Player Matchup

King Arthur
King Arthur
GigaLacker
King Arthur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 2
Discordia
Discordia
dr_Wolfinstine_
Discordia
Level 104
God Stats
14W - 16L
1,452 SR
Queue Stats
222W - 216L
1,466 Elo+
Party 3
Ullr
Ullr
gríesel
Ullr
Level 27
God Stats
4W - 0L
1,813 SR
Queue Stats
4W - 0L
1,807 Elo+
Party 2
Jormungandr
Jormungandr
nosajp1234
Jormungandr
Level 129
God Stats
1W - 5L
1,146 SR
Queue Stats
257W - 250L
1,534 Elo+
Party 3
Poseidon
Poseidon
snapping
Poseidon
Level 160
God Stats
4W - 1L
1,473 SR
Queue Stats
66W - 45L
1,697 Elo+
Party 2
Team Averages
Level 95
1,477 SR
1,662 Elo+

VS

Team Averages
Level 97
1,573 SR
1,569 Elo+
Scylla
Scylla
DeSantis2024
Scylla
Level 42
God Stats
3W - 3L
1,711 SR
Queue Stats
30W - 30L
1,520 Elo+
Solo
Artemis
Artemis
Peachyyyyy
Artemis
Level 39
God Stats
1W - 3L
1,742 SR
Queue Stats
374W - 308L
1,640 Elo+
Party 1
Nox
Nox
Sticktry
Nox
Level 88
God Stats
11W - 12L
1,497 SR
Queue Stats
561W - 615L
1,397 Elo+
Party 1
Achilles
Achilles
Testsubject1993
Achilles
Level 156
God Stats
3W - 3L
1,370 SR
Queue Stats
369W - 339L
1,646 Elo+
Party 1
Bastet
Bastet
TheMindKillerTTV
Bastet
Level 160
God Stats
15W - 15L
1,547 SR
Queue Stats
847W - 880L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GigaLacker
King Arthur
20
13 / 0 / 10
15,007
625
24,297
31,403
50,706
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
dr_Wolfinstine_
Discordia
19
3 / 3 / 9
12,423
518
10,024
13,118
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
20
11 / 2 / 6
14,248
594
20,226
20,883
11,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
nosajp1234
Jormungandr
19
1 / 5 / 6
12,982
541
16,682
19,038
18,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
snapping
Poseidon
20
4 / 5 / 6
13,758
573
9,035
18,000
6,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
4 / 10 / 2
11,339
472
11,523
20,978
8,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Peachyyyyy
Artemis
16
2 / 8 / 0
9,914
413
6,589
18,658
8,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 3
9,640
402
4,830
18,794
14,449
Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
17
4 / 4 / 1
10,562
440
14,903
30,286
31,688
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
4 / 5 / 4
10,647
444
14,614
20,956
8,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
32
Kills
15
15
Deaths
32
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
10
2
0.5
W
King Arthur
GigaLacker
King Arthur
13
0
10
18
L
Artemis
Peachyyyyy
Artemis
2
8
0
0.25
L
1
5
3
0.5
L
Achilles
4
4
1
1.13
L
4
5
4
1.2
W
Discordia
dr_Wolfinstine_
Discordia
3
3
9
2.5
W
Ullr
11
2
6
7
W
Jormungandr
nosajp1234
Jormungandr
1
5
6
0.8
W
Poseidon
snapping
Poseidon
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,264
Damage
52,459
102,442
Taken
109,672
93,390
Mitigated
72,021
31,274
Healing
19,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,523
786
0
1,930
20,978
8,845
0
7,397
13,113
94,971
0
W
King Arthur
GigaLacker
King Arthur
24,297
3,222
0
9,141
31,403
50,706
39
4,102
27,301
1,499
84,461
L
Artemis
Peachyyyyy
Artemis
6,589
2,716
0
3,929
18,658
8,191
0
1,918
16,714
0
68,744
L
4,830
1,117
0
1,852
18,794
14,449
170
6,325
12,129
36,835
0
L
Achilles
14,903
3,814
0
6,891
30,286
31,688
578
13,199
16,911
0
79,555
L
14,614
4,049
0
5,067
20,956
8,848
56
5,992
14,297
0
72,660
W
Discordia
dr_Wolfinstine_
Discordia
10,024
523
0
2,459
13,118
5,463
609
5,964
7,154
76,771
0
W
Ullr
20,226
9,809
0
6,012
20,883
11,595
3,489
4,143
16,740
0
128,116
W
Jormungandr
nosajp1234
Jormungandr
16,682
5,663
0
5,689
19,038
18,692
1,294
1,385
17,653
103,214
0
W
Poseidon
snapping
Poseidon
9,035
1,748
0
7,973
18,000
6,934
569
3,335
14,665
139,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,418
Gold Earned
52,102
741
Minions Killed
525
0
Camps Cleared
0
2,291,915
Distance Traveled
2,118,072
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,339
472
149
6
0
368,697
3
W
King Arthur
15,007
625
93
4
0
523,566
4
L
Artemis
9,914
413
106
4
0
399,118
5
L
Nox
9,640
402
43
2
0
416,420
11
L
Achilles
10,562
440
132
6
0
425,116
9
L
Bastet
10,647
444
95
4
0
508,721
2
W
Discordia
12,423
518
140
6
0
456,277
11
W
Ullr
14,248
594
149
6
0
441,804
1
W
Jormungandr
12,982
541
164
7
0
399,427
4
W
Poseidon
13,758
573
195
8
0
470,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role