Player Matchup

Chaac
Chaac
Copicuo
Chaac
Level 148
God Stats
9W - 16L
1,506 SR
Queue Stats
606W - 634L
1,363 Elo+
Solo
Artio
Artio
LateConsent
Artio
Level 110
God Stats
2W - 1L
1,708 SR
Queue Stats
48W - 56L
1,328 Elo+
Solo
Baba Yaga
Baba Yaga
Murbi73
Baba Yaga
Level 105
God Stats
0W - 3L
1,421 SR
Queue Stats
5W - 6L
1,302 Elo+
Party 1
Kali
Kali
SeerGonzalez51
Kali
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,671 Elo+
Solo
Artemis
Artemis
Taco5291
Artemis
Level 111
God Stats
0W - 1L
1,703 SR
Queue Stats
70W - 63L
1,439 Elo+
Party 1
Team Averages
Level 105
1,568 SR
1,420 Elo+

VS

Team Averages
Level 99
1,382 SR
1,364 Elo+
King Arthur
King Arthur
King Flare9440
King Arthur
Level 119
God Stats
8W - 9L
1,424 SR
Queue Stats
285W - 319L
1,432 Elo+
Solo
Hades
Hades
PumpPatrol
Hades
Level 65
God Stats
4W - 3L
1,402 SR
Queue Stats
17W - 20L
1,195 Elo+
Solo
Medusa
Medusa
Purplestar11
Medusa
Level 160
God Stats
11W - 10L
1,519 SR
Queue Stats
185W - 211L
1,339 Elo+
Solo
Serqet
Serqet
Quinn6943
Serqet
Level 68
God Stats
15W - 11L
1,283 SR
Queue Stats
166W - 185L
1,378 Elo+
Solo
Bacchus
Bacchus
winstova_di
Bacchus
Level 84
God Stats
1W - 0L
1,284 SR
Queue Stats
114W - 129L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Copicuo
Chaac
16
0 / 1 / 3
10,139
422
6,935
14,555
15,979
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 1 / 2
11,798
492
13,600
22,116
28,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
Murbi73
Baba Yaga
17
2 / 2 / 2
11,118
463
11,525
13,951
6,503
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 0
8,751
365
4,402
15,171
5,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Taco5291
Artemis
20
8 / 4 / 0
12,691
529
19,117
24,025
11,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
King Flare9440
King Arthur
19
1 / 1 / 0
11,643
485
15,190
24,521
25,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Hades
19
5 / 3 / 5
12,217
509
20,303
23,529
15,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
2 / 4 / 2
11,174
466
8,901
15,359
7,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Quinn6943
Serqet
17
1 / 4 / 5
10,509
438
7,004
18,729
9,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bacchus
winstova_di
Bacchus
17
3 / 1 / 3
11,538
481
5,874
17,116
24,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
13
Kills
12
13
Deaths
13
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chaac
Copicuo
Chaac
0
1
3
1.5
W
King Arthur
King Flare9440
King Arthur
1
1
0
1
L
2
1
2
3
L
Baba Yaga
Murbi73
Baba Yaga
2
2
2
1.5
W
Hades
5
3
5
2.5
W
Medusa
2
4
2
0.75
W
Serqet
Quinn6943
Serqet
1
4
5
0.88
L
1
5
0
0.2
L
Artemis
Taco5291
Artemis
8
4
0
2
W
Bacchus
winstova_di
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,579
Damage
57,272
89,818
Taken
99,254
68,108
Mitigated
81,826
30,175
Healing
21,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Copicuo
Chaac
6,935
2,227
0
3,476
14,555
15,979
1,241
3,350
11,205
0
49,892
W
King Arthur
King Flare9440
King Arthur
15,190
1,837
0
1,720
24,521
25,262
414
11,543
11,925
0
98,945
L
13,600
2,514
650
8,122
22,116
28,714
432
202
21,632
73,714
0
L
Baba Yaga
Murbi73
Baba Yaga
11,525
880
0
3,138
13,951
6,503
618
8,050
5,340
65,838
0
W
Hades
20,303
1,222
392
11,315
23,529
15,712
556
5,478
18,051
114,835
0
W
Medusa
8,901
4,088
522
2,496
15,359
7,235
1,654
2,010
13,329
0
93,177
W
Serqet
Quinn6943
Serqet
7,004
1,535
0
1,230
18,729
9,298
0
2,773
15,956
0
91,580
L
4,402
1,774
0
4,944
15,171
5,803
0
3,430
11,549
0
55,432
L
Artemis
Taco5291
Artemis
19,117
11,258
0
9,845
24,025
11,109
1,255
11,145
12,694
0
133,526
W
Bacchus
winstova_di
Bacchus
5,874
898
0
3,444
17,116
24,319
0
2,214
14,868
40,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,497
Gold Earned
57,081
606
Minions Killed
633
0
Camps Cleared
0
1,893,473
Distance Traveled
2,089,057
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,139
422
94
4
0
325,043
0
W
King Arthur
11,643
485
147
6
0
442,422
0
L
Artio
11,798
492
148
6
0
453,185
2
L
Baba Yaga
11,118
463
112
5
0
411,607
3
W
Hades
12,217
509
154
6
0
411,594
1
W
Medusa
11,174
466
146
6
0
392,508
0
W
Serqet
10,509
438
119
5
0
435,657
2
L
Kali
8,751
365
85
4
0
310,502
0
L
Artemis
12,691
529
167
7
0
393,136
1
W
Bacchus
11,538
481
67
3
0
406,876
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role