Player Matchup

Jing Wei
Jing Wei
J_AceOfSpadez
Jing Wei
Level 125
God Stats
1W - 0L
1,415 SR
Queue Stats
37W - 38L
1,442 Elo+
Party 1
Poseidon
Poseidon
SpookDealer69
Poseidon
Level 102
God Stats
2W - 1L
1,660 SR
Queue Stats
56W - 62L
1,413 Elo+
Party 1
Osiris
Osiris
bLu3xCuSaDeR
Osiris
Level 37
God Stats
2W - 11L
1,153 SR
Queue Stats
116W - 188L
1,200 Elo+
Solo
Team Averages
Level 88
1,409 SR
1,352 Elo+

VS

Team Averages
Level 61
1,549 SR
1,443 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Darth Rashu
Thanatos
Level 35
God Stats
3W - 4L
1,647 SR
Queue Stats
3W - 6L
1,573 Elo+
Solo
Yu Huang
Yu Huang
GamingShadow2344
Yu Huang
Level 44
God Stats
2W - 7L
1,500 SR
Queue Stats
81W - 112L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
J_AceOfSpadez
Jing Wei
13
2 / 4 / 2
9,186
707
8,255
12,995
4,198
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
SpookDealer69
Poseidon
14
1 / 3 / 4
9,446
727
9,093
9,014
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
15
2 / 1 / 3
9,623
740
8,863
10,445
5,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
5
0 / 0 / 1
6,836
526
0
0
0
Thanatos
Darth Rashu
Thanatos
14
3 / 2 / 3
8,530
656
7,273
15,299
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 2
9,393
723
10,134
15,786
8,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
5
Kills
7
8
Deaths
5
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
1
0.5
L
Thanatos
Darth Rashu
Thanatos
3
2
3
2.25
L
4
3
2
1.67
W
Jing Wei
J_AceOfSpadez
Jing Wei
2
4
2
0.75
W
Poseidon
SpookDealer69
Poseidon
1
3
4
1
W
Osiris
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
17,407
32,454
Taken
31,085
12,400
Mitigated
14,722
4,138
Healing
5,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Darth Rashu
Thanatos
7,273
2,125
0
4,544
15,299
6,716
0
4,575
10,724
0
15,394
L
10,134
568
63
939
15,786
8,006
0
4,716
11,070
53,788
2,648
W
Jing Wei
J_AceOfSpadez
Jing Wei
8,255
4,978
0
1,877
12,995
4,198
2,180
4,386
8,609
0
29,628
W
Poseidon
SpookDealer69
Poseidon
9,093
304
0
921
9,014
2,457
460
2,265
6,749
52,450
0
W
Osiris
8,863
841
47
1,293
10,445
5,745
281
4,110
6,335
0
27,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
24,759
170
Minions Killed
97
9
Camps Cleared
2
771,454
Distance Traveled
490,302
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,836
526
0
0
0
2,799
0
L
Thanatos
8,530
656
19
1
0
257,337
2
L
Yu Huang
9,393
723
78
6
2
230,166
2
W
Jing Wei
9,186
707
53
4
1
235,615
3
W
Poseidon
9,446
727
85
7
8
249,857
5
W
Osiris
9,623
740
32
2
0
285,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role