Player Matchup

Tiamat
Tiamat
CrunchyPops
Tiamat
Level 86
God Stats
1W - 3L
1,243 SR
Queue Stats
536W - 443L
1,678 Elo+
Party 1
Hel
Hel
Lukka03
Hel
Level 27
God Stats
13W - 14L
1,457 SR
Queue Stats
45W - 62L
1,401 Elo+
Party 3
Sylvanus
Sylvanus
TygerStyle
Sylvanus
Level 40
God Stats
5W - 0L
1,919 SR
Queue Stats
62W - 68L
1,412 Elo+
Solo
Izanami
Izanami
ValhallaAlt
Izanami
Level 49
God Stats
3W - 2L
1,521 SR
Queue Stats
347W - 257L
1,699 Elo+
Party 1
Fenrir
Fenrir
Αnput
Fenrir
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
48W - 64L
1,426 Elo+
Party 3
Team Averages
Level 66
1,528 SR
1,523 Elo+

VS

Team Averages
Level 62
1,533 SR
1,647 Elo+
Erlang Shen
Erlang Shen
Ahwi
Erlang Shen
Level 109
God Stats
0W - 1L
1,346 SR
Queue Stats
198W - 98L
1,727 Elo+
Party 2
Da Ji
Da Ji
Cheplia
Da Ji
Level 29
God Stats
3W - 1L
1,705 SR
Queue Stats
150W - 78L
1,800 Elo+
Party 2
Anubis
Anubis
DAVID875
Anubis
Level 65
God Stats
59W - 72L
1,448 SR
Queue Stats
177W - 185L
1,417 Elo+
Solo
Chiron
Chiron
LiquidObject
Chiron
Level 23
God Stats
0W - 4L
1,715 SR
Queue Stats
128W - 68L
1,688 Elo+
Party 2
Vamana
Vamana
Mraresome
Vamana
Level 84
God Stats
2W - 5L
1,448 SR
Queue Stats
193W - 176L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
4 / 3 / 4
9,212
768
8,970
9,337
6,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
15
2 / 3 / 3
8,645
720
7,287
10,015
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
TygerStyle
Sylvanus
16
1 / 0 / 11
9,695
808
6,954
12,569
16,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
ValhallaAlt
Izanami
18
4 / 3 / 3
10,434
870
17,596
16,288
8,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Αnput
Fenrir
16
3 / 0 / 6
9,780
815
6,419
14,169
21,513
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ahwi
Erlang Shen
15
3 / 3 / 2
9,025
752
12,168
19,234
17,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Da Ji
Cheplia
Da Ji
16
3 / 2 / 3
9,035
753
12,798
12,762
6,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
DAVID875
Anubis
12
0 / 4 / 2
7,356
613
3,778
5,075
2,247
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
14
1 / 2 / 1
8,220
685
9,180
7,988
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Mraresome
Vamana
15
1 / 3 / 2
8,944
745
11,444
18,552
17,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
14
Kills
8
9
Deaths
14
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Ahwi
Erlang Shen
3
3
2
1.33
L
Da Ji
Cheplia
Da Ji
3
2
3
2.25
W
Tiamat
4
3
4
2
L
Anubis
DAVID875
Anubis
0
4
2
0.25
L
Chiron
1
2
1
0.75
W
Hel
2
3
3
1.17
L
Vamana
Mraresome
Vamana
1
3
2
0.67
W
Sylvanus
TygerStyle
Sylvanus
1
0
11
6.5
W
Izanami
ValhallaAlt
Izanami
4
3
3
1.83
W
Fenrir
Αnput
Fenrir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,226
Damage
49,368
62,378
Taken
63,611
58,629
Mitigated
47,294
26,951
Healing
14,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Ahwi
Erlang Shen
12,168
6,213
1,605
4,440
19,234
17,175
41
5,526
13,708
0
28,538
L
Da Ji
Cheplia
Da Ji
12,798
2,809
0
394
12,762
6,784
0
3,987
8,775
0
38,908
W
Tiamat
8,970
821
0
2,720
9,337
6,925
131
655
8,682
31,458
0
L
Anubis
DAVID875
Anubis
3,778
146
0
42
5,075
2,247
342
2,275
2,800
10,255
0
L
Chiron
9,180
5,088
923
2,078
7,988
3,715
0
4,096
3,892
0
29,917
W
Hel
7,287
128
5,536
3,993
10,015
4,684
1,490
1,395
8,620
22,511
0
L
Vamana
Mraresome
Vamana
11,444
4,931
1,434
4,031
18,552
17,373
111
7,327
11,225
177
33,917
W
Sylvanus
TygerStyle
Sylvanus
6,954
2,100
4,693
4,501
12,569
16,516
105
809
11,760
15,850
0
W
Izanami
ValhallaAlt
Izanami
17,596
12,635
0
3,839
16,288
8,991
1,918
270
16,018
0
67,520
W
Fenrir
Αnput
Fenrir
6,419
1,292
0
1,669
14,169
21,513
320
826
13,343
0
12,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
42,580
228
Minions Killed
207
0
Camps Cleared
0
1,238,748
Distance Traveled
1,125,078
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,025
752
20
2
0
253,695
1
L
Da Ji
9,035
753
59
5
0
251,760
2
W
Tiamat
9,212
768
41
3
0
259,431
1
L
Anubis
7,356
613
20
2
0
136,363
0
L
Chiron
8,220
685
47
4
0
214,843
2
W
Hel
8,645
720
29
2
0
232,171
0
L
Vamana
8,944
745
61
5
0
268,417
1
W
Sylvanus
9,695
808
22
2
0
240,022
3
W
Izanami
10,434
870
120
10
0
232,761
1
W
Fenrir
9,780
815
16
1
0
274,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role