Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
ALEMI_1011
Agni
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 30L
1,184 Elo+
Party 3
Artio
Artio
SwaggeringStork
Artio
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 125L
1,304 Elo+
Party 4
Chernobog
Chernobog
Yung Eggdrop
Chernobog
Level 65
God Stats
29W - 25L
1,467 SR
Queue Stats
110W - 104L
1,347 Elo+
Party 4
Ravana
Ravana
kingjames_28000
Ravana
Level 63
God Stats
4W - 4L
1,528 SR
Queue Stats
128W - 130L
1,354 Elo+
Solo
Team Averages
Level 73
1,499 SR
1,338 Elo+

VS

Team Averages
Level 65
1,462 SR
1,333 Elo+
Danzaburou
Danzaburou
DiabloJr666
Danzaburou
Level 46
God Stats
4W - 6L
1,254 SR
Queue Stats
44W - 64L
1,289 Elo+
Solo
Yemoja
Yemoja
TheLegendRoheet
Yemoja
Level 28
God Stats
12W - 14L
1,388 SR
Queue Stats
176W - 190L
1,297 Elo+
Party 1
Sun Wukong
Sun Wukong
ThePopKing
Sun Wukong
Level 120
God Stats
5W - 3L
1,685 SR
Queue Stats
202W - 209L
1,334 Elo+
Party 1
Cliodhna
Cliodhna
XxxRAGE69xxX
Cliodhna
Level 104
God Stats
82W - 83L
1,461 SR
Queue Stats
711W - 797L
1,380 Elo+
Party 2
Anubis
Anubis
v0 HolloWmAn 0v
Anubis
Level 28
God Stats
47W - 40L
1,523 SR
Queue Stats
159W - 186L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
2 / 0 / 2
5,977
543
5,392
8,711
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 0 / 1
6,573
598
3,246
5,719
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 1
5,019
456
3,147
8,613
3,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
Yung Eggdrop
Chernobog
11
1 / 0 / 1
6,171
561
8,732
5,807
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 1
6,623
602
6,524
5,557
2,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiabloJr666
Danzaburou
9
1 / 0 / 0
5,458
496
5,655
6,716
2,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 1
5,454
496
1,967
9,193
4,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ThePopKing
Sun Wukong
11
0 / 2 / 0
6,411
583
3,888
10,580
5,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cliodhna
XxxRAGE69xxX
Cliodhna
8
0 / 3 / 0
5,080
462
4,210
11,015
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 0
5,175
470
4,516
7,227
3,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
10
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
2
3
W
4
0
1
4.5
L
Danzaburou
DiabloJr666
Danzaburou
1
0
0
1
W
1
1
1
1.5
L
0
0
1
0.5
L
Sun Wukong
ThePopKing
Sun Wukong
0
2
0
0
L
Cliodhna
XxxRAGE69xxX
Cliodhna
0
3
0
0
W
Chernobog
Yung Eggdrop
Chernobog
1
0
1
1.5
W
1
0
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
20,236
34,407
Taken
44,731
12,597
Mitigated
19,355
11,125
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,392
3,423
0
1,273
8,711
2,855
0
1,227
7,484
0
36,610
W
3,246
178
0
1,547
5,719
1,810
0
2,279
3,440
36,911
0
L
Danzaburou
DiabloJr666
Danzaburou
5,655
2,720
0
1,449
6,716
2,142
0
518
5,896
0
37,930
W
3,147
81
418
2,318
8,613
3,333
0
1,868
6,745
13,353
0
L
1,967
828
2,667
3,044
9,193
4,633
0
2,177
6,599
11,125
0
L
Sun Wukong
ThePopKing
Sun Wukong
3,888
1,354
0
4,042
10,580
5,834
0
0
10,562
0
44,668
L
Cliodhna
XxxRAGE69xxX
Cliodhna
4,210
1,655
0
2,265
11,015
3,397
160
1,525
9,059
0
31,532
W
Chernobog
Yung Eggdrop
Chernobog
8,732
4,934
0
3,303
5,807
2,047
0
1,109
4,698
0
48,539
W
6,524
2,119
0
2,266
5,557
2,552
0
0
5,557
0
40,363
L
4,516
306
0
1,119
7,227
3,349
58
1,643
5,198
28,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
27,578
336
Minions Killed
294
0
Camps Cleared
0
1,136,879
Distance Traveled
993,379
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,977
543
70
6
0
261,709
3
W
Agni
6,573
598
62
6
0
219,444
5
L
Danzaburou
5,458
496
69
6
0
194,584
1
W
Artio
5,019
456
38
3
0
245,019
2
L
Yemoja
5,454
496
20
2
0
199,586
2
L
Sun Wukong
6,411
583
105
10
0
210,663
3
L
Cliodhna
5,080
462
54
5
0
215,553
0
W
Chernobog
6,171
561
81
7
0
190,932
2
W
Ravana
6,623
602
85
8
0
219,775
3
L
Anubis
5,175
470
46
4
0
172,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role