Player Matchup

Charybdis
Charybdis
BigChungusMode
Charybdis
Level 158
God Stats
13W - 10L
1,689 SR
Queue Stats
144W - 102L
1,654 Elo+
Party 1
Geb
Geb
Hogrell
Geb
Level 102
God Stats
7W - 8L
1,573 SR
Queue Stats
391W - 319L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Im Jums
Gilgamesh
Level 160
God Stats
1W - 0L
1,602 SR
Queue Stats
106W - 97L
1,636 Elo+
Party 1
Ne Zha
Ne Zha
Sadaharu_0
Ne Zha
Level 92
God Stats
1W - 0L
1,456 SR
Queue Stats
156W - 107L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
SunWillKong
Aphrodite
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 41L
1,656 Elo+
Party 1
Team Averages
Level 131
1,564 SR
1,639 Elo+

VS

Team Averages
Level 124
1,516 SR
1,545 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Dovah pro V2
Ratatoskr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 234L
1,510 Elo+
Solo
Achilles
Achilles
SALTYMIKE11
Achilles
Level 117
God Stats
26W - 36L
1,536 SR
Queue Stats
818W - 870L
1,518 Elo+
Party 2
Discordia
Discordia
iQc MiCxM4CHiN3
Discordia
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,666 Elo+
Solo
Cupid
Cupid
iamlegend99
Cupid
Level 98
God Stats
110W - 99L
1,542 SR
Queue Stats
590W - 618L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BigChungusMode
Charybdis
17
8 / 2 / 5
12,147
1,215
17,278
14,699
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
16
1 / 1 / 9
11,225
1,123
11,081
15,034
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Im Jums
Gilgamesh
17
1 / 0 / 12
12,075
1,208
14,984
23,018
30,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Sadaharu_0
Ne Zha
16
3 / 1 / 9
10,761
1,076
14,668
15,082
8,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SunWillKong
Aphrodite
16
1 / 2 / 10
10,190
1,019
12,642
14,021
9,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

250

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
2 / 4 / 3
11,428
1,143
14,957
18,035
27,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
Dovah pro V2
Ratatoskr
16
1 / 6 / 2
10,330
1,033
13,551
21,368
16,691
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
SALTYMIKE11
Achilles
16
0 / 0 / 4
9,714
971
12,126
13,066
13,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
iQc MiCxM4CHiN3
Discordia
16
2 / 4 / 3
10,332
1,033
26,140
16,358
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 0 / 1
10,103
1,010
8,629
6,935
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
14
Kills
6
6
Deaths
14
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
3
0.88
W
Charybdis
BigChungusMode
Charybdis
8
2
5
5.25
L
Ratatoskr
Dovah pro V2
Ratatoskr
1
6
2
0.33
W
Geb
1
1
9
5.5
W
Gilgamesh
Im Jums
Gilgamesh
1
0
12
7
L
Achilles
SALTYMIKE11
Achilles
0
0
4
2
W
Ne Zha
Sadaharu_0
Ne Zha
3
1
9
7.5
W
Aphrodite
SunWillKong
Aphrodite
1
2
10
3
L
Discordia
iQc MiCxM4CHiN3
Discordia
2
4
3
0.88
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,653
Damage
75,403
81,854
Taken
75,762
72,076
Mitigated
68,315
28,527
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,957
2,007
0
2,070
18,035
27,868
0
7,047
10,988
25,416
0
W
Charybdis
BigChungusMode
Charybdis
17,278
9,446
0
2,792
14,699
7,453
0
8,735
5,810
0
44,508
L
Ratatoskr
Dovah pro V2
Ratatoskr
13,551
1,498
0
3,624
21,368
16,691
0
7,074
14,294
0
38,123
W
Geb
11,081
500
0
3,104
15,034
16,237
0
6,253
7,967
22,306
0
W
Gilgamesh
Im Jums
Gilgamesh
14,984
3,472
2,893
2,624
23,018
30,756
0
10,724
12,014
0
33,225
L
Achilles
SALTYMIKE11
Achilles
12,126
1,769
0
1,963
13,066
13,585
0
4,928
8,138
0
22,480
W
Ne Zha
Sadaharu_0
Ne Zha
14,668
4,507
0
2,818
15,082
8,176
0
8,468
6,462
0
29,847
W
Aphrodite
SunWillKong
Aphrodite
12,642
1,415
7,443
6,853
14,021
9,454
0
6,917
6,962
25,871
0
L
Discordia
iQc MiCxM4CHiN3
Discordia
26,140
2,316
0
0
16,358
6,993
0
3,117
13,241
43,788
0
L
8,629
3,785
349
27
6,935
3,178
0
1,557
5,378
0
27,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,398
Gold Earned
51,907
205
Minions Killed
207
7
Camps Cleared
6
1,083,064
Distance Traveled
994,584
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,428
1,143
27
3
0
182,542
0
W
Charybdis
12,147
1,215
86
9
1
196,082
2
L
Ratatoskr
10,330
1,033
67
7
0
208,214
0
W
Geb
11,225
1,123
26
3
0
228,760
0
W
Gilgamesh
12,075
1,208
22
2
2
226,446
0
L
Achilles
9,714
971
35
4
2
231,798
0
W
Ne Zha
10,761
1,076
28
3
3
228,991
0
W
Aphrodite
10,190
1,019
43
4
1
202,785
3
L
Discordia
10,332
1,033
37
4
0
206,842
0
L
Cupid
10,103
1,010
41
4
4
165,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role