Player Matchup

Apollo
Apollo
 
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
LOLIFENIX
Ares
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,168 Elo+
Party 3
Izanami
Izanami
talagon
Izanami
Level 152
God Stats
2W - 1L
1,687 SR
Queue Stats
40W - 33L
1,561 Elo+
Party 3
Team Averages
Level 76
1,537 SR
1,446 Elo+

VS

Team Averages
Level 51
1,488 SR
1,625 Elo+
Chaac
Chaac
Morthguhl
Chaac
Level 7
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 1
Rama
Rama
Pfüdi
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,652 Elo+
Party 1
King Arthur
King Arthur
Rhorima
King Arthur
Level 116
God Stats
2W - 3L
1,495 SR
Queue Stats
276W - 285L
1,518 Elo+
Solo
Thanatos
Thanatos
Stuhlgesicht
Thanatos
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 17L
1,652 Elo+
Party 1
Vulcan
Vulcan
Zentzy
Vulcan
Level 111
God Stats
13W - 16L
1,449 SR
Queue Stats
64W - 81L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 1 / 3
8,234
686
3,766
5,977
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Mercury
 
Mercury
13
7 / 0 / 3
8,092
674
6,717
9,704
3,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
 
Morgan Le Fay
11
5 / 1 / 4
7,625
635
6,686
6,491
2,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
11
3 / 0 / 7
7,308
609
3,614
7,815
6,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
talagon
Izanami
11
5 / 1 / 5
7,236
603
8,526
8,026
3,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Morthguhl
Chaac
6
0 / 7 / 0
4,801
400
2,601
12,515
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Pfüdi
Rama
7
0 / 5 / 0
4,486
374
2,327
6,850
1,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Rhorima
King Arthur
4
0 / 2 / 0
4,273
356
1,030
3,554
1,744
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Stuhlgesicht
Thanatos
8
2 / 6 / 0
5,464
455
6,164
10,066
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
Zentzy
Vulcan
9
1 / 2 / 1
5,824
485
5,576
4,563
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
22
Kills
3
3
Deaths
22
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
3
3.5
W
Mercury
 
Mercury
7
0
3
8.5
W
Morgan Le Fay
 
Morgan Le Fay
5
1
4
7
W
Ares
3
0
7
6.5
L
Chaac
Morthguhl
Chaac
0
7
0
0
L
Rama
Pfüdi
Rama
0
5
0
0
L
King Arthur
Rhorima
King Arthur
0
2
0
0
L
Thanatos
Stuhlgesicht
Thanatos
2
6
0
0.33
L
Vulcan
Zentzy
Vulcan
1
2
1
0.75
W
Izanami
talagon
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
17,698
38,013
Taken
37,548
18,028
Mitigated
16,579
10,440
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
3,766
2,242
0
3,023
5,977
1,975
4,296
300
5,677
0
64,118
W
Mercury
 
Mercury
6,717
3,091
0
1,000
9,704
3,769
0
802
8,806
0
59,447
W
Morgan Le Fay
 
Morgan Le Fay
6,686
1,239
0
801
6,491
2,532
1,898
1,740
4,655
46,863
0
W
Ares
3,614
579
0
1,801
7,815
6,582
746
1,695
6,002
14,464
0
L
Chaac
Morthguhl
Chaac
2,601
943
0
1,507
12,515
7,122
0
3,839
8,676
0
16,768
L
Rama
Pfüdi
Rama
2,327
1,901
0
659
6,850
1,728
0
1,941
4,909
0
17,350
L
King Arthur
Rhorima
King Arthur
1,030
158
0
615
3,554
1,744
0
0
3,554
0
10,241
L
Thanatos
Stuhlgesicht
Thanatos
6,164
803
0
5,663
10,066
4,226
0
2,937
7,129
0
24,964
L
Vulcan
Zentzy
Vulcan
5,576
2,347
0
500
4,563
1,759
0
1,583
2,980
26,880
0
W
Izanami
talagon
Izanami
8,526
5,936
0
3,815
8,026
3,170
2,314
1,378
6,478
0
53,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,495
Gold Earned
24,848
412
Minions Killed
148
0
Camps Cleared
0
1,145,419
Distance Traveled
932,317
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,234
686
119
10
0
216,807
2
W
Mercury
8,092
674
92
8
0
287,947
3
W
Morgan Le Fay
7,625
635
92
8
0
222,915
6
W
Ares
7,308
609
11
1
0
220,494
2
L
Chaac
4,801
400
20
2
0
202,257
1
L
Rama
4,486
374
30
3
0
198,708
0
L
King Arthur
4,273
356
17
1
0
61,038
0
L
Thanatos
5,464
455
32
3
0
227,962
0
L
Vulcan
5,824
485
49
4
0
242,352
1
W
Izanami
7,236
603
98
8
0
197,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role