
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
xxbestsmoke302x
Gilgamesh
9
0 / 6 / 2
6,598
600
10,917
13,491
6,094
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
3
3
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
0
8
L
Aphrodite
AII_Money_N
Aphrodite
2
1
1
2.5
W
1
1
1
1.5
W
Bacchus
J War018
Bacchus
0
1
7
3.5
L
Discordia
1
2
2
1
L
Gilgamesh
xxbestsmoke302x
Gilgamesh
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,174
Damage
25,935
34,521
Taken
32,977
21,958
Mitigated
18,010
10,573
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,250
2,547
0
3,189
11,942
6,194
0
3,622
8,320
32,477
3,665
L
Aphrodite
AII_Money_N
Aphrodite
6,295
549
2,531
4,512
10,461
7,746
150
6,301
4,160
12,465
0
W
9,890
4,325
687
1,046
8,711
3,521
70
5,742
2,969
0
19,937
W
Bacchus
J War018
Bacchus
5,034
836
0
5,651
13,868
12,243
0
6,020
7,848
16,057
0
L
Discordia
8,723
1,486
174
2,052
9,025
4,170
686
5,120
3,905
33,238
0
L
Gilgamesh
xxbestsmoke302x
Gilgamesh
10,917
4,633
0
1,822
13,491
6,094
0
7,851
5,640
0
23,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
21,515
103
Minions Killed
93
6
Camps Cleared
4
621,977
Distance Traveled
590,162
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,664
788
57
5
6
221,771
4
L
Aphrodite
7,404
673
24
2
0
200,537
1
W
Cupid
6,700
609
22
2
0
197,837
0
W
Bacchus
8,213
747
24
2
0
202,369
0
L
Discordia
7,513
683
50
5
1
204,831
0
L
Gilgamesh
6,598
600
19
2
3
184,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role