Player Matchup

Hera
Hera
Annies8008s
Hera
Level 23
God Stats
2W - 0L
1,737 SR
Queue Stats
102W - 87L
1,523 Elo+
Solo
Medusa
Medusa
Scarydragon35
Medusa
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 132L
1,405 Elo+
Solo
Khepri
Khepri
WilkCzar
Khepri
Level 89
God Stats
3W - 3L
1,069 SR
Queue Stats
152W - 154L
1,452 Elo+
Party 1
Tyr
Tyr
p00wed
Tyr
Level 127
God Stats
4W - 5L
1,488 SR
Queue Stats
314W - 281L
1,486 Elo+
Party 1
Chernobog
Chernobog
phlips on it
Chernobog
Level 140
God Stats
29W - 31L
1,459 SR
Queue Stats
1,815W - 1,899L
1,409 Elo+
Solo
Team Averages
Level 91
1,451 SR
1,455 Elo+

VS

Team Averages
Level 87
1,571 SR
1,481 Elo+
Persephone
Persephone
Alanmwl
Persephone
Level 121
God Stats
6W - 4L
1,633 SR
Queue Stats
327W - 309L
1,523 Elo+
Solo
Sobek
Sobek
Sksrilla25
Sobek
Level 86
God Stats
16W - 15L
1,470 SR
Queue Stats
363W - 373L
1,454 Elo+
Solo
He Bo
He Bo
Telly26
He Bo
Level 104
God Stats
1W - 5L
1,500 SR
Queue Stats
231W - 205L
1,475 Elo+
Solo
Vamana
Vamana
TomatoPotHeadd
Vamana
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 31L
1,455 Elo+
Solo
Anubis
Anubis
urbancryptid
Anubis
Level 105
God Stats
2W - 5L
1,520 SR
Queue Stats
274W - 287L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 24
13,299
831
32,086
9,431
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 5 / 23
12,562
785
23,551
15,103
8,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
WilkCzar
Khepri
18
3 / 3 / 23
12,055
753
8,052
18,841
25,795
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyr
p00wed
Tyr
19
7 / 5 / 18
12,245
765
14,680
22,540
31,676
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
phlips on it
Chernobog
20
12 / 7 / 19
13,042
815
28,241
18,758
11,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Alanmwl
Persephone
20
10 / 4 / 8
13,311
832
17,157
20,654
11,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
0 / 10 / 13
10,436
652
5,670
32,411
30,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Telly26
He Bo
17
4 / 9 / 7
10,740
671
9,763
17,952
9,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 12
10,244
640
15,446
30,826
35,406
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
19
5 / 7 / 7
11,437
715
13,359
21,809
14,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
68
37
Kills
21
22
Deaths
37
107
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Persephone
Alanmwl
Persephone
10
4
8
3.5
W
8
2
24
10
W
7
5
23
3.7
L
Sobek
0
10
13
0.65
L
He Bo
Telly26
He Bo
4
9
7
0.83
L
2
7
12
1.14
W
Khepri
WilkCzar
Khepri
3
3
23
4.83
W
Tyr
p00wed
Tyr
7
5
18
3.2
W
Chernobog
phlips on it
Chernobog
12
7
19
3.07
L
Anubis
5
7
7
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,610
Damage
61,395
84,673
Taken
123,652
82,942
Mitigated
101,623
28,652
Healing
34,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Alanmwl
Persephone
17,157
1,436
1,538
6,610
20,654
11,481
420
7,970
12,680
42,646
0
W
32,086
6,011
0
1,674
9,431
5,557
2,937
6,226
3,205
65,414
0
W
23,551
12,003
2,828
3,141
15,103
8,629
3,438
8,826
6,277
0
44,818
L
Sobek
5,670
161
1,609
6,165
32,411
30,408
150
10,384
22,027
15,415
0
L
He Bo
Telly26
He Bo
9,763
878
698
2,303
17,952
9,555
359
6,039
11,913
20,260
0
L
15,446
7,017
731
6,029
30,826
35,406
0
8,176
22,650
0
24,837
W
Khepri
WilkCzar
Khepri
8,052
197
2,539
5,074
18,841
25,795
66
9,108
9,733
15,006
0
W
Tyr
p00wed
Tyr
14,680
858
1,319
4,949
22,540
31,676
152
10,707
11,833
1,488
24,921
W
Chernobog
phlips on it
Chernobog
28,241
16,475
2,804
4,324
18,758
11,285
2,241
11,082
7,676
0
43,380
L
Anubis
13,359
679
2,182
6,836
21,809
14,773
673
8,207
13,602
35,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,203
Gold Earned
56,168
173
Minions Killed
153
0
Camps Cleared
0
1,458,426
Distance Traveled
1,337,824
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,311
832
48
3
0
284,217
0
W
Hera
13,299
831
66
4
0
300,478
3
W
Medusa
12,562
785
39
2
0
272,791
1
L
Sobek
10,436
652
14
1
0
272,372
0
L
He Bo
10,740
671
21
1
0
264,089
1
L
Vamana
10,244
640
19
1
0
264,755
0
W
Khepri
12,055
753
21
1
0
312,284
0
W
Tyr
12,245
765
12
1
0
314,166
0
W
Chernobog
13,042
815
35
2
0
258,707
1
L
Anubis
11,437
715
51
3
0
252,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role