Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KamikazeGK
Bacchus
Level 117
God Stats
41W - 58L
1,401 SR
Queue Stats
307W - 319L
1,379 Elo+
Solo
Artemis
Artemis
ThisIsMyOhana
Artemis
Level 55
God Stats
5W - 6L
1,369 SR
Queue Stats
104W - 113L
1,400 Elo+
Solo
Chang'e
Chang'e
josearnold
Chang'e
Level 82
God Stats
21W - 9L
1,471 SR
Queue Stats
47W - 35L
1,471 Elo+
Solo
Tyr
Tyr
smokinthekush420
Tyr
Level 148
God Stats
3W - 8L
1,425 SR
Queue Stats
756W - 876L
1,383 Elo+
Solo
Team Averages
Level 105
1,433 SR
1,426 Elo+

VS

Team Averages
Level 48
1,396 SR
1,267 Elo+
Ymir
Ymir
Deaths_-Stroke
Ymir
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 18L
1,192 Elo+
Party 1
Skadi
Skadi
Hassan_7doori
Skadi
Level 28
God Stats
3W - 8L
1,264 SR
Queue Stats
3W - 9L
1,218 Elo+
Party 1
Chernobog
Chernobog
YA-_-SSR
Chernobog
Level 28
God Stats
3W - 2L
1,413 SR
Queue Stats
5W - 11L
1,198 Elo+
Party 1
Bakasura
Bakasura
amoori-_-2016
Bakasura
Level 40
God Stats
3W - 3L
1,301 SR
Queue Stats
8W - 17L
1,268 Elo+
Party 1
Atlas
Atlas
smibaer
Atlas
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 143L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 5 / 2
8,360
464
10,389
15,029
6,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
KamikazeGK
Bacchus
11
1 / 6 / 3
7,512
417
10,536
16,599
10,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
17
4 / 1 / 1
9,895
550
11,177
9,727
4,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
josearnold
Chang'e
1
0 / 0 / 0
5,077
282
0
0
0
15
7 / 2 / 0
9,650
536
14,523
21,398
17,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
9,025
501
16,169
17,879
10,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 1
8,094
450
3,636
12,399
4,016
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chernobog
YA-_-SSR
Chernobog
11
1 / 6 / 2
6,970
387
8,059
12,568
5,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
amoori-_-2016
Bakasura
14
4 / 2 / 0
8,775
488
4,961
12,653
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
smibaer
Atlas
14
3 / 0 / 9
9,426
524
8,012
12,171
12,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
17
Kills
13
14
Deaths
17
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
2
1.2
W
5
3
6
2.67
W
0
6
1
0.08
L
Bacchus
KamikazeGK
Bacchus
1
6
3
0.42
L
Artemis
4
1
1
4.5
W
Chernobog
YA-_-SSR
Chernobog
1
6
2
0.33
W
Bakasura
amoori-_-2016
Bakasura
4
2
0
2
L
Chang'e
josearnold
Chang'e
0
0
0
0
W
Atlas
smibaer
Atlas
3
0
9
7.5
L
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,625
Damage
40,837
62,753
Taken
67,670
38,831
Mitigated
37,687
16,827
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,389
1,138
0
3,218
15,029
6,226
0
8,912
6,117
0
41,726
W
16,169
3,254
0
3,661
17,879
10,915
266
3,645
13,945
61,556
0
W
3,636
2,398
0
0
12,399
4,016
2,498
336
12,027
0
52,901
L
Bacchus
KamikazeGK
Bacchus
10,536
2,336
0
3,404
16,599
10,443
218
8,053
8,147
37,038
0
L
Artemis
11,177
5,478
0
4,072
9,727
4,556
1,734
1,415
8,192
0
72,967
W
Chernobog
YA-_-SSR
Chernobog
8,059
5,094
0
1,563
12,568
5,018
0
748
11,684
0
34,356
W
Bakasura
amoori-_-2016
Bakasura
4,961
3,680
0
1,784
12,653
5,463
399
2,394
9,999
0
51,927
L
Chang'e
josearnold
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Atlas
smibaer
Atlas
8,012
3,256
0
1,502
12,171
12,275
0
2,375
9,479
29,126
0
L
14,523
4,189
0
6,133
21,398
17,606
858
5,801
15,347
0
69,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,494
Gold Earned
42,290
348
Minions Killed
364
0
Camps Cleared
0
1,241,715
Distance Traveled
1,538,853
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,360
464
60
3
0
327,481
0
W
Ymir
9,025
501
88
5
0
291,891
0
W
Skadi
8,094
450
102
6
0
249,835
0
L
Bacchus
7,512
417
55
3
0
333,898
7
L
Artemis
9,895
550
121
7
0
264,960
2
W
Chernobog
6,970
387
35
2
0
235,344
0
W
Bakasura
8,775
488
103
6
0
400,316
0
L
Chang'e
5,077
282
0
0
0
0
0
W
Atlas
9,426
524
36
2
0
361,467
2
L
Tyr
9,650
536
112
6
0
315,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role